/** ****************************************************************************** * @addtogroup OpenPilotModules OpenPilot Modules * @{ * @addtogroup PathPlanner Path Planner Module * @brief Executes a series of waypoints * @{ * * @file pathplanner.c * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012. * @brief Executes a series of waypoints * * @see The GNU Public License (GPL) Version 3 * *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "openpilot.h" #include "flightstatus.h" #include "positionactual.h" #include "positiondesired.h" #include "waypoint.h" #include "waypointactive.h" // Private constants #define STACK_SIZE_BYTES 2500 #define TASK_PRIORITY (tskIDLE_PRIORITY+1) #define MAX_QUEUE_SIZE 2 // Private types // Private variables static xTaskHandle taskHandle; static xQueueHandle queue; // Private functions static void pathPlannerTask(void *parameters); /** * Module initialization */ int32_t PathPlannerStart() { taskHandle = NULL; // Start VM thread xTaskCreate(pathPlannerTask, (signed char *)"PathPlanner", STACK_SIZE_BYTES/4, NULL, TASK_PRIORITY, &taskHandle); TaskMonitorAdd(TASKINFO_RUNNING_PATHPLANNER, taskHandle); return 0; } /** * Module initialization */ int32_t PathPlannerInitialize() { taskHandle = NULL; WaypointInitialize(); WaypointActiveInitialize(); // Create object queue queue = xQueueCreate(MAX_QUEUE_SIZE, sizeof(UAVObjEvent)); return 0; } MODULE_INITCALL(PathPlannerInitialize, PathPlannerStart) /** * Module task */ int32_t bad_inits; int32_t bad_reads; static void pathPlannerTask(void *parameters) { FlightStatusData flightStatus; PositionActualData positionActual; PositionDesiredData positionDesired; WaypointActiveData waypointActive; WaypointData waypoint; for(uint32_t i = 0; i < 20; i++) { waypoint.Position[1] = 30 * cos(i / 10.0 * M_PI); waypoint.Position[0] = 50 * sin(i / 10.0 * M_PI); waypoint.Position[2] = -50; waypoint.Action = WAYPOINT_ACTION_NEXT; WaypointCreateInstance(); bad_inits += (WaypointInstSet(i, &waypoint) != 0); } for(uint32_t i = 20; i < 35; i++) { waypoint.Position[1] = 55 + 20 * cos(i / 10.0 * M_PI - M_PI / 2); waypoint.Position[0] = 25 + 25 * sin(i / 10.0 * M_PI - M_PI / 2); waypoint.Position[2] = -50; waypoint.Action = WAYPOINT_ACTION_NEXT; WaypointCreateInstance(); bad_inits += (WaypointInstSet(i, &waypoint) != 0); } waypoint.Position[1] = 35; waypoint.Position[0] = -50; waypoint.Position[2] = -50; waypoint.Action = WAYPOINT_ACTION_RTH; WaypointCreateInstance(); WaypointInstSet(35, &waypoint); const float MIN_RADIUS = 2.0f; // Radius to consider at waypoint (m) // Main thread loop bool pathplanner_active = false; while (1) { FlightStatusGet(&flightStatus); vTaskDelay(100); if (flightStatus.FlightMode != FLIGHTSTATUS_FLIGHTMODE_PATHPLANNER) { pathplanner_active = false; continue; } if(pathplanner_active == false) { WaypointActiveSet(&waypointActive); waypointActive.Index = 0; WaypointActiveSet(&waypointActive); WaypointInstGet(waypointActive.Index, &waypoint); PositionDesiredGet(&positionDesired); positionDesired.North = waypoint.Position[WAYPOINT_POSITION_NORTH]; positionDesired.East = waypoint.Position[WAYPOINT_POSITION_EAST]; positionDesired.Down = waypoint.Position[WAYPOINT_POSITION_DOWN]; PositionDesiredSet(&positionDesired); pathplanner_active = true; continue; } PositionActualGet(&positionActual); WaypointActiveGet(&waypointActive); WaypointInstGet(waypointActive.Index, &waypoint); float r2 = powf(positionActual.North - waypoint.Position[WAYPOINT_POSITION_NORTH], 2) + powf(positionActual.East - waypoint.Position[WAYPOINT_POSITION_EAST], 2) + powf(positionActual.Down - waypoint.Position[WAYPOINT_POSITION_DOWN], 2); // We hit this waypoint if (r2 < (MIN_RADIUS * MIN_RADIUS)) { switch(waypoint.Action) { case WAYPOINT_ACTION_NEXT: waypointActive.Index++; WaypointActiveSet(&waypointActive); if(WaypointInstGet(waypointActive.Index, &waypoint) != 0) { // Oh shit, tried to go to non-existant waypoint continue; } PositionDesiredGet(&positionDesired); positionDesired.North = waypoint.Position[WAYPOINT_POSITION_NORTH]; positionDesired.East = waypoint.Position[WAYPOINT_POSITION_EAST]; positionDesired.Down = waypoint.Position[WAYPOINT_POSITION_DOWN]; PositionDesiredSet(&positionDesired); break; case WAYPOINT_ACTION_RTH: // Fly back to the home location but 20 m above it PositionDesiredGet(&positionDesired); positionDesired.North = 0; positionDesired.East = 0; positionDesired.Down = -20; PositionDesiredSet(&positionDesired); break; default: PIOS_DEBUG_Assert(0); } } } } /** * @} * @} */