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dxvk/src/dxbc/gen/dxbc_gen_common.h

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#pragma once
#include "../dxbc_common.h"
#include "../dxbc_decoder.h"
#include "../dxbc_type.h"
#include "../../spirv/spirv_module.h"
namespace dxvk {
/**
* \brief System value mapping
*
* Maps a system value to a given set of
* components of an input or output register.
*/
struct DxbcSvMapping {
uint32_t regId;
DxbcComponentMask regMask;
DxbcSystemValue sv;
};
/**
* \brief DXBC code generator
*
* SPIR-V code generator. Implements simple micro ops that are
* generated when parsing the DXBC shader code. Some of these
* may require different implementations for each shader stage
* and are therefore implemented in a sub class.
*/
class DxbcCodeGen : public RcObject {
public:
DxbcCodeGen();
virtual ~DxbcCodeGen();
/**
* \brief Declares temporary registers
* \param [in] n Number of temp registers
*/
void dclTemps(uint32_t n);
/**
* \brief Declares an interface variable
*
* \param [in] regType Register type
* \param [in] regId Interface register index
* \param [in] regDim Array dimension of interface variable
* \param [in] regMask Component mask for this declaration
* \param [in] sv System value to map to the given components
*/
virtual void dclInterfaceVar(
DxbcOperandType regType,
uint32_t regId,
uint32_t regDim,
DxbcComponentMask regMask,
DxbcSystemValue sv) = 0;
/**
* \brief Finalizes shader
*
* Depending on the shader stage, this may generate
* additional code to set up input variables, output
* variables, and execute shader phases.
* \returns DXVK shader module
*/
virtual Rc<DxvkShader> finalize() = 0;
/**
* \brief Creates code generator for a given program type
*
* \param [in] version Program version
* \returns The code generator
*/
static Rc<DxbcCodeGen> create(
const DxbcProgramVersion& version);
protected:
constexpr static uint32_t PerVertex_Position = 0;
constexpr static uint32_t PerVertex_PointSize = 1;
constexpr static uint32_t PerVertex_CullDist = 2;
constexpr static uint32_t PerVertex_ClipDist = 3;
SpirvModule m_module;
std::vector<uint32_t> m_entryPointInterfaces;
uint32_t m_entryPointId = 0;
std::vector<DxbcPointer> m_rRegs;
uint32_t defScalarType(
DxbcScalarType type);
uint32_t defValueType(
const DxbcValueType& type);
uint32_t defPointerType(
const DxbcPointerType& type);
uint32_t defPerVertexBlock();
};
}