2017-10-11 09:51:48 +02:00
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d3d11_src = [
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2017-10-15 21:38:09 +02:00
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'd3d11_buffer.cpp',
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2017-10-11 09:51:48 +02:00
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'd3d11_context.cpp',
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2017-12-11 01:43:15 +01:00
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'd3d11_depth_stencil.cpp',
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2017-10-11 09:51:48 +02:00
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'd3d11_device.cpp',
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2017-12-02 16:46:53 +01:00
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'd3d11_enums.cpp',
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2017-12-07 12:45:02 +01:00
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'd3d11_input_layout.cpp',
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2017-10-11 09:51:48 +02:00
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'd3d11_main.cpp',
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2017-11-29 16:23:33 +01:00
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'd3d11_present.cpp',
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2017-12-10 23:27:20 +01:00
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'd3d11_rasterizer.cpp',
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2017-12-09 20:49:56 +01:00
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'd3d11_sampler.cpp',
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2017-12-06 14:16:14 +01:00
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'd3d11_shader.cpp',
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2017-12-06 12:11:59 +01:00
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'd3d11_state.cpp',
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2017-11-27 15:51:53 +01:00
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'd3d11_texture.cpp',
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2017-12-11 01:43:15 +01:00
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'd3d11_util.cpp',
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2017-10-11 09:51:48 +02:00
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]
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d3d11_dll = shared_library('d3d11', d3d11_src,
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2017-10-11 15:32:24 +02:00
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name_prefix : '',
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2017-10-11 09:51:48 +02:00
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link_with : [ util_lib ],
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2017-10-16 17:50:39 +02:00
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dependencies : [ dxvk_dep, dxgi_dep, dxbc_dep ],
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2017-10-11 15:32:24 +02:00
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include_directories : dxvk_include_path,
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install : true)
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2017-10-11 09:51:48 +02:00
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d3d11_dep = declare_dependency(
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link_with : [ d3d11_dll ],
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include_directories : [ dxvk_include_path, include_directories('.') ])
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