mirror of
https://bitbucket.org/librepilot/librepilot.git
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157 lines
4.4 KiB
C++
157 lines
4.4 KiB
C++
/**
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******************************************************************************
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*
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* @file pfdgadgetwidget.h
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* @author Edouard Lafargue Copyright (C) 2010.
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* @addtogroup GCSPlugins GCS Plugins
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* @{
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* @addtogroup OPMapPlugin Primary Flight Display Plugin
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* @{
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* @brief The Primary Flight Display Gadget
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef PFDGADGETWIDGET_H_
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#define PFDGADGETWIDGET_H_
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#include "pfdgadgetconfiguration.h"
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#include "extensionsystem/pluginmanager.h"
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#include "uavobjectmanager.h"
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#include "uavobject.h"
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#include <QGraphicsView>
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#include <QtSvg/QSvgRenderer>
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#include <QtSvg/QGraphicsSvgItem>
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#include <QFile>
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#include <QTimer>
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class PFDGadgetWidget : public QGraphicsView
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{
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Q_OBJECT
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public:
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PFDGadgetWidget(QWidget *parent = 0);
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~PFDGadgetWidget();
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void setDialFile(QString dfn);
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void paint();
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// Sets up needle/UAVObject connections:
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void connectNeedles();
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void enableOpenGL(bool flag);
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void setHqFonts(bool flag) { hqFonts = flag; }
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void enableSmoothUpdates(bool flag) { beSmooth = flag; }
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public slots:
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void updateAttitude(UAVObject *object1);
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void updateHeading(UAVObject *object1);
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void updateGPS(UAVObject *object1);
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void updateGroundspeed(UAVObject *object1);
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void updateAirspeed(UAVObject *object1);
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void updateAltitude(UAVObject *object1);
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void updateBattery(UAVObject *object1);
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void updateLinkStatus(UAVObject *object1);
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protected:
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void paintEvent(QPaintEvent *event);
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void resizeEvent(QResizeEvent *event);
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private slots:
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void moveNeedles();
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void moveVerticalScales();
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void moveSky();
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void setToolTipPrivate();
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private:
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QSvgRenderer *m_renderer;
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// Background: background
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QGraphicsSvgItem *m_background;
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// earth/sky : world
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QGraphicsSvgItem *m_world;
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// Roll scale: rollscale
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QGraphicsSvgItem *m_rollscale;
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// Compass dial:
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QGraphicsSvgItem *m_compass;
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// Compass band:
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QGraphicsSvgItem *m_compassband;
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// Home point:
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QGraphicsSvgItem *m_homewaypoint;
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// Next point:
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QGraphicsSvgItem *m_nextwaypoint;
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// Home point bearing:
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QGraphicsSvgItem *m_homepointbearing;
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// Next point bearing:
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QGraphicsSvgItem *m_nextpointbearing;
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// Speed scale:
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QGraphicsItemGroup *m_speedscale;
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// Speed indicator text:
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QGraphicsTextItem *m_speedtext;
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// Vertical altitude scale:
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QGraphicsItemGroup *m_altitudescale;
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// Altitude indicator text:
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QGraphicsTextItem *m_altitudetext;
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// GCS link status Arrow
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QGraphicsSvgItem *gcsTelemetryArrow;
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QGraphicsTextItem *gcsTelemetryStats;
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QGraphicsTextItem *gcsBatteryStats;
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QGraphicsTextItem *gcsGPSStats;
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// The Value and target variables
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// are expressed in degrees
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double rollTarget;
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double rollValue;
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double pitchTarget;
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double pitchValue;
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double headingTarget;
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double headingValue;
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double groundspeedTarget;
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double groundspeedValue;
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double airspeedTarget;
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double airspeedValue;
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double altitudeTarget;
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double altitudeValue;
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qreal compassBandWidth;
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qreal speedScaleHeight;
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qreal altitudeScaleHeight;
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// Name of the fields to read when an update is received:
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UAVDataObject* airspeedObj;
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UAVDataObject* altitudeObj;
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UAVDataObject* attitudeObj;
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UAVDataObject* groundspeedObj;
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UAVDataObject* headingObj;
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UAVDataObject* gpsObj;
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UAVDataObject* gcsTelemetryObj;
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UAVDataObject* gcsBatteryObj;
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// Rotation timer
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QTimer dialTimer;
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QTimer skyDialTimer;
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QString satString;
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QString batString;
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// Flag to check for pfd Error
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bool pfdError;
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// Flag to enable better rendering of fonts in OpenGL
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bool hqFonts;
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bool beSmooth;
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};
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#endif /* PFDGADGETWIDGET_H_ */
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