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71 lines
1.6 KiB
C
71 lines
1.6 KiB
C
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#pragma once
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// Common methods for device-tied objects.
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// - AddRef, Release from IUnknown
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// - GetDevice from various classes including IDirect3DResource8
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#include "d3d8_include.h"
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#include "d3d8_wrapped_object.h"
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namespace dxvk {
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class D3D8Device;
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template <typename D3D9, typename D3D8>
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class D3D8DeviceChild : public D3D8WrappedObject<D3D9, D3D8> {
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public:
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D3D8DeviceChild(D3D8Device* pDevice, Com<D3D9>&& Object)
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: D3D8WrappedObject<D3D9, D3D8>(std::move(Object))
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, m_parent( pDevice ) { }
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ULONG STDMETHODCALLTYPE AddRef() {
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uint32_t refCount = this->m_refCount++;
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if (unlikely(!refCount)) {
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this->AddRefPrivate();
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GetDevice()->AddRef();
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}
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return refCount + 1;
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}
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ULONG STDMETHODCALLTYPE Release() {
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// ignore Release calls on objects with 0 refCount
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if(unlikely(!this->m_refCount))
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return this->m_refCount;
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uint32_t refCount = --this->m_refCount;
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if (unlikely(!refCount)) {
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auto* pDevice = GetDevice();
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this->ReleasePrivate();
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pDevice->Release();
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}
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return refCount;
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}
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HRESULT STDMETHODCALLTYPE GetDevice(IDirect3DDevice8** ppDevice) {
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InitReturnPtr(ppDevice);
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if (ppDevice == nullptr)
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return D3DERR_INVALIDCALL;
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*ppDevice = ref(GetDevice());
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return D3D_OK;
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}
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IDirect3DDevice8* GetDevice() {
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return reinterpret_cast<IDirect3DDevice8*>(m_parent);
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}
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D3D8Device* GetParent() {
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return m_parent;
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}
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protected:
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D3D8Device* m_parent;
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};
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}
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