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dxvk/src/d3d9/d3d9_interface.cpp

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#include "d3d9_interface.h"
#include "d3d9_monitor.h"
#include "d3d9_caps.h"
#include "d3d9_device.h"
#include <algorithm>
namespace dxvk {
D3D9InterfaceEx::D3D9InterfaceEx(bool bExtended)
: m_instance ( new DxvkInstance() )
, m_extended ( bExtended )
, m_d3d9Options ( nullptr, m_instance->config() ) {
m_adapters.reserve(m_instance->adapterCount());
for (uint32_t i = 0; i < m_instance->adapterCount(); i++)
m_adapters.emplace_back(this, m_instance->enumAdapters(i), i);
if (m_d3d9Options.dpiAware) {
Logger::info("Process set as DPI aware");
SetProcessDPIAware();
}
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::QueryInterface(REFIID riid, void** ppvObject) {
if (ppvObject == nullptr)
return E_POINTER;
*ppvObject = nullptr;
if (riid == __uuidof(IUnknown)
|| riid == __uuidof(IDirect3D9)
|| (m_extended && riid == __uuidof(IDirect3D9Ex))) {
*ppvObject = ref(this);
return S_OK;
}
Logger::warn("D3D9InterfaceEx::QueryInterface: Unknown interface query");
Logger::warn(str::format(riid));
return E_NOINTERFACE;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::RegisterSoftwareDevice(void* pInitializeFunction) {
Logger::warn("D3D9InterfaceEx::RegisterSoftwareDevice: Stub");
return D3D_OK;
}
UINT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterCount() {
return UINT(m_adapters.size());
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterIdentifier(
UINT Adapter,
DWORD Flags,
D3DADAPTER_IDENTIFIER9* pIdentifier) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetAdapterIdentifier(Flags, pIdentifier);
return D3DERR_INVALIDCALL;
}
UINT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterModeCount(UINT Adapter, D3DFORMAT Format) {
D3DDISPLAYMODEFILTER filter;
filter.Size = sizeof(D3DDISPLAYMODEFILTER);
filter.Format = Format;
filter.ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE;
return this->GetAdapterModeCountEx(Adapter, &filter);
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterDisplayMode(UINT Adapter, D3DDISPLAYMODE* pMode) {
constexpr D3DFORMAT format = D3DFMT_X8R8G8B8;
const UINT mode = GetAdapterModeCount(Adapter, format) - 1;
return this->EnumAdapterModes(Adapter, format, mode, pMode);
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CheckDeviceType(
UINT Adapter,
D3DDEVTYPE DevType,
D3DFORMAT AdapterFormat,
D3DFORMAT BackBufferFormat,
BOOL bWindowed) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->CheckDeviceType(
DevType, EnumerateFormat(AdapterFormat),
EnumerateFormat(BackBufferFormat), bWindowed);
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CheckDeviceFormat(
UINT Adapter,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
DWORD Usage,
D3DRESOURCETYPE RType,
D3DFORMAT CheckFormat) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->CheckDeviceFormat(
DeviceType, EnumerateFormat(AdapterFormat),
Usage, RType,
EnumerateFormat(CheckFormat));
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CheckDeviceMultiSampleType(
UINT Adapter,
D3DDEVTYPE DeviceType,
D3DFORMAT SurfaceFormat,
BOOL Windowed,
D3DMULTISAMPLE_TYPE MultiSampleType,
DWORD* pQualityLevels) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->CheckDeviceMultiSampleType(
DeviceType, EnumerateFormat(SurfaceFormat),
Windowed, MultiSampleType,
pQualityLevels);
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CheckDepthStencilMatch(
UINT Adapter,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat,
D3DFORMAT DepthStencilFormat) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->CheckDepthStencilMatch(
DeviceType, EnumerateFormat(AdapterFormat),
EnumerateFormat(RenderTargetFormat),
EnumerateFormat(DepthStencilFormat));
