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70 lines
1.3 KiB
C
70 lines
1.3 KiB
C
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#pragma once
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#include "dxbc_include.h"
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namespace dxvk {
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/**
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* \brief DXBC Program type
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*
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* Defines the shader stage that a DXBC
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* module has been compiled form.
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*/
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enum class DxbcProgramType : uint16_t {
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PixelShader = 0,
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VertexShader = 1,
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GeometryShader = 2,
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HullShader = 3,
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DomainShader = 4,
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ComputeShader = 5,
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};
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/**
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* \brief DXBC shader version info
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*
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* Stores the shader model version
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* as well as the program type.
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*/
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class DxbcProgramVersion {
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public:
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DxbcProgramVersion() { }
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DxbcProgramVersion(
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uint8_t major, uint8_t minor, DxbcProgramType type)
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: m_major(major), m_minor(minor), m_type(type) { }
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/**
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* \brief Major version
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* \returns Major version
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*/
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uint32_t major() const {
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return m_major;
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}
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/**
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* \brief Minor version
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* \returns Minor version
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*/
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uint32_t minor() const {
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return m_minor;
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}
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/**
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* \brief Program type
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* \returns Program type
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*/
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DxbcProgramType type() const {
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return m_type;
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}
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private:
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uint8_t m_major = 0;
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uint8_t m_minor = 0;
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DxbcProgramType m_type = DxbcProgramType::PixelShader;
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};
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}
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