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mirror of https://bitbucket.org/librepilot/librepilot.git synced 2025-01-07 18:46:06 +01:00
LibrePilot/ground/openpilotgcs/src/libs/utils/savedaction.cpp
stac 7195862d77 build: Move openpilotgcs into its own subdirectory
This will allow us to build a parent project for
qt-creator that sits above both openpilotgcs and
uavobjgenerator so that we can build both projects
at the same time.

git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@2528 ebee16cc-31ac-478f-84a7-5cbb03baadba
2011-01-22 17:40:26 +00:00

438 lines
12 KiB
C++

/**
******************************************************************************
*
* @file savedaction.cpp
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009.
* @brief
* @see The GNU Public License (GPL) Version 3
* @defgroup
* @{
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <utils/savedaction.h>
#include <utils/qtcassert.h>
#include <utils/pathchooser.h>
#include <QtCore/QDebug>
#include <QtCore/QSettings>
#include <QtGui/QAbstractButton>
#include <QtGui/QAction>
#include <QtGui/QActionGroup>
#include <QtGui/QCheckBox>
#include <QtGui/QLineEdit>
#include <QtGui/QRadioButton>
#include <QtGui/QSpinBox>
using namespace Utils;
//////////////////////////////////////////////////////////////////////////
//
// SavedAction
//
//////////////////////////////////////////////////////////////////////////
/*!
\class Utils::SavedAction
\brief The SavedAction class is a helper class for actions with persistent
state.
\ingroup utils
*/
SavedAction::SavedAction(QObject *parent)
: QAction(parent)
{
m_widget = 0;
connect(this, SIGNAL(triggered(bool)), this, SLOT(actionTriggered(bool)));
}
/*!
Returns the current value of the object.
\sa setValue()
*/
QVariant SavedAction::value() const
{
return m_value;
}
/*!
Sets the current value of the object. If the value changed and
\a doemit is true, the \c valueChanged() signal will be emitted.
\sa value()
*/
void SavedAction::setValue(const QVariant &value, bool doemit)
{
if (value == m_value)
return;
m_value = value;
if (this->isCheckable())
this->setChecked(m_value.toBool());
if (doemit)
emit valueChanged(m_value);
}
/*!
Returns the default value to be used when the item does not exist yet
in the settings.
\sa setDefaultValue()
*/
QVariant SavedAction::defaultValue() const
{
return m_defaultValue;
}
/*!
Sets the default value to be used when the item does not exist yet
in the settings.
\sa defaultValue()
*/
void SavedAction::setDefaultValue(const QVariant &value)
{
m_defaultValue = value;
}
/*!
Returns the key to be used when accessing the settings.
\sa settingsKey()
*/
QString SavedAction::settingsKey() const
{
return m_settingsKey;
}
/*!
Sets the key to be used when accessing the settings.
\sa settingsKey()
*/
void SavedAction::setSettingsKey(const QString &key)
{
m_settingsKey = key;
}
/*!
Sets the key and group to be used when accessing the settings.
\sa settingsKey()
*/
void SavedAction::setSettingsKey(const QString &group, const QString &key)
{
m_settingsKey = key;
m_settingsGroup = group;
}
/*!
Sets the key to be used when accessing the settings.
\sa settingsKey()
*/
QString SavedAction::settingsGroup() const
{
return m_settingsGroup;
}
/*!
Sets the group to be used when accessing the settings.
\sa settingsGroup()
*/
void SavedAction::setSettingsGroup(const QString &group)
{
m_settingsGroup = group;
}
QString SavedAction::textPattern() const
{
return m_textPattern;
}
void SavedAction::setTextPattern(const QString &value)
{
m_textPattern = value;
}
QString SavedAction::toString() const
{
return QLatin1String("value: ") + m_value.toString()
+ QLatin1String(" defaultvalue: ") + m_defaultValue.toString()
+ QLatin1String(" settingskey: ") + m_settingsGroup
+ '/' + m_settingsKey;
}
/*!
\fn QAction *SavedAction::updatedAction(const QString &text)
Adjust the \c text() of the underlying action.
This can be used to update the item shortly before e.g. a menu is shown.
If the item's \c textPattern() is empty the \a text will be used
verbatim.
Otherwise, the behaviour depends on \a text: if it is non-empty,
\c QString(textPattern()).arg(text), otherwise, \c textPattern()
with the "%1" placeholder removed will be used.
\sa textPattern(), setTextPattern()
*/
QAction *SavedAction::updatedAction(const QString &text0)
{
QString text = text0;
bool enabled = true;
if (!m_textPattern.isEmpty()) {
if (text.isEmpty()) {
text = m_textPattern;
text.remove("\"%1\"");
text.remove("%1");
enabled = false;
} else {
text = m_textPattern.arg(text0);
}
}
this->setEnabled(enabled);
this->setData(text0);
this->setText(text);
return this;
}
/*
Uses \c settingsGroup() and \c settingsKey() to restore the
item from \a settings,
\sa settingsKey(), settingsGroup(), writeSettings()
*/
void SavedAction::readSettings(QSettings *settings)
{
if (m_settingsGroup.isEmpty() || m_settingsKey.isEmpty())
return;
settings->beginGroup(m_settingsGroup);
QVariant var = settings->value(m_settingsKey, m_defaultValue);
// work around old ini files containing @Invalid() entries
if (isCheckable() && !var.isValid())
var = false;
setValue(var);
//qDebug() << "READING: " << var.isValid() << m_settingsKey << " -> " << m_value
