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dxvk/src/dxbc/dxbc_compiler.h

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#pragma once
#include "../dxvk/dxvk_shader.h"
#include "dxbc_chunk_shex.h"
namespace dxvk {
/**
* \brief DXBC to SPIR-V compiler
*
*
*/
class DxbcCompiler {
public:
DxbcCompiler(DxbcProgramVersion version);
~DxbcCompiler();
/**
* \brief Processes a single instruction
* \param [in] ins The instruction
*/
void processInstruction(DxbcInstruction ins);
/**
* \brief Creates actual shader object
*
* Combines all information gatherd during the
* shader compilation into one shader object.
*/
Rc<DxvkShader> finalize();
private:
};
}