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dxvk/src/dxso/dxso_isgn.h

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#pragma once
#include "dxso_decoder.h"
namespace dxvk {
struct DxsoIsgnEntry {
uint32_t regNumber = 0;
uint32_t slot = 0;
DxsoSemantic semantic = DxsoSemantic{ DxsoUsage::Position, 0 };
DxsoRegMask mask = IdentityWriteMask;
bool centroid = false;
};
struct DxsoIsgn {
std::array<
DxsoIsgnEntry,
2 * DxsoMaxInterfaceRegs> elems;
uint32_t elemCount = 0;
};
struct DxsoDefinedConstant {
uint32_t uboIdx;
// Only float constants may be indexed.
// So that's the only ones we care about putting in the UBO.
float float32[4];
};
using DxsoDefinedConstants = std::vector<DxsoDefinedConstant>;
struct DxsoShaderMetaInfo {
bool needsConstantCopies = false;
uint32_t maxConstIndexF = 0;
uint32_t maxConstIndexI = 0;
uint32_t maxConstIndexB = 0;
uint32_t boolConstantMask = 0;
};
}