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dxvk/src/dxbc/dxbc_chunk_shex.cpp

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#include "dxbc_chunk_shex.h"
namespace dxvk {
DxbcShex::DxbcShex(DxbcReader reader) {
// The shader version and type are stored in a 32-bit unit,
// where the first byte contains the major and minor version
// numbers, and the high word contains the program type.
reader.skip(2);
auto pType = reader.readEnum<DxbcProgramType>();
m_programInfo = DxbcProgramInfo(pType);
// Read the actual shader code as an array of DWORDs.
auto codeLength = reader.readu32() - 2;
m_code.resize(codeLength);
reader.read(m_code.data(), codeLength * sizeof(uint32_t));
}
DxbcShex::~DxbcShex() {
}
}