/** ****************************************************************************** * * @file examplemodevent.c * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @brief Example module to be used as a template for actual modules. * Event callback version. * * @see The GNU Public License (GPL) Version 3 * *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /** * Input objects: ExampleObject1, ExampleSettings * Output object: ExampleObject2 * * This module executes in response to ExampleObject1 updates. When the * module is triggered it will update the data of ExampleObject2. * * No threads are used in this example. * * UAVObjects are automatically generated by the UAVObjectGenerator from * the object definition XML file. * * Modules have no API, all communication to other modules is done through UAVObjects. * However modules may use the API exposed by shared libraries. * See the OpenPilot wiki for more details. * http://www.openpilot.org/OpenPilot_Application_Architecture * */ #include "openpilot.h" #include "examplemodevent.h" #include "exampleobject1.h" // object the module will listen for updates (input) #include "exampleobject2.h" // object the module will update (output) #include "examplesettings.h" // object holding module settings (input) // Private constants // Private types // Private variables // Private functions static void ObjectUpdatedCb(UAVObjEvent *ev); /** * Initialise the module, called on startup. * \returns 0 on success or -1 if initialisation failed */ int32_t ExampleModEventInitialize() { // Listen for ExampleObject1 updates, connect a callback function ExampleObject1ConnectCallback(&ObjectUpdatedCb); return 0; } /** * This function is called each time ExampleObject1 is updated, this could be * a local update or a remote update from the GCS. In this example the module * does not have its own thread, the callbacks are executed from within the * event thread. Because of that the callback execution time must be kept to * a minimum, if the callback needs to wait for I/O or other long operations * then a thread should be used instead (see ExampleModThread.c). This is * important since all callbacks are executed from the same thread, so other * queued events can not be executed until the currently active callback returns. */ static void ObjectUpdatedCb(UAVObjEvent *ev) { ExampleSettingsData settings; ExampleObject1Data data1; ExampleObject2Data data2; int32_t step; // Make sure that the object update is for ExampleObject1 // This is redundant in this case since this callback will // only be called for a single object, it is however possible // to use the same callback for multiple object updates. if (ev->obj == ExampleObject1Handle()) { // Update settings with latest value ExampleSettingsGet(&settings); // Get the input object ExampleObject1Get(&data1); // Determine how to update the output object if (settings.StepDirection == EXAMPLESETTINGS_STEPDIRECTION_UP) { step = settings.StepSize; } else { step = -settings.StepSize; } // Update data data2.Field1 = data1.Field1 + step; data2.Field2 = data1.Field2 + step; data2.Field3 = data1.Field3 + step; data2.Field4[0] = data1.Field4[0] + step; data2.Field4[1] = data1.Field4[1] + step; // Update the ExampleObject2, after this function is called // notifications to any other modules listening to that object // will be sent and the GCS object will be updated through the // telemetry link. All operations will take place asynchronously // and the following call will return immediately. ExampleObject2Set(&data2); } }