2018-01-23 09:23:31 +01:00
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#include "d3d11_cmdlist.h"
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#include "d3d11_device.h"
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namespace dxvk {
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D3D11CommandList::D3D11CommandList(
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D3D11Device* pDevice,
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UINT ContextFlags)
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: m_device (pDevice),
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m_contextFlags(ContextFlags) { }
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D3D11CommandList::~D3D11CommandList() {
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}
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HRESULT STDMETHODCALLTYPE D3D11CommandList::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11CommandList);
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Logger::warn("D3D11CommandList::QueryInterface: Unknown interface query");
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return E_NOINTERFACE;
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}
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void STDMETHODCALLTYPE D3D11CommandList::GetDevice(ID3D11Device **ppDevice) {
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*ppDevice = ref(m_device);
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}
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UINT D3D11CommandList::GetContextFlags() {
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return m_contextFlags;
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}
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2018-01-23 12:03:26 +01:00
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void D3D11CommandList::AddChunk(Rc<DxvkCsChunk>&& Chunk) {
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m_chunks.push_back(std::move(Chunk));
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}
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void D3D11CommandList::EmitToCommandList(ID3D11CommandList* pCommandList) {
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auto cmdList = static_cast<D3D11CommandList*>(pCommandList);
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for (auto chunk : m_chunks)
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cmdList->m_chunks.push_back(chunk);
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}
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void D3D11CommandList::EmitToCsThread(const Rc<DxvkCsThread>& CsThread) {
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for (auto chunk : m_chunks)
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CsThread->dispatchChunk(Rc<DxvkCsChunk>(chunk));
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}
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2018-01-23 09:23:31 +01:00
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}
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