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LibrePilot/flight/UAVObjects/inc/uavobjecttemplate.h
Stacey Sheldon 2139dee574 uavobjectmanager: remove uavo name field and related functions
Saves a further 8 bytes of RAM per object.

Saves 1.5KB of flash by removing all of the const strings for
all of the object names and the corresponding meta object names.
This leaves room for more code.
2012-07-07 21:49:53 -04:00

92 lines
3.4 KiB
C

/**
******************************************************************************
* @addtogroup UAVObjects OpenPilot UAVObjects
* @{
* @addtogroup $(NAME) $(NAME)
* @brief $(DESCRIPTION)
*
* Autogenerated files and functions for $(NAME) Object
* @{
*
* @file $(NAMELC).h
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @brief Implementation of the $(NAME) object. This file has been
* automatically generated by the UAVObjectGenerator.
*
* @note Object definition file: $(XMLFILE).
* This is an automatically generated file.
* DO NOT modify manually.
*
* @see The GNU Public License (GPL) Version 3
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef $(NAMEUC)_H
#define $(NAMEUC)_H
// Object constants
#define $(NAMEUC)_OBJID $(OBJIDHEX)
#define $(NAMEUC)_ISSINGLEINST $(ISSINGLEINST)
#define $(NAMEUC)_ISSETTINGS $(ISSETTINGS)
#define $(NAMEUC)_NUMBYTES sizeof($(NAME)Data)
// Object access macros
/**
* @function $(NAME)Get(dataOut)
* @brief Populate a $(NAME)Data object
* @param[out] dataOut
*/
#define $(NAME)Get(dataOut) UAVObjGetData($(NAME)Handle(), dataOut)
#define $(NAME)Set(dataIn) UAVObjSetData($(NAME)Handle(), dataIn)
#define $(NAME)InstGet(instId, dataOut) UAVObjGetInstanceData($(NAME)Handle(), instId, dataOut)
#define $(NAME)InstSet(instId, dataIn) UAVObjSetInstanceData($(NAME)Handle(), instId, dataIn)
#define $(NAME)ConnectQueue(queue) UAVObjConnectQueue($(NAME)Handle(), queue, EV_MASK_ALL_UPDATES)
#define $(NAME)ConnectCallback(cb) UAVObjConnectCallback($(NAME)Handle(), cb, EV_MASK_ALL_UPDATES)
#define $(NAME)CreateInstance() UAVObjCreateInstance($(NAME)Handle(),&$(NAME)SetDefaults)
#define $(NAME)RequestUpdate() UAVObjRequestUpdate($(NAME)Handle())
#define $(NAME)RequestInstUpdate(instId) UAVObjRequestInstanceUpdate($(NAME)Handle(), instId)
#define $(NAME)Updated() UAVObjUpdated($(NAME)Handle())
#define $(NAME)InstUpdated(instId) UAVObjUpdated($(NAME)Handle(), instId)
#define $(NAME)GetMetadata(dataOut) UAVObjGetMetadata($(NAME)Handle(), dataOut)
#define $(NAME)SetMetadata(dataIn) UAVObjSetMetadata($(NAME)Handle(), dataIn)
#define $(NAME)ReadOnly() UAVObjReadOnly($(NAME)Handle())
// Object data
typedef struct {
$(DATAFIELDS)
} __attribute__((packed)) $(NAME)Data;
// Field information
$(DATAFIELDINFO)
// Generic interface functions
int32_t $(NAME)Initialize();
UAVObjHandle $(NAME)Handle();
void $(NAME)SetDefaults(UAVObjHandle obj, uint16_t instId);
// set/Get functions
$(SETGETFIELDSEXTERN)
#endif // $(NAMEUC)_H
/**
* @}
* @}
*/