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LibrePilot/flight/modules/PathFollower/fixedwingautotakeoffcontroller.cpp
2016-04-25 18:45:35 +02:00

281 lines
8.7 KiB
C++

/*
******************************************************************************
*
* @file FixedWingAutoTakeoffController.cpp
* @author The LibrePilot Project, http://www.librepilot.org Copyright (C) 2016.
* The OpenPilot Team, http://www.openpilot.org Copyright (C) 2015.
* @brief Fixed wing fly controller implementation
* @see The GNU Public License (GPL) Version 3
*
* @addtogroup LibrePilot LibrePilotModules Modules PathFollower Navigation
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
extern "C" {
#include <openpilot.h>
#include <pid.h>
#include <sin_lookup.h>
#include <pathdesired.h>
#include <fixedwingpathfollowersettings.h>
#include <flightstatus.h>
#include <pathstatus.h>
#include <stabilizationdesired.h>
#include <velocitystate.h>
#include <positionstate.h>
#include <attitudestate.h>
}
// C++ includes
#include "fixedwingautotakeoffcontroller.h"
// Private constants
// pointer to a singleton instance
FixedWingAutoTakeoffController *FixedWingAutoTakeoffController::p_inst = 0;
// Called when mode first engaged
void FixedWingAutoTakeoffController::Activate(void)
{
if (!mActive) {
setState(FW_AUTOTAKEOFF_STATE_LAUNCH);
}
FixedWingFlyController::Activate();
}
/**
* fixed wing autopilot
* use fixed attitude heading towards destination waypoint
*/
void FixedWingAutoTakeoffController::UpdateAutoPilot()
{
if (state < FW_AUTOTAKEOFF_STATE_SIZE) {
(this->*runFunctionTable[state])();
} else {
setState(FW_AUTOTAKEOFF_STATE_LAUNCH);
}
}
/**
* getAirspeed helper function
*/
float FixedWingAutoTakeoffController::getAirspeed(void)
{
VelocityStateData v;
float yaw;
VelocityStateGet(&v);
AttitudeStateYawGet(&yaw);
// current ground speed projected in forward direction
float groundspeedProjection = v.North * cos_lookup_deg(yaw) + v.East * sin_lookup_deg(yaw);
// note that airspeedStateBias is ( calibratedAirspeed - groundspeedProjection ) at the time of measurement,
// but thanks to accelerometers, groundspeedProjection reacts faster to changes in direction
// than airspeed and gps sensors alone
return groundspeedProjection + indicatedAirspeedStateBias;
}
/**
* setState - state transition including initialization
*/
void FixedWingAutoTakeoffController::setState(FixedWingAutoTakeoffControllerState_T setstate)
{
if (state < FW_AUTOTAKEOFF_STATE_SIZE && setstate != state) {
state = setstate;
(this->*initFunctionTable[state])();
}
}
/**
* setAttitude - output function to steer plane
*/
void FixedWingAutoTakeoffController::setAttitude(bool unsafe)
{
StabilizationDesiredData stabDesired;
stabDesired.Roll = 0.0f;
stabDesired.Yaw = initYaw;
if (unsafe) {
stabDesired.Pitch = fixedWingSettings->LandingPitch;
stabDesired.Thrust = 0.0f;
} else {
stabDesired.Pitch = fixedWingSettings->TakeOffPitch;
stabDesired.Thrust = fixedWingSettings->ThrustLimit.Max;
}
stabDesired.StabilizationMode.Roll = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode.Pitch = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode.Yaw = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode.Thrust = STABILIZATIONDESIRED_STABILIZATIONMODE_MANUAL;
StabilizationDesiredSet(&stabDesired);
if (unsafe) {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_WARNING);
pathStatus->Status = PATHSTATUS_STATUS_CRITICAL;
} else {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_OK);
}
// calculate fractional progress based on altitude
float downPos;
PositionStateDownGet(&downPos);
if (fabsf(pathDesired->End.Down - pathDesired->Start.Down) < 1e-3f) {
pathStatus->fractional_progress = 1.0f;
pathStatus->error = 0.0f;
} else {
pathStatus->fractional_progress = (downPos - pathDesired->Start.Down) / (pathDesired->End.Down - pathDesired->Start.Down);
}
pathStatus->error = fabsf(downPos - pathDesired->End.Down);
PathStatusSet(pathStatus);
}
/**
* check if situation is unsafe
*/
bool FixedWingAutoTakeoffController::isUnsafe(void)
{
bool abort = false;
float speed = getAirspeed();
if (speed > maxVelocity) {
maxVelocity = speed;
}
// too much total deceleration (crash, insufficient climbing power, ...)