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CheckDeviceFormatConversion(
UINT Adapter,
D3DDEVTYPE DeviceType,
D3DFORMAT SourceFormat,
D3DFORMAT TargetFormat) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->CheckDeviceFormatConversion(
DeviceType, EnumerateFormat(SourceFormat),
EnumerateFormat(TargetFormat));
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::GetDeviceCaps(
UINT Adapter,
D3DDEVTYPE DeviceType,
D3DCAPS9* pCaps) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetDeviceCaps(
DeviceType, pCaps);
return D3DERR_INVALIDCALL;
}
HMONITOR STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterMonitor(UINT Adapter) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetMonitor();
return nullptr;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CreateDevice(
UINT Adapter,
D3DDEVTYPE DeviceType,
HWND hFocusWindow,
DWORD BehaviorFlags,
D3DPRESENT_PARAMETERS* pPresentationParameters,
IDirect3DDevice9** ppReturnedDeviceInterface) {
return this->CreateDeviceEx(
Adapter,
DeviceType,
hFocusWindow,
BehaviorFlags,
pPresentationParameters,
nullptr, // <-- pFullscreenDisplayMode
reinterpret_cast<IDirect3DDevice9Ex**>(ppReturnedDeviceInterface));
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::EnumAdapterModes(
UINT Adapter,
D3DFORMAT Format,
UINT Mode,
D3DDISPLAYMODE* pMode) {
if (pMode == nullptr)
return D3DERR_INVALIDCALL;
D3DDISPLAYMODEFILTER filter;
filter.Format = Format;
filter.ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE;
filter.Size = sizeof(D3DDISPLAYMODEFILTER);
D3DDISPLAYMODEEX modeEx;
HRESULT hr = this->EnumAdapterModesEx(Adapter, &filter, Mode, &modeEx);
if (FAILED(hr))
return hr;
pMode->Width = modeEx.Width;
pMode->Height = modeEx.Height;
pMode->RefreshRate = modeEx.RefreshRate;
pMode->Format = modeEx.Format;
return D3D_OK;
}
// Ex Methods
UINT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterModeCountEx(UINT Adapter, CONST D3DDISPLAYMODEFILTER* pFilter) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetAdapterModeCountEx(pFilter);
return 0;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::EnumAdapterModesEx(
UINT Adapter,
const D3DDISPLAYMODEFILTER* pFilter,
UINT Mode,
D3DDISPLAYMODEEX* pMode) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->EnumAdapterModesEx(pFilter, Mode, pMode);
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterDisplayModeEx(
UINT Adapter,
D3DDISPLAYMODEEX* pMode,
D3DDISPLAYROTATION* pRotation) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetAdapterDisplayModeEx(pMode, pRotation);
return D3DERR_INVALIDCALL;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::CreateDeviceEx(
UINT Adapter,
D3DDEVTYPE DeviceType,
HWND hFocusWindow,
DWORD BehaviorFlags,
D3DPRESENT_PARAMETERS* pPresentationParameters,
D3DDISPLAYMODEEX* pFullscreenDisplayMode,
IDirect3DDevice9Ex** ppReturnedDeviceInterface) {
InitReturnPtr(ppReturnedDeviceInterface);
if (ppReturnedDeviceInterface == nullptr
|| pPresentationParameters == nullptr)
return D3DERR_INVALIDCALL;
auto* adapter = GetAdapter(Adapter);
if (adapter == nullptr)
return D3DERR_INVALIDCALL;
auto dxvkAdapter = adapter->GetDXVKAdapter();
std::string clientApi = str::format("D3D9", m_extended ? "Ex" : "");
try {
auto dxvkDevice = dxvkAdapter->createDevice(m_instance, clientApi, D3D9DeviceEx::GetDeviceFeatures(dxvkAdapter));
*ppReturnedDeviceInterface = ref(new D3D9DeviceEx(
this,
adapter,
DeviceType,
hFocusWindow,
BehaviorFlags,
pPresentationParameters,
pFullscreenDisplayMode,
dxvkDevice));
}
catch (const DxvkError& e) {
Logger::err(e.message());
return D3DERR_NOTAVAILABLE;
}
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE D3D9InterfaceEx::GetAdapterLUID(UINT Adapter, LUID* pLUID) {
if (auto* adapter = GetAdapter(Adapter))
return adapter->GetAdapterLUID(pLUID);
return D3DERR_INVALIDCALL;
}
}