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dxvk/meson.build

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Meson
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project('dxvk', ['c', 'cpp'], version : 'v1.8.1', meson_version : '>= 0.46')
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cpu_family = target_machine.cpu_family()
add_project_arguments('-DNOMINMAX', language : 'cpp')
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dxvk_compiler = meson.get_compiler('cpp')
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dxvk_is_msvc = dxvk_compiler.get_id() == 'msvc'
# c++17 was added in 15.3, older version needs c++latest
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if dxvk_is_msvc and dxvk_compiler.version().version_compare('<15.3')
dxvk_cpp_std='c++latest'
else
dxvk_cpp_std='c++17'
endif
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if dxvk_is_msvc
add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp')
endif
if dxvk_compiler.get_id() == 'clang'
if dxvk_compiler.has_argument('-Wno-unused-private-field')
add_project_arguments('-Wno-unused-private-field', language: 'cpp')
endif
if dxvk_compiler.has_argument('-Wno-microsoft-exception-spec')
add_project_arguments('-Wno-microsoft-exception-spec', language: 'cpp')
endif
endif
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if not dxvk_is_msvc
if get_option('build_id') and dxvk_compiler.has_link_argument('-Wl,--build-id')
add_global_link_arguments('-Wl,--build-id', language: 'cpp')
endif
# We need to set the section alignment for debug symbols to
# work properly as well as avoiding a memcpy from the Wine loader.
if dxvk_compiler.has_link_argument('-Wl,--file-alignment=4096')
add_global_link_arguments('-Wl,--file-alignment=4096', language: 'cpp')
endif
endif
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dxvk_include_path = include_directories('./include')
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if (cpu_family == 'x86_64')
dxvk_library_path = meson.source_root() + '/lib'
else
dxvk_library_path = meson.source_root() + '/lib32'
endif
dxvk_extradep = [ ]
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if dxvk_is_msvc
wrc = find_program('rc')
else
add_global_link_arguments('-static', '-static-libgcc', language: 'c')
add_global_link_arguments('-static', '-static-libgcc', '-static-libstdc++', language: 'cpp')
if cpu_family == 'x86_64'
wrc = find_program('x86_64-w64-mingw32-windres')
elif cpu_family == 'x86'
wrc = find_program('i686-w64-mingw32-windres')
else
error('Unsupported target architecture')
endif
endif
if cpu_family == 'x86_64'
if dxvk_compiler.has_argument('-msse3')
add_project_arguments('-msse3', language: ['c', 'cpp'])
endif
elif cpu_family == 'x86'
if dxvk_compiler.has_link_argument('-Wl,--add-stdcall-alias')
add_global_link_arguments('-Wl,--add-stdcall-alias', language: 'cpp')
endif
if dxvk_compiler.has_link_argument('-Wl,--enable-stdcall-fixup')
add_global_link_arguments('-Wl,--enable-stdcall-fixup', language: 'cpp')
endif
if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2') and dxvk_compiler.has_argument('-msse3')
add_project_arguments('-msse', '-msse2', '-msse3', language: ['c', 'cpp'])
endif
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if dxvk_compiler.has_argument('-mfpmath=sse')
add_project_arguments('-mfpmath=sse', language: ['c', 'cpp'])
endif
endif
lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path)
lib_d3d9 = dxvk_compiler.find_library('d3d9')
lib_d3d11 = dxvk_compiler.find_library('d3d11')
lib_dxgi = dxvk_compiler.find_library('dxgi')
lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path)
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if dxvk_is_msvc
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler')
else
lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47')
endif
exe_ext = ''
dll_ext = ''
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if dxvk_is_msvc
res_ext = '.res'
else
res_ext = '.o'
endif
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def_spec_ext = '.def'
glsl_compiler = find_program('glslangValidator')
glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
if run_command(glsl_compiler, [ '--quiet', '--version' ]).returncode() == 0
glsl_args += [ '--quiet' ]
endif
glsl_generator = generator(glsl_compiler,
output : [ '@BASENAME@.h' ],
arguments : glsl_args)
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if dxvk_is_msvc
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ])
else
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ])
endif
dxvk_version = vcs_tag(
command: ['git', 'describe', '--dirty=+'],
input: 'version.h.in',
output: 'version.h')
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subdir('src')
enable_tests = get_option('enable_tests')
if enable_tests
subdir('tests')
endif