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LibrePilot/flight/OpenPilot/Modules/System/systemmod.c
vassilis bf792a8058 Flight/SystemMod: Creation of the system module, for now it only responds to a request to load/save the settings objects
git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@468 ebee16cc-31ac-478f-84a7-5cbb03baadba
2010-04-10 05:06:19 +00:00

77 lines
2.1 KiB
C

/**
******************************************************************************
*
* @file systemmod.c
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @brief System module
*
* @see The GNU Public License (GPL) Version 3
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "systemmod.h"
#include "settingspersistence.h"
// Private constants
// Private types
// Private variables
// Private functions
static void ObjectUpdatedCb(UAVObjEvent* ev);
/**
* Initialise the module, called on startup.
* \returns 0 on success or -1 if initialisation failed
*/
int32_t SystemModInitialize(void)
{
// Listen for ExampleObject1 updates, connect a callback function
SettingsPersistenceConnectCallback(&ObjectUpdatedCb);
return 0;
}
/**
* Function called in response to object updates
*/
static void ObjectUpdatedCb(UAVObjEvent* ev)
{
SettingsPersistenceData setper;
// If the object updated was the SettingsPersistence execute requested action
if ( ev->obj == SettingsPersistenceHandle() )
{
// Get object data
SettingsPersistenceGet(&setper);
// Execute action
if ( setper.Operation == SETTINGSPERSISTENCE_OPERATION_LOAD)
{
UAVObjLoadSettings();
}
else if ( setper.Operation == SETTINGSPERSISTENCE_OPERATION_SAVE)
{
UAVObjSaveSettings();
}
}
}