mirror of
https://bitbucket.org/librepilot/librepilot.git
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7195862d77
This will allow us to build a parent project for qt-creator that sits above both openpilotgcs and uavobjgenerator so that we can build both projects at the same time. git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@2528 ebee16cc-31ac-478f-84a7-5cbb03baadba
438 lines
12 KiB
C++
438 lines
12 KiB
C++
/**
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******************************************************************************
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*
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* @file savedaction.cpp
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* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
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* Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009.
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* @brief
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* @see The GNU Public License (GPL) Version 3
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* @defgroup
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* @{
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*
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <utils/savedaction.h>
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#include <utils/qtcassert.h>
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#include <utils/pathchooser.h>
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#include <QtCore/QDebug>
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#include <QtCore/QSettings>
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#include <QtGui/QAbstractButton>
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#include <QtGui/QAction>
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#include <QtGui/QActionGroup>
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#include <QtGui/QCheckBox>
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#include <QtGui/QLineEdit>
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#include <QtGui/QRadioButton>
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#include <QtGui/QSpinBox>
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using namespace Utils;
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//////////////////////////////////////////////////////////////////////////
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//
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// SavedAction
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//
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//////////////////////////////////////////////////////////////////////////
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/*!
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\class Utils::SavedAction
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\brief The SavedAction class is a helper class for actions with persistent
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state.
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\ingroup utils
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*/
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SavedAction::SavedAction(QObject *parent)
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: QAction(parent)
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{
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m_widget = 0;
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connect(this, SIGNAL(triggered(bool)), this, SLOT(actionTriggered(bool)));
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}
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/*!
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Returns the current value of the object.
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\sa setValue()
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*/
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QVariant SavedAction::value() const
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{
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return m_value;
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}
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/*!
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Sets the current value of the object. If the value changed and
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\a doemit is true, the \c valueChanged() signal will be emitted.
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\sa value()
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*/
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void SavedAction::setValue(const QVariant &value, bool doemit)
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{
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if (value == m_value)
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return;
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m_value = value;
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if (this->isCheckable())
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this->setChecked(m_value.toBool());
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if (doemit)
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emit valueChanged(m_value);
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}
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/*!
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Returns the default value to be used when the item does not exist yet
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in the settings.
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\sa setDefaultValue()
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*/
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QVariant SavedAction::defaultValue() const
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{
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return m_defaultValue;
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}
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/*!
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Sets the default value to be used when the item does not exist yet
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in the settings.
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\sa defaultValue()
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*/
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void SavedAction::setDefaultValue(const QVariant &value)
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{
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m_defaultValue = value;
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}
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/*!
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Returns the key to be used when accessing the settings.
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\sa settingsKey()
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*/
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QString SavedAction::settingsKey() const
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{
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return m_settingsKey;
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}
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/*!
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Sets the key to be used when accessing the settings.
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\sa settingsKey()
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*/
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void SavedAction::setSettingsKey(const QString &key)
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{
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m_settingsKey = key;
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}
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/*!
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Sets the key and group to be used when accessing the settings.
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\sa settingsKey()
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*/
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void SavedAction::setSettingsKey(const QString &group, const QString &key)
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{
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m_settingsKey = key;
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m_settingsGroup = group;
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}
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/*!
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Sets the key to be used when accessing the settings.
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\sa settingsKey()
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*/
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QString SavedAction::settingsGroup() const
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{
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return m_settingsGroup;
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}
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/*!
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Sets the group to be used when accessing the settings.
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\sa settingsGroup()
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*/
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void SavedAction::setSettingsGroup(const QString &group)
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{
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m_settingsGroup = group;
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}
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QString SavedAction::textPattern() const
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{
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return m_textPattern;
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}
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void SavedAction::setTextPattern(const QString &value)
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{
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m_textPattern = value;
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}
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QString SavedAction::toString() const
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{
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return QLatin1String("value: ") + m_value.toString()
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+ QLatin1String(" defaultvalue: ") + m_defaultValue.toString()
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+ QLatin1String(" settingskey: ") + m_settingsGroup
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+ '/' + m_settingsKey;
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}
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/*!
