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26 lines
596 B
C
26 lines
596 B
C
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#include <windows.h>
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#include <SDL3/SDL.h>
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namespace dxvk::wsi {
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inline SDL_Window* fromHwnd(HWND hWindow) {
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return reinterpret_cast<SDL_Window*>(hWindow);
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}
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inline HWND toHwnd(SDL_Window* pWindow) {
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return reinterpret_cast<HWND>(pWindow);
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}
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// Offset so null HMONITORs go to -1
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inline SDL_DisplayID fromHmonitor(HMONITOR hMonitor) {
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return SDL_DisplayID(reinterpret_cast<uintptr_t>(hMonitor));
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}
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// Offset so -1 display id goes to 0 == NULL
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inline HMONITOR toHmonitor(SDL_DisplayID display) {
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return reinterpret_cast<HMONITOR>(uintptr_t(display));
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}
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}
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