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43 lines
795 B
C
43 lines
795 B
C
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#pragma once
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#include <dxvk_device.h>
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#include "d3d11_resource.h"
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namespace dxvk {
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class D3D11Device;
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class D3D11Texture2D : public D3D11Resource<ID3D11Texture2D> {
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public:
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D3D11Texture2D(
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D3D11Device* device,
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const D3D11_TEXTURE2D_DESC& desc);
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~D3D11Texture2D();
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HRESULT QueryInterface(
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REFIID riid,
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void** ppvObject) final;
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void GetDevice(
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ID3D11Device **ppDevice) final;
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void GetType(
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D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
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void GetDesc(
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D3D11_TEXTURE2D_DESC *pDesc) final;
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private:
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Com<D3D11Device> m_device;
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D3D11_TEXTURE2D_DESC m_desc;
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Rc<DxvkImage> m_image;
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};
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}
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