/******************************************************************************** * @file osgviewerwidget.h * @author The OpenPilot Team Copyright (C) 2012. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup OsgEarthview Plugin * @{ * @brief Osg Earth view of UAV *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef OSGVIEWERWIDGET_H #define OSGVIEWERWIDGET_H #include #include "osgearthviewgadgetconfiguration.h" #include "extensionsystem/pluginmanager.h" #include "uavobjectmanager.h" #include "uavobject.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace osgEarth::Util; using namespace osgEarth::Util::Controls; using namespace osgEarth::Symbology; using namespace osgEarth::Drivers; using namespace osgEarth::Annotation; #include #include class OsgViewerWidget : public QWidget, public osgViewer::CompositeViewer { Q_OBJECT public: explicit OsgViewerWidget(QWidget *parent = 0); ~OsgViewerWidget(); signals: public slots: protected: void paintEvent(QPaintEvent *event); /* Create a osgQt::GraphicsWindowQt to add to the widget */ QWidget *createViewWidget(osg::Camera *camera, osg::Node *scene); /* Create an osg::Camera which sets up the OSG view */ osg::Camera *createCamera(int x, int y, int w, int h, const std::string & name, bool windowDecoration); /* Get the model to render */ osg::Node *createAirplane(); private: /* Private variables */ QTimer _timer; EarthManipulator *manip; osgEarth::Util::ObjectLocatorNode *uavPos; osg::MatrixTransform *uavAttitudeAndScale; osgEarth::MapNode *mapNode; }; #endif // OSGVIEWERWIDGET_H