if (speed < maxVelocity - fixedWingSettings->SafetyCutoffLimits.MaxDecelerationDeltaMPS) {
abort = true;
}
AttitudeStateData attitude;
AttitudeStateGet(&attitude);
// too much bank angle
if (fabsf(attitude.Roll) > fixedWingSettings->SafetyCutoffLimits.RollDeg) {
abort = true;
}
if (fabsf(attitude.Pitch - fixedWingSettings->TakeOffPitch) > fixedWingSettings->SafetyCutoffLimits.PitchDeg) {
abort = true;
}
float deltayaw = attitude.Yaw - initYaw;
if (deltayaw > 180.0f) {
deltayaw -= 360.0f;
}
if (deltayaw < -180.0f) {
deltayaw += 360.0f;
}
if (fabsf(deltayaw) > fixedWingSettings->SafetyCutoffLimits.YawDeg) {
abort = true;
}
return abort;
}
// init inactive does nothing
void FixedWingAutoTakeoffController::init_inactive(void) {}
// init launch resets private variables to start values
void FixedWingAutoTakeoffController::init_launch(void)
{
// find out vector direction of *runway* (if any)
// and align, otherwise just stay straight ahead
pathStatus->path_direction_north = 0.0f;
pathStatus->path_direction_east = 0.0f;
pathStatus->path_direction_down = 0.0f;
pathStatus->correction_direction_north = 0.0f;
pathStatus->correction_direction_east = 0.0f;
pathStatus->correction_direction_down = 0.0f;
if (fabsf(pathDesired->Start.North - pathDesired->End.North) < 1e-3f &&
fabsf(pathDesired->Start.East - pathDesired->End.East) < 1e-3f) {
AttitudeStateYawGet(&initYaw);
} else {
initYaw = RAD2DEG(atan2f(pathDesired->End.East - pathDesired->Start.East, pathDesired->End.North - pathDesired->Start.North));
if (initYaw < -180.0f) {
initYaw += 360.0f;
}
if (initYaw > 180.0f) {
initYaw -= 360.0f;
}
}
maxVelocity = getAirspeed();
}
// init climb does nothing
void FixedWingAutoTakeoffController::init_climb(void) {}
// init hold does nothing
void FixedWingAutoTakeoffController::init_hold(void) {}
// init abort does nothing
void FixedWingAutoTakeoffController::init_abort(void) {}
// run inactive does nothing
// no state transitions
void FixedWingAutoTakeoffController::run_inactive(void) {}
// run launch tries to takeoff - indicates safe situation with engine power (for hand launch)
// run launch checks for:
// 1. min velocity for climb
void FixedWingAutoTakeoffController::run_launch(void)
{
// state transition
if (maxVelocity > fixedWingSettings->SafetyCutoffLimits.MaxDecelerationDeltaMPS) {
setState(FW_AUTOTAKEOFF_STATE_CLIMB);
}
setAttitude(isUnsafe());
}
// run climb climbs with max power
// run climb checks for:
// 1. min altitude for hold
// 2. critical situation for abort (different than launch)
void FixedWingAutoTakeoffController::run_climb(void)
{
bool unsafe = isUnsafe();
float downPos;
PositionStateDownGet(&downPos);
if (unsafe) {
// state transition 2
setState(FW_AUTOTAKEOFF_STATE_ABORT);
} else if (downPos < pathDesired->End.Down) {
// state transition 1
setState(FW_AUTOTAKEOFF_STATE_HOLD);
}
setAttitude(unsafe);
}
// run hold loiters like in position hold
// no state transitions (FlyController does exception handling)
void FixedWingAutoTakeoffController::run_hold(void)
{
// parent controller will do perfect position hold in autotakeoff mode
FixedWingFlyController::UpdateAutoPilot();
}
// run abort descends with wings level, engine off (like land)
// no state transitions
void FixedWingAutoTakeoffController::run_abort(void)
{
setAttitude(true);
}