/** ****************************************************************************** * @addtogroup OpenPilot Math Utilities * @{ * @addtogroup Sine and cosine methods that use a cached lookup table * @{ * * @file sin_lookup.c * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012. * @brief Sine lookup table from flash with 1 degree resolution * * @see The GNU Public License (GPL) Version 3 * *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "openpilot.h" #include "math.h" #include "stdbool.h" #include "stdint.h" #include #define FLASH_TABLE #ifdef FLASH_TABLE /** Version of the code which precomputes the lookup table in flash **/ // This is a precomputed sin lookup table over 90 degrees that const float sin_table[] = { 0.000000f, 0.017452f, 0.034899f, 0.052336f, 0.069756f, 0.087156f, 0.104528f, 0.121869f, 0.139173f, 0.156434f, 0.173648f, 0.190809f, 0.207912f, 0.224951f, 0.241922f, 0.258819f, 0.275637f, 0.292372f, 0.309017f, 0.325568f, 0.342020f, 0.358368f, 0.374607f, 0.390731f, 0.406737f, 0.422618f, 0.438371f, 0.453990f, 0.469472f, 0.484810f, 0.500000f, 0.515038f, 0.529919f, 0.544639f, 0.559193f, 0.573576f, 0.587785f, 0.601815f, 0.615661f, 0.629320f, 0.642788f, 0.656059f, 0.669131f, 0.681998f, 0.694658f, 0.707107f, 0.719340f, 0.731354f, 0.743145f, 0.754710f, 0.766044f, 0.777146f, 0.788011f, 0.798636f, 0.809017f, 0.819152f, 0.829038f, 0.838671f, 0.848048f, 0.857167f, 0.866025f, 0.874620f, 0.882948f, 0.891007f, 0.898794f, 0.906308f, 0.913545f, 0.920505f, 0.927184f, 0.933580f, 0.939693f, 0.945519f, 0.951057f, 0.956305f, 0.961262f, 0.965926f, 0.970296f, 0.974370f, 0.978148f, 0.981627f, 0.984808f, 0.987688f, 0.990268f, 0.992546f, 0.994522f, 0.996195f, 0.997564f, 0.998630f, 0.999391f, 0.999848f, 1.000000f, 0.999848f, 0.999391f, 0.998630f, 0.997564f, 0.996195f, 0.994522f, 0.992546f, 0.990268f, 0.987688f, 0.984808f, 0.981627f, 0.978148f, 0.974370f, 0.970296f, 0.965926f, 0.961262f, 0.956305f, 0.951057f, 0.945519f, 0.939693f, 0.933580f, 0.927184f, 0.920505f, 0.913545f, 0.906308f, 0.898794f, 0.891007f, 0.882948f, 0.874620f, 0.866025f, 0.857167f, 0.848048f, 0.838671f, 0.829038f, 0.819152f, 0.809017f, 0.798636f, 0.788011f, 0.777146f, 0.766044f, 0.754710f, 0.743145f, 0.731354f, 0.719340f, 0.707107f, 0.694658f, 0.681998f, 0.669131f, 0.656059f, 0.642788f, 0.629320f, 0.615661f, 0.601815f, 0.587785f, 0.573576f, 0.559193f, 0.544639f, 0.529919f, 0.515038f, 0.500000f, 0.484810f, 0.469472f, 0.453990f, 0.438371f, 0.422618f, 0.406737f, 0.390731f, 0.374607f, 0.358368f, 0.342020f, 0.325568f, 0.309017f, 0.292372f, 0.275637f, 0.258819f, 0.241922f, 0.224951f, 0.207912f, 0.190809f, 0.173648f, 0.156434f, 0.139173f, 0.121869f, 0.104528f, 0.087156f, 0.069756f, 0.052336f, 0.034899f, 0.017452f }; int sin_lookup_initalize() { return 0; } #else /* ifdef FLASH_TABLE */ /** Version of the code which allocates the lookup table in heap **/ const int SIN_RESOLUTION = 180; static float *sin_table; int sin_lookup_initalize() { // Previously initialized if (sin_table) { return 0; } sin_table = (float *)pvPortMalloc(sizeof(float) * SIN_RESOLUTION); if (sin_table == NULL) { return -1; } for (uint32_t i = 0; i < 180; i++) { sin_table[i] = sinf(DEG2RAD((float)i)); } return 0; } #endif /* ifdef FLASH_TABLE */ /** * Use the lookup table to return sine(angle) where angle is in radians * to save flash this cheats and uses trig functions to only save * 90 values * @param[in] angle Angle in degrees * @returns sin(angle) */ float sin_lookup_deg(float angle) { if (sin_table == NULL) { return 0; } // int i_ang = ((int32_t)angle) % 360; // 1073741760 is a multiple of 360 that is close to 0x3fffffff // so angle can be a very large number of positive or negative rotations // this is the fastest fix (no tests, one integer addition) // and has the largest range since float mantissas are 23-4 bit // we could halve the lookup table size // we could interpolate for greater accuracy int i_ang = ((int32_t)(angle + 0.5f) + (int32_t)1073741760) % 360; if (i_ang >= 180) { // for 180 to 360 deg return -sin_table[i_ang - 180]; } else { // for 0 to 179 deg return sin_table[i_ang]; } return 0; } /** * Get cos(angle) using the sine lookup table * @param[in] angle Angle in degrees * @returns cos(angle) */ float cos_lookup_deg(float angle) { return sin_lookup_deg(angle + 90); } /** * Use the lookup table to return sine(angle) where angle is in radians * @param[in] angle Angle in radians * @returns sin(angle) */ float sin_lookup_rad(float angle) { int degrees = RAD2DEG(angle); return sin_lookup_deg(degrees); } /** * Use the lookup table to return sine(angle) where angle is in radians * @param[in] angle Angle in radians * @returns cos(angle) */ float cos_lookup_rad(float angle) { int degrees = RAD2DEG(angle); return cos_lookup_deg(degrees); }