2017-11-27 15:52:24 +01:00
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#include "d3d11_device.h"
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#include "d3d11_texture.h"
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namespace dxvk {
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2017-12-23 17:05:07 +01:00
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/**
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* \brief Retrieves format mode from bind flags
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*
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* Uses the bind flags to determine whether a resource
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* needs to be created with a color format or a depth
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* format, even if the DXGI format is typeless.
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* \param [in] BindFlags Image bind flags
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* \returns Format mode
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*/
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2017-12-19 16:01:50 +01:00
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static DxgiFormatMode GetFormatModeFromBindFlags(UINT BindFlags) {
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if (BindFlags & D3D11_BIND_RENDER_TARGET)
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return DxgiFormatMode::Color;
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if (BindFlags & D3D11_BIND_DEPTH_STENCIL)
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return DxgiFormatMode::Depth;
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return DxgiFormatMode::Any;
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}
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2018-01-01 19:03:05 +01:00
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/**
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* \brief Optimizes image layout based on usage flags
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*
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* \param [in] flags Image usage flag
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* \returns Optimized image layout
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*/
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static VkImageLayout OptimizeLayout(VkImageUsageFlags flags) {
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2018-01-15 13:08:34 +01:00
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const VkImageUsageFlags allFlags = flags;
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2018-01-01 19:03:05 +01:00
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// Filter out unnecessary flags. Transfer operations
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// are handled by the backend in a transparent manner.
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flags &= ~(VK_IMAGE_USAGE_TRANSFER_DST_BIT
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| VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
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// If the image is used only as an attachment, we never
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// have to transform the image back to a different layout
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if (flags == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
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return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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if (flags == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
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return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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flags &= ~(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
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| VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
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// If the image is used for reading but not as a storage
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// image, we can optimize the image for texture access
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2018-01-15 13:08:34 +01:00
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if (flags == VK_IMAGE_USAGE_SAMPLED_BIT) {
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return allFlags & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
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? VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
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: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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}
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2018-01-01 19:03:05 +01:00
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// Otherwise, we have to stick with the default layout
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return VK_IMAGE_LAYOUT_GENERAL;
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}
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2018-01-05 03:01:19 +01:00
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/**
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* \brief Creates a buffer to map an image object
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*
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* When mapping an image, some applications make the incorrect
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* assumption that image data is tightly packed, which may lead
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* to corrupted textures in memory. To prevent this, we create
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* a tightly packed buffer and use it when mapping the image.
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*/
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Rc<DxvkBuffer> CreateImageBuffer(
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const Rc<DxvkDevice>& device,
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VkFormat format,
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VkExtent3D extent) {
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const DxvkFormatInfo* formatInfo = imageFormatInfo(format);
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const VkExtent3D blockCount = {
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extent.width / formatInfo->blockSize.width,
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extent.height / formatInfo->blockSize.height,
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extent.depth / formatInfo->blockSize.depth };
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DxvkBufferCreateInfo info;
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info.size = formatInfo->elementSize
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* blockCount.width
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* blockCount.height
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* blockCount.depth;
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info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT
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| VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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info.stages = VK_PIPELINE_STAGE_TRANSFER_BIT;
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info.access = VK_ACCESS_TRANSFER_READ_BIT
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| VK_ACCESS_TRANSFER_WRITE_BIT;
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return device->createBuffer(info,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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}
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2017-12-23 17:05:07 +01:00
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/**
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* \brief Fills in image info stage and access flags
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*
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* \param [in] pDevice Target device
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* \param [in] BindFLags Resource bind flags
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* \param [in] CPUAccessFlags CPU access flags
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* \param [in] MiscFlags Additional usage info
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* \param [out] pImageInfo DXVK image create info
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*/
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static void GetImageStagesAndAccessFlags(
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const D3D11Device* pDevice,
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UINT BindFlags,
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UINT CPUAccessFlags,
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UINT MiscFlags,
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DxvkImageCreateInfo* pImageInfo) {
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if (BindFlags & D3D11_BIND_SHADER_RESOURCE) {
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pImageInfo->usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
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pImageInfo->stages |= pDevice->GetEnabledShaderStages();
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pImageInfo->access |= VK_ACCESS_SHADER_READ_BIT;
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}
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if (BindFlags & D3D11_BIND_RENDER_TARGET) {
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pImageInfo->usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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pImageInfo->stages |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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pImageInfo->access |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
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| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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}
