/* * osdgen.h * * Created on: 2.10.2011 * Author: Samba */ #ifndef OSDGEN_H_ #define OSDGEN_H_ #include "openpilot.h" #include "pios.h" int32_t osdgenInitialize(void); // Size of an array (num items.) #define SIZEOF_ARRAY(x) (sizeof(x) / sizeof((x)[0])) #define HUD_VSCALE_FLAG_CLEAR 1 #define HUD_VSCALE_FLAG_NO_NEGATIVE 2 // Macros for computing addresses and bit positions. // NOTE: /16 in y is because we are addressing by word not byte. #define CALC_BUFF_ADDR(x, y) (((x) / 8) + ((y) * (GRAPHICS_WIDTH_REAL / 8))) #define CALC_BIT_IN_WORD(x) ((x) & 7) #define DEBUG_DELAY // Macro for writing a word with a mode (NAND = clear, OR = set, XOR = toggle) // at a given position #define WRITE_WORD_MODE(buff, addr, mask, mode) \ switch(mode) { \ case 0: buff[addr] &= ~mask; break; \ case 1: buff[addr] |= mask; break; \ case 2: buff[addr] ^= mask; break; } #define WRITE_WORD_NAND(buff, addr, mask) { buff[addr] &= ~mask; DEBUG_DELAY; } #define WRITE_WORD_OR(buff, addr, mask) { buff[addr] |= mask; DEBUG_DELAY; } #define WRITE_WORD_XOR(buff, addr, mask) { buff[addr] ^= mask; DEBUG_DELAY; } // Horizontal line calculations. // Edge cases. #define COMPUTE_HLINE_EDGE_L_MASK(b) ((1 << (8 - (b))) - 1) #define COMPUTE_HLINE_EDGE_R_MASK(b) (~((1 << (7 - (b))) - 1)) // This computes an island mask. #define COMPUTE_HLINE_ISLAND_MASK(b0, b1) (COMPUTE_HLINE_EDGE_L_MASK(b0) ^ COMPUTE_HLINE_EDGE_L_MASK(b1)); // Macro for initializing stroke/fill modes. Add new modes here // if necessary. #define SETUP_STROKE_FILL(stroke, fill, mode) \ stroke = 0; fill = 0; \ if(mode == 0) { stroke = 0; fill = 1; } \ if(mode == 1) { stroke = 1; fill = 0; } \ // Line endcaps (for horizontal and vertical lines.) #define ENDCAP_NONE 0 #define ENDCAP_ROUND 1 #define ENDCAP_FLAT 2 #define DRAW_ENDCAP_HLINE(e, x, y, s, f, l) \ if((e) == ENDCAP_ROUND) /* single pixel endcap */ \ { write_pixel_lm(x, y, f, l); } \ else if((e) == ENDCAP_FLAT) /* flat endcap: FIXME, quicker to draw a vertical line(?) */ \ { write_pixel_lm(x, y - 1, s, l); write_pixel_lm(x, y, s, l); write_pixel_lm(x, y + 1, s, l); } #define DRAW_ENDCAP_VLINE(e, x, y, s, f, l) \ if((e) == ENDCAP_ROUND) /* single pixel endcap */ \ { write_pixel_lm(x, y, f, l); } \ else if((e) == ENDCAP_FLAT) /* flat endcap: FIXME, quicker to draw a horizontal line(?) */ \ { write_pixel_lm(x - 1, y, s, l); write_pixel_lm(x, y, s, l); write_pixel_lm(x + 1, y, s, l); } // Macros for writing pixels in a midpoint circle algorithm. #define CIRCLE_PLOT_8(buff, cx, cy, x, y, mode) \ CIRCLE_PLOT_4(buff, cx, cy, x, y, mode); \ if((x) != (y)) CIRCLE_PLOT_4(buff, cx, cy, y, x, mode); #define CIRCLE_PLOT_4(buff, cx, cy, x, y, mode) \ write_pixel(buff, (cx) + (x), (cy) + (y), mode); \ write_pixel(buff, (cx) - (x), (cy) + (y), mode); \ write_pixel(buff, (cx) + (x), (cy) - (y), mode); \ write_pixel(buff, (cx) - (x), (cy) - (y), mode); // Font flags. #define FONT_BOLD 1 // bold text (no outline) #define FONT_INVERT 2 // invert: border white, inside black // Text alignments. #define TEXT_VA_TOP 0 #define TEXT_VA_MIDDLE 1 #define TEXT_VA_BOTTOM 2 #define TEXT_HA_LEFT 0 #define TEXT_HA_CENTER 1 #define TEXT_HA_RIGHT 2 // Text dimension structures. struct FontDimensions { int width, height; }; // Max/Min macros. #define MAX(a, b) ((a) > (b) ? (a) : (b)) #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX3(a, b, c) MAX(a, MAX(b, c)) #define MIN3(a, b, c) MIN(a, MIN(b, c)) // Apply DeadBand #define APPLY_DEADBAND(x, y) { x = (x)+GRAPHICS_HDEADBAND; y=(y)+GRAPHICS_VDEADBAND; } #define APPLY_VDEADBAND(y) ((y)+GRAPHICS_VDEADBAND) #define APPLY_HDEADBAND(x) ((x)+GRAPHICS_HDEADBAND) // Check if coordinates are valid. If not, return. #define CHECK_COORDS(x, y) if(x < 0 || x >= GRAPHICS_WIDTH_REAL || y < 0 || y >= GRAPHICS_HEIGHT_REAL) return; #define CHECK_COORD_X(x) if(x < 0 || x >= GRAPHICS_WIDTH_REAL) return; #define CHECK_COORD_Y(y) if(y < 0 || y >= GRAPHICS_HEIGHT_REAL) return; // Clip coordinates out of range. #define CLIP_COORD_X(x) { x = MAX(0, MIN(x, GRAPHICS_WIDTH_REAL)); } #define CLIP_COORD_Y(y) { y = MAX(0, MIN(y, GRAPHICS_HEIGHT_REAL)); } #define