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\fn QAction *SavedAction::updatedAction(const QString &text)
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Adjust the \c text() of the underlying action.
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This can be used to update the item shortly before e.g. a menu is shown.
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If the item's \c textPattern() is empty the \a text will be used
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verbatim.
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Otherwise, the behaviour depends on \a text: if it is non-empty,
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\c QString(textPattern()).arg(text), otherwise, \c textPattern()
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with the "%1" placeholder removed will be used.
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\sa textPattern(), setTextPattern()
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*/
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QAction *SavedAction::updatedAction(const QString &text0)
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{
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QString text = text0;
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bool enabled = true;
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if (!m_textPattern.isEmpty()) {
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if (text.isEmpty()) {
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text = m_textPattern;
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text.remove("\"%1\"");
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text.remove("%1");
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enabled = false;
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} else {
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text = m_textPattern.arg(text0);
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}
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}
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this->setEnabled(enabled);
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this->setData(text0);
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this->setText(text);
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return this;
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}
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/*
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Uses \c settingsGroup() and \c settingsKey() to restore the
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item from \a settings,
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\sa settingsKey(), settingsGroup(), writeSettings()
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*/
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void SavedAction::readSettings(QSettings *settings)
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{
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if (m_settingsGroup.isEmpty() || m_settingsKey.isEmpty())
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return;
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settings->beginGroup(m_settingsGroup);
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QVariant var = settings->value(m_settingsKey, m_defaultValue);
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// work around old ini files containing @Invalid() entries
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if (isCheckable() && !var.isValid())
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var = false;
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setValue(var);
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//qDebug() << "READING: " << var.isValid() << m_settingsKey << " -> " << m_value
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// << " (default: " << m_defaultValue << ")" << var;
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settings->endGroup();
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}
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/*
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Uses \c settingsGroup() and \c settingsKey() to write the
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item to \a settings,
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\sa settingsKey(), settingsGroup(), readSettings()
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*/
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void SavedAction::writeSettings(QSettings *settings)
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{
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if (m_settingsGroup.isEmpty() || m_settingsKey.isEmpty())
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return;
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settings->beginGroup(m_settingsGroup);
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settings->setValue(m_settingsKey, m_value);
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//qDebug() << "WRITING: " << m_settingsKey << " -> " << toString();
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settings->endGroup();
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}
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/*
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A \c SavedAction can be connected to a widget, typically a
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checkbox, radiobutton, or a lineedit in some configuration dialog.
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The widget will retrieve its contents from the SavedAction's
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value, and - depending on the \a ApplyMode - either write
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changes back immediately, or when \s SavedAction::apply()
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is called explicitly.
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\sa apply(), disconnectWidget()
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*/
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void SavedAction::connectWidget(QWidget *widget, ApplyMode applyMode)
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{
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QTC_ASSERT(!m_widget,
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qDebug() << "ALREADY CONNECTED: " << widget << m_widget << toString(); return);
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m_widget = widget;
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m_applyMode = applyMode;
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if (QAbstractButton *button = qobject_cast<QAbstractButton *>(widget)) {
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if (button->isCheckable()) {
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button->setChecked(m_value.toBool());
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connect(button, SIGNAL(clicked(bool)),
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this, SLOT(checkableButtonClicked(bool)));
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} else {
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connect(button, SIGNAL(clicked()),
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this, SLOT(uncheckableButtonClicked()));
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}
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} else if (QSpinBox *spinBox = qobject_cast<QSpinBox *>(widget)) {
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spinBox->setValue(m_value.toInt());
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//qDebug() << "SETTING VALUE" << spinBox->value();
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connect(spinBox, SIGNAL(valueChanged(int)),
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this, SLOT(spinBoxValueChanged(int)));
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connect(spinBox, SIGNAL(valueChanged(QString)),
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this, SLOT(spinBoxValueChanged(QString)));
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} else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(widget)) {
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lineEdit->setText(m_value.toString());
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//qDebug() << "SETTING TEXT" << lineEdit->text();
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connect(lineEdit, SIGNAL(editingFinished()),
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this, SLOT(lineEditEditingFinished()));
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} else if (PathChooser *pathChooser = qobject_cast<PathChooser *>(widget)) {
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pathChooser->setPath(m_value.toString());
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connect(pathChooser, SIGNAL(editingFinished()),
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this, SLOT(pathChooserEditingFinished()));
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connect(pathChooser, SIGNAL(browsingFinished()),
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this, SLOT(pathChooserEditingFinished()));
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} else {
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qDebug() << "Cannot connect widget " << widget << toString();
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}
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}
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/*
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Disconnects the \c SavedAction from a widget.
