2017-10-11 16:22:13 +02:00
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#include <dxvk_swapchain.h>
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#include "dxgi_factory.h"
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#include "dxgi_swapchain.h"
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namespace dxvk {
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DxgiSwapChain::DxgiSwapChain(
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DxgiFactory* factory,
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IUnknown* pDevice,
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2017-11-26 14:02:08 +01:00
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DXGI_SWAP_CHAIN_DESC* pDesc)
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: m_factory (factory),
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m_desc (*pDesc) {
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2017-11-26 15:29:57 +01:00
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// Retrieve a device pointer that allows us to
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// communicate with the underlying D3D device
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2017-11-26 14:02:08 +01:00
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if (FAILED(pDevice->QueryInterface(__uuidof(IDXVKDevice),
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reinterpret_cast<void**>(&m_device))))
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throw DxvkError("DxgiSwapChain::DxgiSwapChain: Invalid device");
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2017-11-26 15:29:57 +01:00
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// Initialize frame statistics
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m_stats.PresentCount = 0;
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m_stats.PresentRefreshCount = 0;
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m_stats.SyncRefreshCount = 0;
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m_stats.SyncQPCTime.QuadPart = 0;
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m_stats.SyncGPUTime.QuadPart = 0;
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// Create SDL window handle
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m_window = SDL_CreateWindowFrom(m_desc.OutputWindow);
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if (m_window == nullptr) {
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throw DxvkError(str::format(
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"DxgiSwapChain::DxgiSwapChain: Failed to create window:\n",
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SDL_GetError()));
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}
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// Set initial window mode and fullscreen state
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if (FAILED(this->ResizeTarget(&pDesc->BufferDesc)))
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throw DxvkError("DxgiSwapChain::DxgiSwapChain: Failed to set initial display mode");
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if (FAILED(this->SetFullscreenState(!pDesc->Windowed, nullptr)))
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throw DxvkError("DxgiSwapChain::DxgiSwapChain: Failed to set initial fullscreen state");
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2017-10-11 16:22:13 +02:00
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}
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DxgiSwapChain::~DxgiSwapChain() {
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2017-11-26 15:29:57 +01:00
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// We do not release the SDL window handle here since
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// that would destroy the underlying window as well.
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::QueryInterface(REFIID riid, void** ppvObject) {
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2017-10-15 21:50:45 +02:00
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, IDXGIObject);
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2017-11-26 14:02:08 +01:00
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COM_QUERY_IFACE(riid, ppvObject, IDXGIDeviceSubObject);
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2017-10-11 16:22:13 +02:00
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COM_QUERY_IFACE(riid, ppvObject, IDXGISwapChain);
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Logger::warn("DxgiSwapChain::QueryInterface: Unknown interface query");
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return E_NOINTERFACE;
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}
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HRESULT DxgiSwapChain::GetParent(REFIID riid, void** ppParent) {
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2017-11-26 14:02:08 +01:00
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return m_factory->QueryInterface(riid, ppParent);
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetDevice(REFIID riid, void** ppDevice) {
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2017-11-26 14:02:08 +01:00
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return m_device->QueryInterface(riid, ppDevice);
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetBuffer(UINT Buffer, REFIID riid, void** ppSurface) {
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2017-11-26 15:29:57 +01:00
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std::lock_guard<std::mutex> lock(m_mutex);
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2017-10-11 16:22:13 +02:00
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Logger::err("DxgiSwapChain::GetBuffer: Not implemented");
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return E_NOTIMPL;
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}
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HRESULT DxgiSwapChain::GetContainingOutput(IDXGIOutput** ppOutput) {
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2017-11-26 15:29:57 +01:00
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if (ppOutput != nullptr)
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return DXGI_ERROR_INVALID_CALL;
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// We can use the display index returned by SDL to query the
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// containing output, since DxgiAdapter::EnumOutputs uses the
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// same output IDs.
