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39 lines
1.2 KiB
Prolog
39 lines
1.2 KiB
Prolog
# copy legacy OpenGL DLL
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TEMPLATE = aux
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include(gcs.pri)
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MESAWIN_DIR = $$(MESAWIN_DIR)
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isEmpty(MESAWIN_DIR):MESAWIN_DIR = $${TOOLS_DIR}/mesawin
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# opengl32.dll will be copied to ./bin/opengl32/ for the installer to use
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# the installer packages the dll and optionally allows to install it to ./bin/
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# this implies that the opengl32.dll will not be used in a dev environment,
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# unless it is copied to the ./bin/ ...
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exists($${MESAWIN_DIR}) {
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contains(QT_ARCH, i386) {
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# take opengl32.dll from mesa (32 bit)
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OPENGL_DIR = $${MESAWIN_DIR}/opengl32_32
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}
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else {
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# take opengl32.dll from mesa (64 bit)
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OPENGL_DIR = $${MESAWIN_DIR}/opengl32_64
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}
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}
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else {
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# take opengl32.dll from mingw32/bin/
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# WARNING : doesn't currently work, GCS crashes at startup when using msys2 opengl32.dll
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warning("msys2 opengl32.dll breaks GCS, please install mesa with: make mesawin_install")
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# skip installing opengl32.dll, the package target will fail when creating the installer
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#OPENGL_DIR = $$[QT_INSTALL_BINS]
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}
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OPENGL_DLLS = \
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opengl32.dll
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exists($${OPENGL_DIR}):for(dll, OPENGL_DLLS) {
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addCopyFileTarget($${dll},$${OPENGL_DIR},$${GCS_APP_PATH}/opengl32)
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}
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