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dxvk/src/dxgi/dxgi_presenter.h

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#pragma once
#include <dxvk_device.h>
#include <dxvk_surface.h>
#include <dxvk_swapchain.h>
#include "../spirv/spirv_module.h"
namespace dxvk {
/**
* \brief DXGI presenter
*
* Renders the back buffer from the
* \ref DxgiSwapChain to the Vulkan
* swap chain.
*/
class DxgiPresenter : public RcObject {
public:
DxgiPresenter(
const Rc<DxvkDevice>& device,
HWND window,
UINT bufferWidth,
UINT bufferHeight);
~DxgiPresenter();
/**
* \brief Initializes back buffer image
* \param [in] image Back buffer image
*/
void initBackBuffer(
const Rc<DxvkImage>& image);
/**
* \brief Renders image to the screen
* \param [in] view Source image view
*/
void presentImage(
const Rc<DxvkImageView>& view);
private:
Rc<DxvkDevice> m_device;
Rc<DxvkContext> m_context;
Rc<DxvkSurface> m_surface;
Rc<DxvkSwapchain> m_swapchain;
Rc<DxvkSemaphore> m_acquireSync;
Rc<DxvkSemaphore> m_presentSync;
Rc<DxvkShader> createVertexShader();
Rc<DxvkShader> createFragmentShader();
};
}