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LibrePilot/flight/pios/common/libraries/msheap/msheap.c
Richard Flay (Hyper) a2d8544931 OP-931: adds -Wextra compiler option for the flight code, and makes the bazillion code changes required
to make the flight code compile again. Needs careful review, particularly all the fixes for the
signed vs unsigned comparisons.

+review OPReview-459
2013-05-05 16:32:24 +09:30

579 lines
18 KiB
C

/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*-
* MSHEAP
*
* A compact, low-overhead heap implementation with configurable
* integrity checking.
*
* Copyright 2011 Michael Smith. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER ''AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "msheap.h"
/*
* Integrity checking.
*
* The HEAP_CHECK_LEVEL define determines the level of heap and
* argument integrity checking that will be performed.
*
* Higher checking levels include all the checks from lower levels.
*
* 0 : Pointers passed to msheap_free are checked; this will
* detect overflowing of the freed region and overflows from
* adjacent regions into the freed region.
* msheap_panic() is called if an overflow is detected.
*
* 1 : Heap elements are checked during msheap_alloc(); this will
* detect overflowing of any region that is seen during the
* allocation.
* msheap_panic() is called if an overflow is detected.
*
* 2 : msheap_panic() is called with more informative diagnostics
* including the test that failed.
*
* 3 : The entire heap is checked on every call to msheap_alloc()
* and msheap_free(). This will detect overflowing of any
* region.
* Every argument is checked before use.
* Regions are checked after operations.
*
* -1: No integrity checking of any sort is performed.
*
* HEAP_CHECK_LEVEL defaults to 2 if DEBUG is defined, or 0
* otherwise.
*/
#ifndef HEAP_CHECK_LEVEL
# ifdef DEBUG
# define HEAP_CHECK_LEVEL 2
# else
# define HEAP_CHECK_LEVEL 0
# endif
#endif
/**
* Utility debug/checking macro.
*
* @param _expr Expression to evaluate. Calls msheap_panic if the
* evaluation returns false.
* @param _str String to pass to msheap_panic.
* @return Zero, but only if _expr evaluates true.
*/
#define __ASSERT(_expr, _str) \
({ \
int _a __attribute__((unused)) = 0; \
if (!(_expr)) \
msheap_panic(_str); \
_a; \
})
/** canonical macro weirdness */
#define __STR(_x) # _x
/* at level 2+, add the expression string and line number */
#if HEAP_CHECK_LEVEL >= 2
# define __ASSERT_FMT(_expr, _line, _str) __ASSERT(_expr, "heap assertion failed @" __STR(_line) ": " _str)
#else
# define __ASSERT_FMT(_expr, _line, _str) __ASSERT(_expr, "heap assertion failed")
#endif
/**
* Assert if HEAP_CHECK_LEVEL >= _level and _expr evaluates false
*
* @param _level The lowest HEAP_CHECK_LEVEL at which this assertion should be tested.
* @param _expr The expression to test.
*/
#define ASSERT(_level, _expr) (void)((HEAP_CHECK_LEVEL < _level) || __ASSERT_FMT(_expr, __LINE__, #_expr))
/**
* Assert if HEAP_CHECK_LEVEL >= _level and _expr evaluates false, return test result otherwise.
*
* @param _level The lowest HEAP_CHECK_LEVEL at which to assert.
* @param _expr The expression to test.
* @return 1 if _expr evaluates false, 0 otherwise.
*/
#define ASSERT_TEST(_level, _expr) \
({ \
ASSERT(_level, _expr); \
(_expr) ? 0 : 1; \
})
/*
* The heap consists of ranges (free or allocated) separated and
* bounded by markers.
*
* For maximum space efficiency, the default is to use 4-byte
* 'compact' markers, which limits the heap to a maxium of 128KiB.
* For larger heaps define HEAP_SUPPORT_LARGE, which doubles markers
* to 8 bytes each, but allows heaps up to 2^^33 bytes in size.
*
* Each marker contains two structures, one describing the previous
* region and one describing the next. Thus, markers form a
* doubly-linked list chaining each region together.
*
* Each region is described by two identical structures, providing
* a measure of referential integrity that can be used to detect
* overflows out of the region without the use of separate magic
* numbers.
*
* The region descriptor size includes the size of the marker at its
* head. This means that zero is not a legal marker value.
*
* Free regions are always coalesced, and a pointer is kept to the
* most recently-created free region to accelerate allocation in the
* common case where a large number of free objects are allocated
* early.
*
* The heap is bounded by markers pointing to zero-sized allocated
* ranges, so they can never be merged.
*/
#ifdef HEAP_SUPPORT_LARGE
struct region_descriptor {
uint32_t size:31; /* size of the region (including marker) in multiples of the marker size */
uint32_t free:1; /* if nonzero, region is free */
};
static const uint32_t max_free = 0x7fffffff;
#else /* !HEAP_SUPPORT_LARGE */
struct region_descriptor {
uint16_t size:15; /* size of the region (including marker) in multiples of the marker size */
uint16_t free:1; /* if nonzero, region is free */
};
static const uint32_t max_free = 0x7fff;
#endif /* HEAP_SUPPORT_LARGE */
/**
* The marker placed between regions.