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std::lock_guard<std::mutex> lock(m_mutex);
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int32_t displayId = SDL_GetWindowDisplayIndex(m_window);
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if (displayId < 0) {
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Logger::err("DxgiSwapChain::GetContainingOutput: Failed to query window display index");
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return DXGI_ERROR_DRIVER_INTERNAL_ERROR;
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}
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Com<IDXGIAdapter> adapter;
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if (FAILED(m_device->GetAdapter(&adapter)))
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return DXGI_ERROR_DRIVER_INTERNAL_ERROR;
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return adapter->EnumOutputs(displayId, ppOutput);
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetDesc(DXGI_SWAP_CHAIN_DESC* pDesc) {
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2017-11-26 15:29:57 +01:00
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if (pDesc == nullptr)
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return DXGI_ERROR_INVALID_CALL;
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std::lock_guard<std::mutex> lock(m_mutex);
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*pDesc = m_desc;
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return S_OK;
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats) {
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2017-11-26 15:29:57 +01:00
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if (pStats == nullptr)
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return DXGI_ERROR_INVALID_CALL;
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std::lock_guard<std::mutex> lock(m_mutex);
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*pStats = m_stats;
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return S_OK;
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetFullscreenState(
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BOOL* pFullscreen,
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IDXGIOutput** ppTarget) {
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2017-11-26 15:29:57 +01:00
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std::lock_guard<std::mutex> lock(m_mutex);
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HRESULT hr = S_OK;
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if (pFullscreen != nullptr)
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*pFullscreen = !m_desc.Windowed;
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if ((ppTarget != nullptr) && !m_desc.Windowed)
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hr = this->GetContainingOutput(ppTarget);
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return hr;
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::GetLastPresentCount(UINT* pLastPresentCount) {
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2017-11-26 15:29:57 +01:00
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if (pLastPresentCount == nullptr)
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return DXGI_ERROR_INVALID_CALL;
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std::lock_guard<std::mutex> lock(m_mutex);
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*pLastPresentCount = m_stats.PresentCount;
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return S_OK;
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::Present(UINT SyncInterval, UINT Flags) {
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2017-11-26 15:29:57 +01:00
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std::lock_guard<std::mutex> lock(m_mutex);
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2017-10-11 16:22:13 +02:00
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Logger::err("DxgiSwapChain::Present: Not implemented");
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return E_NOTIMPL;
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}
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HRESULT DxgiSwapChain::ResizeBuffers(
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UINT BufferCount,
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UINT Width,
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UINT Height,
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DXGI_FORMAT NewFormat,
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UINT SwapChainFlags) {
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2017-11-26 15:29:57 +01:00
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std::lock_guard<std::mutex> lock(m_mutex);
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2017-10-11 16:22:13 +02:00
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Logger::err("DxgiSwapChain::ResizeBuffers: Not implemented");
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return E_NOTIMPL;
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}
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HRESULT DxgiSwapChain::ResizeTarget(const DXGI_MODE_DESC* pNewTargetParameters) {
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if (pNewTargetParameters == nullptr)
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return DXGI_ERROR_INVALID_CALL;
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std::lock_guard<std::mutex> lock(m_mutex);
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m_desc.BufferDesc = *pNewTargetParameters;
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// Applies to windowed mode
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SDL_SetWindowSize(m_window,
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pNewTargetParameters->Width,
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pNewTargetParameters->Height);
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// Applies to fullscreen mode
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SDL_DisplayMode displayMode;
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displayMode.format = SDL_PIXELFORMAT_RGBA32;
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displayMode.w = pNewTargetParameters->Width;
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displayMode.h = pNewTargetParameters->Height;
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displayMode.refresh_rate = pNewTargetParameters->RefreshRate.Numerator
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/ pNewTargetParameters->RefreshRate.Denominator;
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displayMode.driverdata = nullptr;
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if (SDL_SetWindowDisplayMode(m_window, &displayMode)) {
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throw DxvkError(str::format(
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"DxgiSwapChain::ResizeTarget: Failed to set display mode:\n",
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SDL_GetError()));
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return DXGI_ERROR_DRIVER_INTERNAL_ERROR;
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}
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return S_OK;
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2017-10-11 16:22:13 +02:00
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}
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HRESULT DxgiSwapChain::SetFullscreenState(
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BOOL Fullscreen,
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IDXGIOutput* pTarget) {
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2017-11-26 15:29:57 +01:00
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std::lock_guard<std::mutex> lock(m_mutex);
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// Unconditionally reset the swap chain to windowed mode first.
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// This required if the application wants to move the window to
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// a different display while remaining in fullscreen mode.
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if (SDL_SetWindowFullscreen(m_window, 0)) {
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Logger::err(str::format(
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"DxgiSwapChain::SetFullscreenState: Failed to set windowed mode:\n",
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SDL_GetError()));
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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m_desc.Windowed = !Fullscreen;
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if (Fullscreen) {
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// If a target output is specified, we need to move the
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// window to that output first while in windowed mode.
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if (pTarget != nullptr) {
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DXGI_OUTPUT_DESC outputDesc;
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if (FAILED(pTarget->GetDesc(&outputDesc))) {
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Logger::err("DxgiSwapChain::SetFullscreenState: Failed to query output properties");
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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SDL_SetWindowPosition(m_window,
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outputDesc.DesktopCoordinates.left,
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outputDesc.DesktopCoordinates.top);
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}
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// Now that the window is located at the target location,
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// SDL should fullscreen it on the requested display. We
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// only use borderless fullscreen for now, may be changed.
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if (SDL_SetWindowFullscreen(m_window, SDL_WINDOW_FULLSCREEN_DESKTOP)) {
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Logger::err(str::format(
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"DxgiSwapChain::SetFullscreenState: Failed to set fullscreen mode:\n",
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SDL_GetError()));
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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}
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return S_OK;
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2017-10-11 16:22:13 +02:00
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}
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}
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