2017-10-15 21:38:09 +02:00
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#pragma once
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#include <dxvk_device.h>
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2017-11-29 15:16:07 +01:00
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#include "d3d11_device_child.h"
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2017-11-29 16:23:33 +01:00
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#include "d3d11_interfaces.h"
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2017-10-15 21:38:09 +02:00
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namespace dxvk {
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class D3D11Device;
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2017-12-13 17:49:08 +01:00
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class D3D11DeviceContext;
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2017-10-15 21:38:09 +02:00
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2017-11-29 15:16:07 +01:00
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2017-12-14 19:07:08 +01:00
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class D3D11BufferStorage {
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public:
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private:
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2017-10-15 21:38:09 +02:00
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2017-12-14 19:07:08 +01:00
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};
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class D3D11Buffer : public D3D11DeviceChild<ID3D11Buffer> {
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static constexpr VkDeviceSize BufferSliceAlignment = 64;
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2017-10-15 21:38:09 +02:00
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public:
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D3D11Buffer(
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2017-12-14 15:59:55 +01:00
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D3D11Device* pDevice,
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const D3D11_BUFFER_DESC* pDesc);
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2017-10-15 21:38:09 +02:00
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~D3D11Buffer();
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2017-12-12 12:50:52 +01:00
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HRESULT STDMETHODCALLTYPE QueryInterface(
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2017-10-15 21:38:09 +02:00
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REFIID riid,
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void** ppvObject) final;
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2017-12-12 12:50:52 +01:00
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void STDMETHODCALLTYPE GetDevice(
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2017-10-15 21:38:09 +02:00
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ID3D11Device **ppDevice) final;
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2017-12-12 12:50:52 +01:00
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void STDMETHODCALLTYPE GetType(
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2017-10-15 21:38:09 +02:00
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D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
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2017-12-12 12:50:52 +01:00
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UINT STDMETHODCALLTYPE GetEvictionPriority() final;
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2017-12-07 13:31:32 +01:00
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2017-12-12 12:50:52 +01:00
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void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
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2017-12-07 13:31:32 +01:00
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2017-12-12 12:50:52 +01:00
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void STDMETHODCALLTYPE GetDesc(
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2017-11-27 15:51:53 +01:00
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D3D11_BUFFER_DESC *pDesc) final;
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2017-10-15 21:38:09 +02:00
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2017-12-13 17:49:08 +01:00
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HRESULT Map(
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D3D11DeviceContext* pContext,
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D3D11_MAP MapType,
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UINT MapFlags,
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D3D11_MAPPED_SUBRESOURCE* pMappedSubresource);
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void Unmap(
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D3D11DeviceContext* pContext);
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2017-12-14 19:07:08 +01:00
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DxvkBufferSlice GetCurrentBufferSlice() const;
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DxvkBufferSlice GetInitialBufferSlice() const;
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2017-12-07 14:03:15 +01:00
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2017-10-15 21:38:09 +02:00
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private:
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2017-12-14 19:07:08 +01:00
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const Com<D3D11Device> m_device;
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const D3D11_BUFFER_DESC m_desc;
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2017-10-15 21:38:09 +02:00
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2017-12-14 19:07:08 +01:00
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Rc<DxvkBuffer> m_buffer;
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2017-12-14 15:59:55 +01:00
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Rc<DxvkBuffer> CreateBuffer(
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const D3D11_BUFFER_DESC* pDesc) const;
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2017-10-15 21:38:09 +02:00
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};
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}
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