*
* Allocations are aligned and rounded to the size of this structure.
*/
struct marker {
struct region_descriptor prev;
struct region_descriptor next;
};
typedef struct marker *marker_t;
static const uintptr_t marker_size = sizeof(struct marker);
/* heap boundaries */
static marker_t heap_base;
static marker_t heap_limit;
static uint32_t heap_free;
static marker_t free_hint; /* likely free region, or heap_base if no free region hint */
/* rounding macros for powers of 2 */
#define round_down(_val, _boundary) ((_val) & ~(_boundary - 1))
#define round_up(_val, _boundary) round_down((_val) + (_boundary) - 1, _boundary)
/* default panic handler */
void msheap_panic(const char *reason) __attribute__((weak, noreturn));
static int region_check(marker_t marker);
static void split_region(marker_t marker, uint32_t size);
static void merge_region(marker_t marker);
/**
* Initialise the heap.
*
* @param base The lower boundary of the heap.
* @param limit The upper boundary of the heap.
*/
void
msheap_init(void *base, void *limit)
{
heap_base = (marker_t)round_up((uintptr_t)base, marker_size);
heap_limit = (marker_t)round_down((uintptr_t)limit, marker_size) - 1;
ASSERT(3, heap_base); /* must not be NULL */
ASSERT(3, heap_limit); /* must not be NULL */
ASSERT(3, heap_limit > heap_base); /* limit must be above base */
/* Initial size of the free region (includes the heap_base marker) */
heap_free = heap_limit - heap_base;
ASSERT(0, heap_free <= max_free); /* heap must not be too large */
ASSERT(3, heap_free > 1); /* heap must be at least 1 marker in size */
/*
* Initialise the base and limit markers.
*/
heap_base->prev.size = 0;
heap_base->prev.free = 0;
heap_base->next.size = heap_free;
heap_base->next.free = 1;
heap_limit->prev.size = heap_free;
heap_limit->prev.free = 1;
heap_limit->next.size = 0;
heap_limit->next.free = 0;
free_hint = heap_base; /* a good place to start ... */
region_check(heap_base);
region_check(heap_limit);
}
void *
msheap_alloc(uint32_t size)
{
marker_t cursor;
marker_t best;
ASSERT(3, msheap_check());
/* convert the passed-in size to the number of marker-size units we need to allocate */
size += marker_size;
size = round_up(size, marker_size);
size /= marker_size;
/* cannot possibly satisfy this allocation */
if (size > heap_free)
return 0;
/* simple single-pass best-fit search */
restart:
cursor = free_hint;
best = 0;
while (cursor != heap_limit) {
ASSERT(1, region_check(cursor));
/* if the region is free and large enough */
if ((cursor->next.free) && (cursor->next.size >= size)) {
/* if we have no candidate, or the new one is smaller, take it */
if (!best || (cursor->next.size < best->next.size))
best = cursor;
}
cursor += cursor->next.size;
}
if (!best) {
/*
* If we were working from the hint and found nothing, reset
* the hint and try again
*/
if (free_hint != heap_base) {
free_hint = heap_base;
goto restart;
}
/* no space */
return 0;
}
/* split the free region to make space */
split_region(best, size);
/* update free space counter */
heap_free -= size;
/* and return a pointer to the allocated region */
return (void *)(best + 1);
}
void
msheap_free(void *ptr)
{
marker_t marker;
marker = (marker_t)ptr - 1;
ASSERT(0, region_check(marker));
ASSERT(3, msheap_check());
/* this region is free, mark it accordingly */
marker->next.free = 1;
(marker + marker->next.size)->prev.free = 1;
/* account for space we are freeing */
heap_free += marker->next.size;
/* possibly merge this region and the following */
merge_region(marker);
/* possibly merge this region and the preceeding */
if (marker->prev.free) {
marker -= marker->prev.size;
merge_region(marker);
}
/*
* Marker now points to the new free region, so update
* the free hint if this has opened space earlier in the heap.
*/
if (marker < free_hint)
free_hint = marker;
}
int
msheap_check(void)
{
marker_t cursor;
uint32_t free_space = 0;
cursor = heap_base; /* start at the base of the heap */
for (;;) {
if (ASSERT_TEST(2, region_check(cursor))) /* check the current region */
return 0;
if (cursor->next.free) /* if the region is free */
free_space += cursor->next.size; /* count it as free space */
if (cursor == heap_limit) /* if this was the last region, stop */
break;
cursor += cursor->next.size; /* next region */
}
if (ASSERT_TEST(2, region_check(free_hint)))
return 0;
if (ASSERT_TEST(2, free_space == heap_free))
return 0;
return 1;
}
void
msheap_walk(void (* callback)(void *ptr, uint32_t size, int free))
{
marker_t cursor;
cursor = heap_base;
for (;;) {
callback(cursor + 1, cursor->next.size * marker_size, cursor->next.free);
if (cursor == heap_limit)
break;
cursor += cursor->next.size;
}
}
uint32_t
msheap_free_space(void)
{
return heap_free * marker_size;
}
void
msheap_extend(uint32_t size)
{
marker_t new_free;
/* convert to marker-sized units (and implicitly round down) */
size /= marker_size;
if (size < 1)
return;
/*
* We can either extend a free region immediately prior to
* the heap limit, or we can turn the heap limit marker
* into the marker for a free region.
