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155 lines
4.7 KiB
C++
155 lines
4.7 KiB
C++
/*
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******************************************************************************
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*
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* @file FixedWingLandController.cpp
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* @author The LibrePilot Project, http://www.librepilot.org Copyright (C) 2016.
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* The OpenPilot Team, http://www.openpilot.org Copyright (C) 2015.
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* @brief Fixed wing fly controller implementation
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* @see The GNU Public License (GPL) Version 3
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*
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* @addtogroup LibrePilot LibrePilotModules Modules PathFollower Navigation
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*
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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extern "C" {
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#include <openpilot.h>
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#include <pathdesired.h>
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#include <fixedwingpathfollowersettings.h>
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#include <flightstatus.h>
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#include <pathstatus.h>
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#include <stabilizationdesired.h>
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}
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// C++ includes
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#include "fixedwinglandcontroller.h"
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// Private constants
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// pointer to a singleton instance
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FixedWingLandController *FixedWingLandController::p_inst = 0;
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FixedWingLandController::FixedWingLandController()
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: fixedWingSettings(NULL), mActive(false), mMode(0)
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{}
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// Called when mode first engaged
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void FixedWingLandController::Activate(void)
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{
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if (!mActive) {
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mActive = true;
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SettingsUpdated();
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resetGlobals();
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mMode = pathDesired->Mode;
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}
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}
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uint8_t FixedWingLandController::IsActive(void)
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{
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return mActive;
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}
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uint8_t FixedWingLandController::Mode(void)
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{
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return mMode;
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}
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// Objective updated in pathdesired
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void FixedWingLandController::ObjectiveUpdated(void)
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{}
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void FixedWingLandController::Deactivate(void)
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{
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if (mActive) {
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mActive = false;
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resetGlobals();
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}
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}
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void FixedWingLandController::SettingsUpdated(void)
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{}
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/**
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* Initialise the module, called on startup
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* \returns 0 on success or -1 if initialisation failed
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*/
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int32_t FixedWingLandController::Initialize(FixedWingPathFollowerSettingsData *ptr_fixedWingSettings)
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{
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PIOS_Assert(ptr_fixedWingSettings);
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fixedWingSettings = ptr_fixedWingSettings;
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resetGlobals();
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return 0;
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}
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/**
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* reset globals, (integrals, accumulated errors and timers)
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*/
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void FixedWingLandController::resetGlobals()
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{
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pathStatus->path_time = 0.0f;
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pathStatus->path_direction_north = 0.0f;
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pathStatus->path_direction_east = 0.0f;
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pathStatus->path_direction_down = 0.0f;
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pathStatus->correction_direction_north = 0.0f;
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pathStatus->correction_direction_east = 0.0f;
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pathStatus->correction_direction_down = 0.0f;
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pathStatus->error = 0.0f;
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pathStatus->fractional_progress = 0.0f;
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}
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/**
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* fixed wing autopilot
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* use fixed attitude heading towards destination waypoint
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*/
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void FixedWingLandController::UpdateAutoPilot()
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{
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StabilizationDesiredData stabDesired;
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stabDesired.Roll = 0.0f;
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stabDesired.Pitch = fixedWingSettings->LandingPitch;
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stabDesired.Thrust = 0.0f;
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stabDesired.StabilizationMode.Roll = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
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stabDesired.StabilizationMode.Pitch = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
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stabDesired.StabilizationMode.Thrust = STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL;
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// find out vector direction of *runway* (if any)
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// and align, otherwise just stay straight ahead
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if (fabsf(pathDesired->Start.North - pathDesired->End.North) < 1e-3f &&
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fabsf(pathDesired->Start.East - pathDesired->End.East) < 1e-3f) {
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stabDesired.Yaw = 0.0f;
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stabDesired.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_RATE;
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} else {
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stabDesired.Yaw = RAD2DEG(atan2f(pathDesired->End.East - pathDesired->Start.East, pathDesired->End.North - pathDesired->Start.North));
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if (stabDesired.Yaw < -180.0f) {
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stabDesired.Yaw += 360.0f;
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}
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if (stabDesired.Yaw > 180.0f) {
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stabDesired.Yaw -= 360.0f;
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}
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stabDesired.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
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}
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StabilizationDesiredSet(&stabDesired);
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AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_OK);
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PathStatusSet(pathStatus);
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}
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