2019-12-16 04:28:01 +01:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "../dxvk/dxvk_device.h"
|
|
|
|
|
|
|
|
#include "d3d9_device_child.h"
|
|
|
|
#include "d3d9_format.h"
|
|
|
|
|
|
|
|
namespace dxvk {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief Buffer map mode
|
|
|
|
*/
|
|
|
|
enum D3D9_COMMON_BUFFER_MAP_MODE {
|
|
|
|
D3D9_COMMON_BUFFER_MAP_MODE_BUFFER,
|
|
|
|
D3D9_COMMON_BUFFER_MAP_MODE_DIRECT
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief Common buffer descriptor
|
|
|
|
*/
|
|
|
|
struct D3D9_BUFFER_DESC {
|
|
|
|
D3DRESOURCETYPE Type;
|
|
|
|
UINT Size;
|
|
|
|
DWORD Usage;
|
|
|
|
D3D9Format Format;
|
|
|
|
D3DPOOL Pool;
|
|
|
|
DWORD FVF;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief The type of buffer you want to use
|
|
|
|
*/
|
|
|
|
enum D3D9_COMMON_BUFFER_TYPE {
|
|
|
|
D3D9_COMMON_BUFFER_TYPE_MAPPING,
|
|
|
|
D3D9_COMMON_BUFFER_TYPE_STAGING,
|
|
|
|
D3D9_COMMON_BUFFER_TYPE_REAL
|
|
|
|
};
|
|
|
|
|
|
|
|
struct D3D9Range {
|
|
|
|
D3D9Range() { Clear(); }
|
|
|
|
|
|
|
|
D3D9Range(uint32_t min, uint32_t max)
|
|
|
|
: min(min), max(max) { }
|
|
|
|
|
|
|
|
bool IsDegenerate() { return min == max; }
|
|
|
|
|
|
|
|
void Conjoin(D3D9Range range) {
|
|
|
|
if (IsDegenerate())
|
|
|
|
*this = range;
|
|
|
|
else {
|
|
|
|
min = std::min(range.min, min);
|
|
|
|
max = std::max(range.max, max);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Overlaps(D3D9Range range) {
|
|
|
|
if (IsDegenerate())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return range.max > min && range.min < max;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Clear() { min = 0; max = 0; }
|
|
|
|
|
|
|
|
uint32_t min = 0;
|
|
|
|
uint32_t max = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
class D3D9CommonBuffer {
|
|
|
|
static constexpr VkDeviceSize BufferSliceAlignment = 64;
|
|
|
|
public:
|
|
|
|
|
|
|
|
D3D9CommonBuffer(
|
|
|
|
D3D9DeviceEx* pDevice,
|
|
|
|
const D3D9_BUFFER_DESC* pDesc);
|
|
|
|
|
|
|
|
HRESULT Lock(
|
|
|
|
UINT OffsetToLock,
|
|
|
|
UINT SizeToLock,
|
|
|
|
void** ppbData,
|
|
|
|
DWORD Flags);
|
|
|
|
|
|
|
|
HRESULT Unlock();
|
|
|
|
|
|
|
|
void GetDesc(
|
|
|
|
D3D9_BUFFER_DESC* pDesc);
|
|
|
|
|
|
|
|
D3D9_COMMON_BUFFER_MAP_MODE GetMapMode() const {
|
|
|
|
return (m_desc.Pool == D3DPOOL_DEFAULT && (m_desc.Usage & (D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY)))
|
|
|
|
? D3D9_COMMON_BUFFER_MAP_MODE_DIRECT
|
|
|
|
: D3D9_COMMON_BUFFER_MAP_MODE_BUFFER;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <D3D9_COMMON_BUFFER_TYPE Type>
|
|
|
|
Rc<DxvkBuffer> GetBuffer() const {
|
|
|
|
if constexpr (Type == D3D9_COMMON_BUFFER_TYPE_MAPPING)
|
|
|
|
return GetMapBuffer();
|
|
|
|
else if constexpr (Type == D3D9_COMMON_BUFFER_TYPE_STAGING)
|
|
|
|
return GetStagingBuffer();
|
|
|
|
else //if constexpr (Type == D3D9_COMMON_BUFFER_TYPE_REAL)
|
|
|
|
return GetRealBuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
template <D3D9_COMMON_BUFFER_TYPE Type>
|
|
|
|
DxvkBufferSlice GetBufferSlice() const {
|
|
|
|
return GetBufferSlice<Type>(0, m_desc.Size);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <D3D9_COMMON_BUFFER_TYPE Type>
|
|
|
|
DxvkBufferSlice GetBufferSlice(VkDeviceSize offset) const {
|
|
|
|
return GetBufferSlice<Type>(offset, m_desc.Size - offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <D3D9_COMMON_BUFFER_TYPE Type>
|
|
|
|