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\sa apply(), connectWidget()
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*/
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void SavedAction::disconnectWidget()
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{
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m_widget = 0;
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}
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void SavedAction::apply(QSettings *s)
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{
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if (QAbstractButton *button = qobject_cast<QAbstractButton *>(m_widget))
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setValue(button->isChecked());
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else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(m_widget))
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setValue(lineEdit->text());
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else if (QSpinBox *spinBox = qobject_cast<QSpinBox *>(m_widget))
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setValue(spinBox->value());
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else if (PathChooser *pathChooser = qobject_cast<PathChooser *>(m_widget))
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setValue(pathChooser->path());
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if (s)
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writeSettings(s);
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}
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void SavedAction::uncheckableButtonClicked()
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{
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QAbstractButton *button = qobject_cast<QAbstractButton *>(sender());
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QTC_ASSERT(button, return);
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//qDebug() << "UNCHECKABLE BUTTON: " << sender();
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QAction::trigger();
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}
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void SavedAction::checkableButtonClicked(bool)
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{
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QAbstractButton *button = qobject_cast<QAbstractButton *>(sender());
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QTC_ASSERT(button, return);
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//qDebug() << "CHECKABLE BUTTON: " << sender();
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if (m_applyMode == ImmediateApply)
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setValue(button->isChecked());
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}
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void SavedAction::lineEditEditingFinished()
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{
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QLineEdit *lineEdit = qobject_cast<QLineEdit *>(sender());
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QTC_ASSERT(lineEdit, return);
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if (m_applyMode == ImmediateApply)
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setValue(lineEdit->text());
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}
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void SavedAction::spinBoxValueChanged(int value)
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{
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QSpinBox *spinBox = qobject_cast<QSpinBox *>(sender());
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QTC_ASSERT(spinBox, return);
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if (m_applyMode == ImmediateApply)
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setValue(value);
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}
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void SavedAction::spinBoxValueChanged(QString value)
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{
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QSpinBox *spinBox = qobject_cast<QSpinBox *>(sender());
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QTC_ASSERT(spinBox, return);
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if (m_applyMode == ImmediateApply)
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setValue(value);
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}
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void SavedAction::pathChooserEditingFinished()
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{
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PathChooser *pathChooser = qobject_cast<PathChooser *>(sender());
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QTC_ASSERT(pathChooser, return);
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if (m_applyMode == ImmediateApply)
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setValue(pathChooser->path());
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}
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void SavedAction::actionTriggered(bool)
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{
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if (isCheckable())
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setValue(isChecked());
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if (actionGroup() && actionGroup()->isExclusive()) {
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// FIXME: should be taken care of more directly
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foreach (QAction *act, actionGroup()->actions())
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if (SavedAction *dact = qobject_cast<SavedAction *>(act))
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dact->setValue(bool(act == this));
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}
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}
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void SavedAction::trigger(const QVariant &data)
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{
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setData(data);
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QAction::trigger();
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// SavedActionSet
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//
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//////////////////////////////////////////////////////////////////////////
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void SavedActionSet::insert(SavedAction *action, QWidget *widget)
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{
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m_list.append(action);
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if (widget)
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action->connectWidget(widget);
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}
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void SavedActionSet::apply(QSettings *settings)
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{
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foreach (SavedAction *action, m_list)
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action->apply(settings);
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}
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void SavedActionSet::finish()
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{
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foreach (SavedAction *action, m_list)
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action->disconnectWidget();
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}
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