/** ****************************************************************************** * * @file modelviewgadgetwidget.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @brief * @see The GNU Public License (GPL) Version 3 * @defgroup modelview * @{ * *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MODELVIEWGADGETWIDGET_H_ #define MODELVIEWGADGETWIDGET_H_ #include #include #include #include #include #include #include class ModelViewGadgetWidget : public QGLWidget { Q_OBJECT public: ModelViewGadgetWidget(QWidget *parent = 0); ~ModelViewGadgetWidget(); void setAcFilename(QString acf) { acFilename = acf; } void setBgFilename(QString bgf) { bgFilename = bgf; } void reloadScene(); void updateAttitude(int value); protected: void resizeEvent(QResizeEvent *event); private: void initializeGL(); void paintGL(); void resizeGL(int width, int height); // Create GLC_Object to display void CreateScene(); //Mouse events void mousePressEvent(QMouseEvent * e); void mouseMoveEvent(QMouseEvent * e); void mouseReleaseEvent(QMouseEvent * e); ////////////////////////////////////////////////////////////////////// // Private slots Functions ////////////////////////////////////////////////////////////////////// private slots: //! Rotate the view void rotateView(); private: GLC_Factory* m_pFactory; GLC_Light m_Light; GLC_World m_World; GLC_Viewport m_GlView; GLC_MoverController m_MoverController; GLC_BoundingBox m_ModelBoundingBox; //! The timer used for motion QTimer m_MotionTimer; QString acFilename; QString bgFilename; }; #endif /* MODELVIEWGADGETWIDGET_H_ */