CLIP_COORDS(x, y) { CLIP_COORD_X(x); CLIP_COORD_Y(y); } // Macro to swap two variables using XOR swap. #define SWAP(a, b) { a ^= b; b ^= a; a ^= b; } // Line triggering #define LAST_LINE 312 //625/2 //PAL //#define LAST_LINE 525/2 //NTSC // Global vars #define DELAY_1_NOP() asm("nop\r\n") #define DELAY_2_NOP() asm("nop\r\nnop\r\n") #define DELAY_3_NOP() asm("nop\r\nnop\r\nnop\r\n") #define DELAY_4_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_5_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_6_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_7_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_8_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_9_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") #define DELAY_10_NOP() asm("nop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\nnop\r\n") uint8_t getCharData(uint16_t charPos); void introText(); void clearGraphics(); uint8_t validPos(uint16_t x, uint16_t y); void setPixel(uint16_t x, uint16_t y, uint8_t state); void drawCircle(uint16_t x0, uint16_t y0, uint16_t radius); void swap(uint16_t* a, uint16_t* b); void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1); void drawBox(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2); void drawArrow(uint16_t x, uint16_t y, uint16_t angle, uint16_t size); void drawAttitude(uint16_t x, uint16_t y, int16_t pitch, int16_t roll, uint16_t size); void introGraphics(); void updateGraphics(); void drawGraphicsLine(); void write_char16(char ch, unsigned int x, unsigned int y, int font); void write_pixel(uint8_t *buff, unsigned int x, unsigned int y, int mode); void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode); void write_hline(uint8_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode); void write_hline_lm(unsigned int x0, unsigned int x1, unsigned int y, int lmode, int mmode); void write_hline_outlined(unsigned int x0, unsigned int x1, unsigned int y, int endcap0, int endcap1, int mode, int mmode); void write_vline(uint8_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode); void write_vline_lm(unsigned int x, unsigned int y0, unsigned int y1, int lmode, int mmode); void write_vline_outlined(unsigned int x, unsigned int y0, unsigned int y1, int endcap0, int endcap1, int mode, int mmode); void write_filled_rectangle(uint8_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode); void write_filled_rectangle_lm(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int lmode, int mmode); void write_rectangle_outlined(unsigned int x, unsigned int y, int width, int height, int mode, int mmode); void write_circle(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode); void write_circle_outlined(unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int bmode, int mode, int mmode); void write_circle_filled(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode); void write_line(uint8_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode); void write_line_lm(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mmode, int lmode); void write_line_outlined(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int endcap0, int endcap1, int mode, int mmode); void write_word_misaligned(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode); void write_word_misaligned_NAND(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff); void write_word_misaligned_OR(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff); void write_word_misaligned_lm(uint16_t wordl, uint16_t wordm, unsigned int addr, unsigned int xoff, int lmode, int mmode); //int fetch_font_info(char ch, int font, struct FontEntry *font_info, char *lookup); void write_char(char ch, unsigned int x, unsigned int y, int flags, int font); //void calc_text_dimensions(char *str, struct FontEntry font, int xs, int ys, struct FontDimensions *dim); void write_string(char *str, unsigned int x, unsigned int y, unsigned int xs, unsigned int ys, int va, int ha, int flags, int font); void write_string_formatted(char *str, unsigned int x, unsigned int y, unsigned int xs, unsigned int ys, int va, int ha, int flags); void updateOnceEveryFrame(); #endif /* OSDGEN_H_ */