*/
if (heap_limit->prev.free) {
new_free = heap_limit - heap_limit->prev.size;
} else {
new_free = heap_limit;
}
/* update new free region */
new_free->next.size += size;
new_free->next.free = 1;
/* new end marker */
heap_limit = new_free + new_free->next.size;
heap_limit->prev.size = new_free->next.size;
heap_limit->prev.free = 1;
heap_limit->next.size = 0;
heap_limit->next.free = 0;
ASSERT(3, msheap_check());
}
/**
* Local heap panic implementation.
*
* Just sits and spins - should normally be overridden by the wrapper.
*
* @param reason The reason we are panicking.
*/
void
msheap_panic(__attribute__((unused)) const char *reason)
{
for (;;)
;
}
/**
* Check that a region is sane.
*
* If HEAP_CHECK_LEVEL is >= 2, assert at the point where the test fails, otherwise
* expect that we are being called from inside an ASSERT wrapper at an appropriate
* but lower level.
*
* @param marker The region to test.
* @return 0 if the region fails checking, 1 otherwise.
*/
static int
region_check(marker_t marker)
{
marker_t other;
if (ASSERT_TEST(2, marker) | /* not NULL */
ASSERT_TEST(2, !((uintptr_t)marker % marker_size)) | /* properly aligned */
ASSERT_TEST(2, marker >= heap_base) | /* within the heap */
ASSERT_TEST(2, marker <= heap_limit))
return 0;
/* validate link to next marker & return link from that marker */
if (marker->next.size > 0) {
other = marker + marker->next.size;
if (ASSERT_TEST(2, other > marker) | /* must be after */
ASSERT_TEST(2, other <= heap_limit) | /* must be inside the heap */
ASSERT_TEST(2, marker->next.size == other->prev.size) | /* sizes must match */
ASSERT_TEST(2, marker->next.free == other->prev.free)) /* free state must match */
return 0;
} else {
if (ASSERT_TEST(2, marker == heap_limit)) /* or it's the end of the heap */
return 0;
}
/* validate link to previous marker & return link from that marker */
if (marker->prev.size > 0) {
other = marker - marker->prev.size;
if (ASSERT_TEST(2, other < marker) | /* must be before */
ASSERT_TEST(2, other >= heap_base) | /* must be inside the heap */
ASSERT_TEST(2, marker->prev.size == other->next.size) | /* sizes must match */
ASSERT_TEST(2, marker->prev.free == other->next.free)) /* free state must match */
return 0;
} else {
if (ASSERT_TEST(2, marker == heap_base)) /* or it's the end of the heap */
return 0;
}
/* must never be two free regions adjacent */
if (ASSERT_TEST(2, !(marker->prev.free && marker->next.free)))
return 0;
return 1;
}
/**
* Split a free region into two and allocate the first portion.
*
* @param marker Marker at the head of the region to be split.
* @param size Size of the portion to be allocated.
*/
static void
split_region(marker_t marker, uint32_t size)
{
marker_t split, tail;
ASSERT(1, marker->next.free); /* must be splitting a free region */
ASSERT(1, !marker->prev.free); /* free region must never follow a free region */
ASSERT(1, marker->next.size >= size); /* size must fit in region */
ASSERT(3, size); /* split result must be at least one marker in size */
tail = marker + marker->next.size;
ASSERT(1, region_check(tail)); /* validate the following region */
/*
* The split marker is at the end of the allocated region; it may actually
* be at the end of the previous free region as well.
*/
split = marker + size;
/* describe the now-allocated region */
split->prev.size = size;
split->prev.free = 0;
/* if there is a real split, then describe the free region */
if (split != tail) {
split->next.size = marker->next.size - size;
split->next.free = 1;
tail->prev.size = split->next.size;
tail->prev.free = 1;
/*
* Update the allocation speedup hint to
* point to the new free region if we just used it.
*/
if (free_hint == marker)
free_hint = split;
} else {
/*
* If we just allocated all of what the free hint
* pointed to, reset it to the base of the heap.
*/
if (free_hint == marker)
free_hint = heap_base;
}
/* and update the allocated region */
marker->next.size = size;
marker->next.free = 0;
ASSERT(3, region_check(marker));
ASSERT(3, region_check(split));
ASSERT(3, region_check(tail));
}
/**
* Merge a free region with the following region, if possible.
*
* @param marker Marker preceeding the region to be merged.
*/
static void
merge_region(marker_t marker)
{
marker_t other;
/*
* note - cannot region_check(marker) here as we are
* actively fixing adjacent free regions.
*/
other = marker + marker->next.size;
/* if this region and the next region are both free, merge */
if (marker->next.free && other->next.free) {
/* update region size */
marker->next.size += other->next.size;
/* update the marker following the end of the merged regions */
other = marker + marker->next.size;
other->prev.size = marker->next.size;
}
}