DxvkBufferSlice GetBufferSlice(VkDeviceSize offset, VkDeviceSize length) const {
|
|
|
|
return DxvkBufferSlice(GetBuffer<Type>(), offset, length);
|
|
|
|
}
|
|
|
|
|
|
|
|
DxvkBufferSliceHandle AllocMapSlice() {
|
|
|
|
return GetMapBuffer()->allocSlice();
|
|
|
|
}
|
|
|
|
|
|
|
|
DxvkBufferSliceHandle DiscardMapSlice() {
|
|
|
|
m_sliceHandle = GetMapBuffer()->allocSlice();
|
|
|
|
return m_sliceHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
DxvkBufferSliceHandle GetMappedSlice() const {
|
|
|
|
return m_sliceHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD GetMapFlags() const { return m_mapFlags; }
|
|
|
|
|
|
|
|
void SetMapFlags(DWORD Flags) { m_mapFlags = Flags; }
|
|
|
|
|
|
|
|
const D3D9_BUFFER_DESC* Desc() const {
|
|
|
|
return &m_desc;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT ValidateBufferProperties(const D3D9_BUFFER_DESC* pDesc);
|
|
|
|
|
2021-03-17 22:02:00 +01:00
|
|
|
/**
|
|
|
|
* \brief The range of the buffer that was changed using Lock calls
|
|
|
|
*/
|
|
|
|
D3D9Range& DirtyRange() { return m_dirtyRange; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief The range of the buffer that might currently be read by the GPU
|
|
|
|
*/
|
|
|
|
D3D9Range& GPUReadingRange() { return m_gpuReadingRange; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief Whether or not the buffer was written to by the GPU (in IDirect3DDevice9::ProcessVertices)
|
|
|
|
*/
|
|
|
|
bool WasWrittenByGPU() const { return m_wasWrittenByGPU; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \brief Sets whether or not the buffer was written to by the GPU
|
|
|
|
*/
|
|
|
|
void SetWrittenByGPU(bool state) { m_wasWrittenByGPU = state; }
|
2019-12-16 04:28:01 +01:00
|
|
|
|
|
|
|
uint32_t IncrementLockCount() { return ++m_lockCount; }
|
|
|
|
uint32_t DecrementLockCount() {
|
|
|
|
if (m_lockCount == 0)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return --m_lockCount;
|
|
|
|
}
|
2020-08-15 02:53:23 +02:00
|
|
|
uint32_t GetLockCount() const { return m_lockCount; }
|
2019-12-16 04:28:01 +01:00
|
|
|
|
|
|
|
void MarkUploaded() { m_needsUpload = false; }
|
|
|
|
void MarkNeedsUpload() { m_needsUpload = true; }
|
|
|
|
bool NeedsUpload() const { return m_needsUpload; }
|
|
|
|
|
2020-06-06 21:10:22 +02:00
|
|
|
void PreLoad();
|
|
|
|
|
2019-12-16 04:28:01 +01:00
|
|
|
private:
|
|
|
|
|
|
|
|
Rc<DxvkBuffer> CreateBuffer() const;
|
|
|
|
Rc<DxvkBuffer> CreateStagingBuffer() const;
|
|
|
|
|
|
|
|
Rc<DxvkBuffer> GetMapBuffer() const {
|
|
|
|
return m_stagingBuffer != nullptr ? m_stagingBuffer : m_buffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rc<DxvkBuffer> GetStagingBuffer() const {
|
|
|
|
return m_stagingBuffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rc<DxvkBuffer> GetRealBuffer() const {
|
|
|
|
return m_buffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
D3D9DeviceEx* m_parent;
|
|
|
|
const D3D9_BUFFER_DESC m_desc;
|
|
|
|
DWORD m_mapFlags;
|
2021-03-17 22:02:00 +01:00
|
|
|
bool m_wasWrittenByGPU = false;
|
2019-12-16 04:28:01 +01:00
|
|
|
|
|
|
|
Rc<DxvkBuffer> m_buffer;
|
|
|
|
Rc<DxvkBuffer> m_stagingBuffer;
|
|
|
|
|
|
|
|
DxvkBufferSliceHandle m_sliceHandle;
|
|
|
|
|
|
|
|
D3D9Range m_dirtyRange;
|
2021-03-17 22:02:00 +01:00
|
|
|
D3D9Range m_gpuReadingRange;
|
2019-12-16 04:28:01 +01:00
|
|
|
|
|
|
|
uint32_t m_lockCount = 0;
|
|
|
|
|
|
|
|
bool m_needsUpload = false;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|