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This document describes how to build osg and osgEarth.

Building osgEarth requires:
* osgEarth (http://osgearth.org/)
* OpenSceneGraph (http://www.openscenegraph.org/)
* GDAL (http://www.gdal.org/)
* zlib, png, etc...

Make sure all LibrePilot SDKs are up to date as the osgEarth build relies on them.

More details can be found in osgearth.mk.


Linux prerequisites
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$ sudo apt-get install libzip-dev libpng-dev lipjpeg-dev libtiff5-dev libcurl4-openssl-dev
$ sudo apt-get install  libgeos++-dev libgdal-dev

Alternative (not tested recently but could work):
$ sudo apt-get build-dep openscenegraph

Tested with:

$ curl --version
curl 7.35.0 (i686-pc-linux-gnu) libcurl/7.35.0 OpenSSL/1.0.1f zlib/1.2.8 libidn/1.28 librtmp/2.3

$ gdal-config --version
1.10.1


OSX prerequisites
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brew install cmake
brew install gdal

Windows prerequisites
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Windows requires many libraries to be build.
See osg_win.sh for more details.


Building
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$ make all_osg

This will:
- clone git repositories in ./3rdparty
- build osg and osgEarth libraries in ./build/3rdparty
- install osg in ./build/3rdparty/install
- create distribution files (tar & md5) in ./build/3rdparty/install