/** ****************************************************************************** * @addtogroup OpenPilotModules OpenPilot Modules * @{ * @addtogroup ManualControl * @brief Interpretes the control input in ManualControlCommand * @{ * * @file stabilizedhandler.c * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2014. * * @see The GNU Public License (GPL) Version 3 * ******************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "inc/manualcontrol.h" #include #include #include #include // Private constants // Private types // Private functions /** * @brief Handler to control Stabilized flightmodes. FlightControl is governed by "Stabilization" * @input: ManualControlCommand * @output: StabilizationDesired */ void stabilizedHandler(bool newinit) { if (newinit) { StabilizationDesiredInitialize(); StabilizationBankInitialize(); } ManualControlCommandData cmd; ManualControlCommandGet(&cmd); FlightModeSettingsData settings; FlightModeSettingsGet(&settings); StabilizationDesiredData stabilization; StabilizationDesiredGet(&stabilization); StabilizationBankData stabSettings; StabilizationBankGet(&stabSettings); uint8_t *stab_settings; FlightStatusData flightStatus; FlightStatusGet(&flightStatus); switch (flightStatus.FlightMode) { case FLIGHTSTATUS_FLIGHTMODE_STABILIZED1: stab_settings = FlightModeSettingsStabilization1SettingsToArray(settings.Stabilization1Settings); break; case FLIGHTSTATUS_FLIGHTMODE_STABILIZED2: stab_settings = FlightModeSettingsStabilization2SettingsToArray(settings.Stabilization2Settings); break; case FLIGHTSTATUS_FLIGHTMODE_STABILIZED3: stab_settings = FlightModeSettingsStabilization3SettingsToArray(settings.Stabilization3Settings); break; case FLIGHTSTATUS_FLIGHTMODE_STABILIZED4: stab_settings = FlightModeSettingsStabilization4SettingsToArray(settings.Stabilization4Settings); break; case FLIGHTSTATUS_FLIGHTMODE_STABILIZED5: stab_settings = FlightModeSettingsStabilization5SettingsToArray(settings.Stabilization5Settings); break; case FLIGHTSTATUS_FLIGHTMODE_STABILIZED6: stab_settings = FlightModeSettingsStabilization6SettingsToArray(settings.Stabilization6Settings); break; default: // Major error, this should not occur because only enter this block when one of these is true AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL); stab_settings = FlightModeSettingsStabilization1SettingsToArray(settings.Stabilization1Settings); return; } stabilization.Roll = (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL) ? cmd.Roll : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd.Roll * stabSettings.ManualRate.Roll : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd.Roll * stabSettings.RollMax : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd.Roll * stabSettings.RollMax : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd.Roll * stabSettings.ManualRate.Roll : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd.Roll : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATTITUDE) ? cmd.Roll * stabSettings.RollMax : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd.Roll * stabSettings.ManualRate.Roll : (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd.Roll * stabSettings.RollMax : 0; // this is an invalid mode stabilization.Pitch = (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL) ? cmd.Pitch : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd.Pitch * stabSettings.ManualRate.Pitch : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd.Pitch * stabSettings.PitchMax : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd.Pitch * stabSettings.PitchMax : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd.Pitch * stabSettings.ManualRate.Pitch : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd.Pitch : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATTITUDE) ? cmd.Pitch * stabSettings.PitchMax : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd.Pitch * stabSettings.ManualRate.Pitch : (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd.Pitch * stabSettings.PitchMax : 0; // this is an invalid mode // TOOD: Add assumption about order of stabilization desired and manual control stabilization mode fields having same order stabilization.StabilizationMode.Roll = stab_settings[0]; stabilization.StabilizationMode.Pitch = stab_settings[1]; // Other axes (yaw) cannot be Rattitude, so use Rate // Should really do this for Attitude mode as well? if (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATTITUDE) { stabilization.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_RATE; stabilization.Yaw = cmd.Yaw * stabSettings.ManualRate.Yaw; } else { stabilization.StabilizationMode.Yaw = stab_settings[2]; stabilization.Yaw = (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL) ? cmd.Yaw : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd.Yaw * stabSettings.ManualRate.Yaw : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd.Yaw * stabSettings.YawMax : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd.Yaw * stabSettings.YawMax : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd.Yaw * stabSettings.ManualRate.Yaw : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd.Yaw : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATTITUDE) ? cmd.Yaw * stabSettings.YawMax : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd.Yaw * stabSettings.ManualRate.Yaw : (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd.Yaw * stabSettings.YawMax : 0; // this is an invalid mode } stabilization.Thrust = cmd.Thrust; stabilization.StabilizationMode.Thrust = stab_settings[3]; StabilizationDesiredSet(&stabilization); } /** * @} * @} */