mirror of
https://github.com/doitsujin/dxvk.git
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55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
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#include "d3d11_device.h"
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#include "d3d11_view_srv.h"
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namespace dxvk {
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D3D11ShaderResourceView::D3D11ShaderResourceView(
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D3D11Device* device,
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ID3D11Resource* resource,
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const D3D11_SHADER_RESOURCE_VIEW_DESC& desc,
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const Rc<DxvkBufferView>& bufferView)
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: m_device(device), m_resource(resource),
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m_desc(desc), m_bufferView(bufferView) { }
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D3D11ShaderResourceView::D3D11ShaderResourceView(
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D3D11Device* device,
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ID3D11Resource* resource,
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const D3D11_SHADER_RESOURCE_VIEW_DESC& desc,
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const Rc<DxvkImageView>& imageView)
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: m_device(device), m_resource(resource),
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m_desc(desc), m_imageView(imageView) { }
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D3D11ShaderResourceView::~D3D11ShaderResourceView() {
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}
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HRESULT STDMETHODCALLTYPE D3D11ShaderResourceView::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11View);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11ShaderResourceView);
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Logger::warn("D3D11ShaderResourceView::QueryInterface: Unknown interface query");
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return E_NOINTERFACE;
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}
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void STDMETHODCALLTYPE D3D11ShaderResourceView::GetDevice(ID3D11Device** ppDevice) {
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*ppDevice = m_device.ref();
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}
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void STDMETHODCALLTYPE D3D11ShaderResourceView::GetResource(ID3D11Resource** ppResource) {
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*ppResource = m_resource.ref();
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}
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void STDMETHODCALLTYPE D3D11ShaderResourceView::GetDesc(D3D11_SHADER_RESOURCE_VIEW_DESC* pDesc) {
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*pDesc = m_desc;
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}
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}
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