mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 18:23:52 +01:00
63 lines
1.9 KiB
C
63 lines
1.9 KiB
C
|
#pragma once
|
||
|
|
||
|
#include "d3d11_buffer.h"
|
||
|
#include "d3d11_texture.h"
|
||
|
|
||
|
namespace dxvk {
|
||
|
|
||
|
/**
|
||
|
* \brief Common resource description
|
||
|
*
|
||
|
* Stores the usage and bind flags of a resource
|
||
|
* Can be used to quickly determine whether it is
|
||
|
* legal to create a view for a given resource.
|
||
|
*/
|
||
|
struct D3D11_COMMON_RESOURCE_DESC {
|
||
|
D3D11_USAGE Usage;
|
||
|
UINT BindFlags;
|
||
|
UINT CPUAccessFlags;
|
||
|
UINT MiscFlags;
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* \brief Queries common resource description
|
||
|
*
|
||
|
* \param [in] pResource The resource to query
|
||
|
* \param [out] pDesc Resource description
|
||
|
* \returns \c S_OK on success, or \c E_INVALIDARG
|
||
|
*/
|
||
|
HRESULT GetCommonResourceDesc(
|
||
|
ID3D11Resource* pResource,
|
||
|
D3D11_COMMON_RESOURCE_DESC* pDesc);
|
||
|
|
||
|
/**
|
||
|
* \brief Checks whether a resource has the given bind flags
|
||
|
*
|
||
|
* Convenience method that checks whether a resource
|
||
|
* was created with \c all the specified bind flags
|
||
|
* set. Can be used to check whether a specific type
|
||
|
* of view can be created for this resource.
|
||
|
* \param [in] pResource The resource to check
|
||
|
* \param [in] BindFlags Bind flags to check
|
||
|
* \returns \c true if the resource supports the flags
|
||
|
*/
|
||
|
BOOL CheckResourceBindFlags(
|
||
|
ID3D11Resource* pResource,
|
||
|
UINT BindFlags);
|
||
|
|
||
|
/**
|
||
|
* \brief Checks whether a format can be used to view a resource
|
||
|
*
|
||
|
* Depending on whether the resource is a buffer or a
|
||
|
* texture, certain restrictions apply on which formats
|
||
|
* can be used to view the resource.
|
||
|
* \param [in] pResource The resource to check
|
||
|
* \param [in] Format The desired view format
|
||
|
* \returns \c true if the format is compatible
|
||
|
*/
|
||
|
BOOL CheckResourceViewFormatCompatibility(
|
||
|
ID3D11Resource* pResource,
|
||
|
DXGI_FORMAT Format);
|
||
|
|
||
|
}
|