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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
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#include "dxbc_compiler.h"
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#include "dxbc_module.h"
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namespace dxvk {
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DxbcModule::DxbcModule(DxbcReader& reader)
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: m_header(reader) {
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for (uint32_t i = 0; i < m_header.numChunks(); i++) {
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// The chunk tag is stored at the beginning of each chunk
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auto chunkReader = reader.clone(m_header.chunkOffset(i));
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auto tag = chunkReader.readTag();
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// The chunk size follows right after the four-character
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// code. This does not include the eight bytes that are
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// consumed by the FourCC and chunk length entry.
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auto chunkLength = chunkReader.readu32() + 8;
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chunkReader = chunkReader.resize(chunkLength);
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if ((tag == "SHDR") || (tag == "SHEX"))
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m_shexChunk = new DxbcShex(chunkReader);
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}
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}
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DxbcModule::~DxbcModule() {
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}
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Rc<DxvkShader> DxbcModule::compile() const {
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if (m_shexChunk == nullptr)
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throw DxvkError("DxbcModule::compile: No SHDR/SHEX chunk");
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DxbcCompiler compiler(m_shexChunk->version());
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for (auto ins : *m_shexChunk)
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compiler.processInstruction(ins);
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return compiler.finalize();
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}
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}
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