// << " (default: " << m_defaultValue << ")" << var;
settings->endGroup();
}
/*
Uses \c settingsGroup() and \c settingsKey() to write the
item to \a settings,
\sa settingsKey(), settingsGroup(), readSettings()
*/
void SavedAction::writeSettings(QSettings *settings)
{
if (m_settingsGroup.isEmpty() || m_settingsKey.isEmpty())
return;
settings->beginGroup(m_settingsGroup);
settings->setValue(m_settingsKey, m_value);
//qDebug() << "WRITING: " << m_settingsKey << " -> " << toString();
settings->endGroup();
}
/*
A \c SavedAction can be connected to a widget, typically a
checkbox, radiobutton, or a lineedit in some configuration dialog.
The widget will retrieve its contents from the SavedAction's
value, and - depending on the \a ApplyMode - either write
changes back immediately, or when \s SavedAction::apply()
is called explicitly.
\sa apply(), disconnectWidget()
*/
void SavedAction::connectWidget(QWidget *widget, ApplyMode applyMode)
{
QTC_ASSERT(!m_widget,
qDebug() << "ALREADY CONNECTED: " << widget << m_widget << toString(); return);
m_widget = widget;
m_applyMode = applyMode;
if (QAbstractButton *button = qobject_cast<QAbstractButton *>(widget)) {
if (button->isCheckable()) {
button->setChecked(m_value.toBool());
connect(button, SIGNAL(clicked(bool)),
this, SLOT(checkableButtonClicked(bool)));
} else {
connect(button, SIGNAL(clicked()),
this, SLOT(uncheckableButtonClicked()));
}
} else if (QSpinBox *spinBox = qobject_cast<QSpinBox *>(widget)) {
spinBox->setValue(m_value.toInt());
//qDebug() << "SETTING VALUE" << spinBox->value();
connect(spinBox, SIGNAL(valueChanged(int)),
this, SLOT(spinBoxValueChanged(int)));
connect(spinBox, SIGNAL(valueChanged(QString)),
this, SLOT(spinBoxValueChanged(QString)));
} else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(widget)) {
lineEdit->setText(m_value.toString());
//qDebug() << "SETTING TEXT" << lineEdit->text();
connect(lineEdit, SIGNAL(editingFinished()),
this, SLOT(lineEditEditingFinished()));
} else if (PathChooser *pathChooser = qobject_cast<PathChooser *>(widget)) {
pathChooser->setPath(m_value.toString());
connect(pathChooser, SIGNAL(editingFinished()),
this, SLOT(pathChooserEditingFinished()));
connect(pathChooser, SIGNAL(browsingFinished()),
this, SLOT(pathChooserEditingFinished()));
} else {
qDebug() << "Cannot connect widget " << widget << toString();
}
}
/*
Disconnects the \c SavedAction from a widget.
\sa apply(), connectWidget()
*/
void SavedAction::disconnectWidget()
{
m_widget = 0;
}
void SavedAction::apply(QSettings *s)
{
if (QAbstractButton *button = qobject_cast<QAbstractButton *>(m_widget))
setValue(button->isChecked());
else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(m_widget))
setValue(lineEdit->text());
else if (QSpinBox *spinBox = qobject_cast<QSpinBox *>(m_widget))
setValue(spinBox->value());
else if (PathChooser *pathChooser = qobject_cast<PathChooser *>(m_widget))
setValue(pathChooser->path());
if (s)
writeSettings(s);
}
void SavedAction::uncheckableButtonClicked()
{
QAbstractButton *button = qobject_cast<QAbstractButton *>(sender());
QTC_ASSERT(button, return);
//qDebug() << "UNCHECKABLE BUTTON: " << sender();
QAction::trigger();
}
void SavedAction::checkableButtonClicked(bool)
{
QAbstractButton *button = qobject_cast<QAbstractButton *>(sender());
QTC_ASSERT(button, return);
//qDebug() << "CHECKABLE BUTTON: " << sender();
if (m_applyMode == ImmediateApply)
setValue(button->isChecked());
}
void SavedAction::lineEditEditingFinished()
{
QLineEdit *lineEdit = qobject_cast<QLineEdit *>(sender());
QTC_ASSERT(lineEdit, return);
if (m_applyMode == ImmediateApply)
setValue(lineEdit->text());
}
void SavedAction::spinBoxValueChanged(int value)
{
QSpinBox *spinBox = qobject_cast<QSpinBox *>(sender());
QTC_ASSERT(spinBox, return);
if (m_applyMode == ImmediateApply)
setValue(value);
}
void SavedAction::spinBoxValueChanged(QString value)
{
QSpinBox *spinBox = qobject_cast<QSpinBox *>(sender());
QTC_ASSERT(spinBox, return);
if (m_applyMode == ImmediateApply)
setValue(value);
}
void SavedAction::pathChooserEditingFinished()
{
PathChooser *pathChooser = qobject_cast<PathChooser *>(sender());
QTC_ASSERT(pathChooser, return);
if (m_applyMode == ImmediateApply)
setValue(pathChooser->path());
}
void SavedAction::actionTriggered(bool)
{
if (isCheckable())
setValue(isChecked());
if (actionGroup() && actionGroup()->isExclusive()) {
// FIXME: should be taken care of more directly
foreach (QAction *act, actionGroup()->actions())
if (SavedAction *dact = qobject_cast<SavedAction *>(act))
dact->setValue(bool(act == this));
}
}
void SavedAction::trigger(const QVariant &data)
{
setData(data);
QAction::trigger();
}
//////////////////////////////////////////////////////////////////////////
//
// SavedActionSet
//
//////////////////////////////////////////////////////////////////////////
void SavedActionSet::insert(SavedAction *action, QWidget *widget)
{
m_list.append(action);
if (widget)
action->connectWidget(widget);
}
void SavedActionSet::apply(QSettings *settings)
{
foreach (SavedAction *action, m_list)
action->apply(settings);
}
void SavedActionSet::finish()
{
foreach (SavedAction *action, m_list)
action->disconnectWidget();
}