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dxvk/src/dxbc/dxbc_modinfo.h

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#pragma once
#include "dxbc_options.h"
namespace dxvk {
/**
* \brief Tessellation info
*
* Stores the maximum tessellation factor
* to export from tessellation shaders.
*/
struct DxbcTessInfo {
float maxTessFactor;
};
/**
* \brief Xfb capture entry
*
* Stores an output variable to capture,
* as well as the buffer to write it to.
*/
struct DxbcXfbEntry {
const char* semanticName;
uint32_t semanticIndex;
uint32_t componentIndex;
uint32_t componentCount;
uint32_t streamId;
uint32_t bufferId;
uint32_t offset;
};
/**
* \brief Xfb info
*
* Stores capture entries and output buffer
* strides. This structure must only be
* defined if \c entryCount is non-zero.
*/
struct DxbcXfbInfo {
uint32_t entryCount;
DxbcXfbEntry entries[128];
uint32_t strides[4];
int32_t rasterizedStream;
};
/**
* \brief Shader module info
*
* Stores information which may affect shader compilation.
* This data can be supplied by the client API implementation.
*/
struct DxbcModuleInfo {
DxbcOptions options;
DxbcTessInfo* tess;
DxbcXfbInfo* xfb;
};
}