mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 09:23:53 +01:00
102 lines
3.2 KiB
C++
102 lines
3.2 KiB
C++
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#include "d3d10_view_dsv.h"
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#include "../d3d11/d3d11_device.h"
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#include "../d3d11/d3d11_view_dsv.h"
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namespace dxvk {
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HRESULT STDMETHODCALLTYPE D3D10DepthStencilView::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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return m_d3d11->QueryInterface(riid, ppvObject);
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}
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ULONG STDMETHODCALLTYPE D3D10DepthStencilView::AddRef() {
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return m_d3d11->AddRef();
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}
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ULONG STDMETHODCALLTYPE D3D10DepthStencilView::Release() {
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return m_d3d11->Release();
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}
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void STDMETHODCALLTYPE D3D10DepthStencilView::GetDevice(
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ID3D10Device** ppDevice) {
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GetD3D10Device(m_d3d11, ppDevice);
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}
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HRESULT STDMETHODCALLTYPE D3D10DepthStencilView::GetPrivateData(
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REFGUID guid,
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UINT* pDataSize,
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void* pData) {
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return m_d3d11->GetPrivateData(guid, pDataSize, pData);
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}
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HRESULT STDMETHODCALLTYPE D3D10DepthStencilView::SetPrivateData(
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REFGUID guid,
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UINT DataSize,
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const void* pData) {
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return m_d3d11->SetPrivateData(guid, DataSize, pData);
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}
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HRESULT STDMETHODCALLTYPE D3D10DepthStencilView::SetPrivateDataInterface(
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REFGUID guid,
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const IUnknown* pData) {
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return m_d3d11->SetPrivateDataInterface(guid, pData);
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}
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void STDMETHODCALLTYPE D3D10DepthStencilView::GetResource(
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ID3D10Resource** ppResource) {
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GetD3D10ResourceFromView(m_d3d11, ppResource);
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}
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void STDMETHODCALLTYPE D3D10DepthStencilView::GetDesc(
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D3D10_DEPTH_STENCIL_VIEW_DESC* pDesc) {
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D3D11_DEPTH_STENCIL_VIEW_DESC d3d11Desc;
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m_d3d11->GetDesc(&d3d11Desc);
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pDesc->ViewDimension = D3D10_DSV_DIMENSION(d3d11Desc.ViewDimension);
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pDesc->Format = d3d11Desc.Format;
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switch (d3d11Desc.ViewDimension) {
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case D3D11_DSV_DIMENSION_UNKNOWN:
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break;
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case D3D11_DSV_DIMENSION_TEXTURE1D:
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pDesc->Texture1D.MipSlice = d3d11Desc.Texture1D.MipSlice;
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break;
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case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
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pDesc->Texture1DArray.MipSlice = d3d11Desc.Texture1DArray.MipSlice;
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pDesc->Texture1DArray.FirstArraySlice = d3d11Desc.Texture1DArray.FirstArraySlice;
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pDesc->Texture1DArray.ArraySize = d3d11Desc.Texture1DArray.ArraySize;
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break;
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case D3D11_DSV_DIMENSION_TEXTURE2D:
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pDesc->Texture2D.MipSlice = d3d11Desc.Texture2D.MipSlice;
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break;
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case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
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pDesc->Texture2DArray.MipSlice = d3d11Desc.Texture2DArray.MipSlice;
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pDesc->Texture2DArray.FirstArraySlice = d3d11Desc.Texture2DArray.FirstArraySlice;
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pDesc->Texture2DArray.ArraySize = d3d11Desc.Texture2DArray.ArraySize;
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break;
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case D3D11_DSV_DIMENSION_TEXTURE2DMS:
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break;
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case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
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pDesc->Texture2DMSArray.FirstArraySlice = d3d11Desc.Texture2DMSArray.FirstArraySlice;
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pDesc->Texture2DMSArray.ArraySize = d3d11Desc.Texture2DMSArray.ArraySize;
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break;
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}
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}
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}
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