#ifndef IPCONNECTION_INTERNAL_H #define IPCONNECTION_INTERNAL_H #include "ipconnectionplugin.h" // Simple class for creating & destroying a socket in the real-time thread // Needed because sockets need to be created in the same thread that they're used class IPConnection : public QObject { Q_OBJECT public: IPConnection(IPconnectionConnection *connection); // virtual ~IPConnection(); public slots: void onOpenDevice(QString HostName, int Port, bool UseTCP); void onCloseDevice(QAbstractSocket *ipSocket); }; #endif // IPCONNECTION_INTERNAL_H