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dxvk/src/d3d11/d3d11_cmd.h

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#pragma once
#include "d3d11_include.h"
namespace dxvk {
enum class D3D11CmdType {
DrawIndirect,
DrawIndirectIndexed,
};
struct D3D11CmdData {
D3D11CmdType type;
};
struct D3D11CmdDrawIndirectData : public D3D11CmdData {
uint32_t offset;
uint32_t count;
};
}