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dxvk/src/d3d11/d3d11_options.cpp

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#include <unordered_map>
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#include "d3d11_options.h"
namespace dxvk {
const static std::unordered_map<std::string, D3D11OptionSet> g_d3d11AppOptions = {{
{ "Dishonored2.exe", D3D11OptionSet(D3D11Option::AllowMapFlagNoWait) },
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}};
D3D11OptionSet D3D11GetAppOptions(const std::string& AppName) {
auto appOptions = g_d3d11AppOptions.find(AppName);
return appOptions != g_d3d11AppOptions.end()
? appOptions->second
: D3D11OptionSet();
}
}