mirror of
https://bitbucket.org/librepilot/librepilot.git
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301 lines
7.1 KiB
C++
301 lines
7.1 KiB
C++
/**
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******************************************************************************
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*
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* @file NotificationItem.h
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* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
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* @brief Notify Plugin configuration header
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* @see The GNU Public License (GPL) Version 3
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* @defgroup notifyplugin
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* @{
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*
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef NOTIFICATION_ITEM_H
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#define NOTIFICATION_ITEM_H
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#include <coreplugin/iuavgadgetconfiguration.h>
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#include "qsettings.h"
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#include <qstringlist.h>
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#include <QTimer>
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using namespace Core;
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#define DECLARE_SOUND(number) \
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QString getSound##number() const { return _sound##number; } \
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void setSound##number(QString text) { _sound##number = text; } \
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class UAVDataObject;
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class UAVObjectField;
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class NotificationItem : public QObject {
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Q_OBJECT
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public:
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enum { eDefaultTimeout = 15 }; // in sec
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enum { never, beforeFirst, beforeSecond, afterSecond };
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enum { repeatOncePerUpdate, repeatOnce, repeatInstantly, repeat10seconds,
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repeat30seconds, repeat1minute };
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explicit NotificationItem(QObject *parent = 0);
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void copyTo(NotificationItem *) const;
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DECLARE_SOUND(1)
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DECLARE_SOUND(2)
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DECLARE_SOUND(3)
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bool getCurrentUpdatePlayed() const
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{
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return _currentUpdatePlayed;
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}
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void setCurrentUpdatePlayed(bool value)
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{
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_currentUpdatePlayed = value;
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}
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int getCondition() const
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{
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return _condition;
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}
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void setCondition(int value)
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{
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_condition = value;
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}
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int getSayOrder() const
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{
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return _sayOrder;
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}
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void setSayOrder(int text)
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{
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_sayOrder = text;
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}
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QVariant singleValue() const
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{
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return _singleValue;
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}
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void setSingleValue(QVariant value)
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{
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_singleValue = value;
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}
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double valueRange2() const
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{
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return _valueRange2;
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}
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void setValueRange2(double value)
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{
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_valueRange2 = value;
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}
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QString getDataObject() const
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{
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return _dataObject;
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}
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void setDataObject(QString text)
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{
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_dataObject = text;
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}
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QString getObjectField() const
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{
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return _objectField;
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}
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void setObjectField(QString text)
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{
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_objectField = text;
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}
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QString getSoundCollectionPath() const
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{
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return _soundCollectionPath;
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}
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void setSoundCollectionPath(QString path)
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{
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_soundCollectionPath = path;
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}
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QString getCurrentLanguage() const
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{
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return _currentLanguage;
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}
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void setCurrentLanguage(QString text)
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{
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_currentLanguage = text;
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}
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QStringList getMessageSequence() const
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{
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return _messageSequence;
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}
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void setMessageSequence(QStringList sequence)
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{
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_messageSequence = sequence;
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}
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int retryValue() const
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{
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return _repeatValue;
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}
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void setRetryValue(int value)
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{
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_repeatValue = value;
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}
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int lifetime() const
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{
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return _expireTimeout;
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}
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void setLifetime(int value)
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{
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_expireTimeout = value;
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}
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bool mute() const
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{
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return _mute;
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}
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void setMute(bool value)
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{
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_mute = value;
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}
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void saveState(QSettings *settings) const;
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void restoreState(QSettings *settings);
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UAVDataObject *getUAVObject(void);
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UAVObjectField *getUAVObjectField(void);
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void serialize(QDataStream & stream);
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void deserialize(QDataStream & stream);
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/**
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* Convert notification item fields in single string,
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* to show in table for example
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*
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* @return string which describe notification
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*/
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QString toString();
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/**
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* Generate list of sound files needed to play notification
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*
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* @return success - reference to non-empty _messageSequence;
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* error - if one of sounds doesn't exist returns
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* reference to empty _messageSequence;
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*/
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QStringList & toSoundList();
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/**
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* Returns sound caption name, needed to create string representation of notification.
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*
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* @return success - string == <sound filename>, if sound file exists
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* error - string == [missind]<sound filename>, if sound file doesn't exist
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*/
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QString getSoundCaption(QString fileName);
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QTimer *getTimer() const
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{
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return _timer;
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}
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void startTimer(int value);
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void restartTimer();
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void stopTimer();
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void disposeTimer();
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QTimer *getExpireTimer() const
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{
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return _expireTimer;
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}
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void startExpireTimer();
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void stopExpireTimer();
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void disposeExpireTimer();
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bool isNowPlaying;
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bool _isPlayed;
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static QStringList sayOrderValues;
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static QStringList retryValues;
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private:
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QString checkSoundExists(QString fileName);
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private:
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bool _currentUpdatePlayed;
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QTimer *_timer;
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// ! time from putting notification in queue till moment when notification became out-of-date
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// ! NOTE: each notification has it lifetime, this time setups individually for each notification
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// ! according to its priority
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QTimer *_expireTimer;
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// ! list of wav files from which notification consists
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QStringList _messageSequence;
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// ! path to folder with sound files
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QString _soundCollectionPath;
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// ! language in what notifications will be spelled
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QString _currentLanguage;
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// ! one UAV object per one notification
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QString _dataObject;
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// ! one field value change can be assigned to one notification
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QString _objectField;
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// ! fire condition for UAV field value (lower, greater, in range)
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int _condition;
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// ! possible sounds(at least one required to play notification)
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QString _sound1;
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QString _sound2;
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QString _sound3;
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// ! order in what sounds 1-3 will be played
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int _sayOrder;
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// ! one-side range, value(numeric or ENUM type) maybe lower, greater or in range
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QVariant _singleValue;
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// ! both-side range, value should be inside the range
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// double _valueRange1;
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double _valueRange2;
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// ! how often or what periodicaly notification should be played
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int _repeatValue;
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// ! time after event occured till notification became invalid
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// ! and will be removed from list
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int _expireTimeout;
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// ! enables/disables playing of current notification
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bool _mute;
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};
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Q_DECLARE_METATYPE(NotificationItem *)
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#endif // NotificationItem_H
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