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if (BindFlags & D3D11_BIND_DEPTH_STENCIL) {
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pImageInfo->usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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pImageInfo->stages |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
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| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
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pImageInfo->access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
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| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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if (BindFlags & D3D11_BIND_UNORDERED_ACCESS) {
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pImageInfo->usage |= VK_IMAGE_USAGE_STORAGE_BIT;
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pImageInfo->stages |= pDevice->GetEnabledShaderStages();
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pImageInfo->access |= VK_ACCESS_SHADER_READ_BIT
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| VK_ACCESS_SHADER_WRITE_BIT;
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}
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if (CPUAccessFlags != 0) {
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pImageInfo->stages |= VK_PIPELINE_STAGE_HOST_BIT;
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2018-03-11 00:06:44 +01:00
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if (CPUAccessFlags & D3D11_CPU_ACCESS_WRITE)
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2017-12-23 17:05:07 +01:00
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pImageInfo->access |= VK_ACCESS_HOST_WRITE_BIT;
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2018-03-11 00:06:44 +01:00
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if (CPUAccessFlags & D3D11_CPU_ACCESS_READ) {
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2017-12-23 17:05:07 +01:00
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pImageInfo->access |= VK_ACCESS_HOST_READ_BIT;
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2018-03-13 17:40:12 +01:00
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// pImageInfo->tiling = VK_IMAGE_TILING_LINEAR;
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2018-03-11 00:06:44 +01:00
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}
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2017-12-23 17:05:07 +01:00
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}
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if (MiscFlags & D3D11_RESOURCE_MISC_TEXTURECUBE)
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pImageInfo->flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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2018-01-01 19:03:05 +01:00
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if (pImageInfo->tiling == VK_IMAGE_TILING_OPTIMAL)
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pImageInfo->layout = OptimizeLayout(pImageInfo->usage);
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2017-12-23 17:05:07 +01:00
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}
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2018-03-10 23:32:15 +01:00
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/**
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* \brief Retrieves memory flags for image usage
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*
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* If the host requires access to the image, we
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* should create it on a host-visible memory type.
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* \param [in] Usage Image usage flags
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* \returns Image memory properties
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*/
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static VkMemoryPropertyFlags GetImageMemoryFlags(UINT CPUAccessFlags) {
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2018-03-13 17:40:12 +01:00
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// FIXME investigate why image mapping breaks games
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return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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// if (CPUAccessFlags & D3D11_CPU_ACCESS_READ) {
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// return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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// | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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// | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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// } else {
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// // If only write access is required, we will emulate
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// // image mapping through a buffer. Some games ignore
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// // the row pitch when mapping images, which leads to
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// // incorrect rendering.
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// return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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// }
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2018-03-10 23:32:15 +01:00
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}
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2017-12-23 17:05:07 +01:00
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D3D11Texture1D::D3D11Texture1D(
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2017-12-19 16:01:50 +01:00
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D3D11Device* pDevice,
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2017-12-23 17:05:07 +01:00
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const D3D11_TEXTURE1D_DESC* pDesc)
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2017-12-19 16:01:50 +01:00
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: m_device (pDevice),
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m_desc (*pDesc) {
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2018-01-05 01:15:56 +01:00
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const DxgiFormatMode formatMode
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2018-01-06 02:09:07 +01:00
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= GetFormatModeFromBindFlags(m_desc.BindFlags);
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if (m_desc.MipLevels == 0) {
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m_desc.MipLevels = util::computeMipLevelCount(
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{ m_desc.Width, 1u, 1u });
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}
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2018-01-05 01:15:56 +01:00
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2017-12-19 16:01:50 +01:00
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DxvkImageCreateInfo info;
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2017-12-23 17:05:07 +01:00
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info.type = VK_IMAGE_TYPE_1D;
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2018-01-06 02:09:07 +01:00
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info.format = pDevice->LookupFormat(m_desc.Format, formatMode).format;
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2017-12-19 16:01:50 +01:00
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info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
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info.sampleCount = VK_SAMPLE_COUNT_1_BIT;
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2018-01-06 02:09:07 +01:00
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info.extent.width = m_desc.Width;
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2017-12-23 17:05:07 +01:00
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info.extent.height = 1;
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2017-12-19 16:01:50 +01:00
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info.extent.depth = 1;
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2018-01-06 02:09:07 +01:00
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info.numLayers = m_desc.ArraySize;
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info.mipLevels = m_desc.MipLevels;
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2017-12-19 16:01:50 +01:00
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info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
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| VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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info.stages = VK_PIPELINE_STAGE_TRANSFER_BIT;
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info.access = VK_ACCESS_TRANSFER_READ_BIT
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| VK_ACCESS_TRANSFER_WRITE_BIT;
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info.tiling = VK_IMAGE_TILING_OPTIMAL;
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info.layout = VK_IMAGE_LAYOUT_GENERAL;
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2017-12-23 17:05:07 +01:00
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GetImageStagesAndAccessFlags(
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pDevice,
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2018-01-06 02:09:07 +01:00
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m_desc.BindFlags,
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m_desc.CPUAccessFlags,
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m_desc.MiscFlags,
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2017-12-23 17:05:07 +01:00
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&info);
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2017-12-19 16:01:50 +01:00
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2018-01-05 01:15:56 +01:00
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// Create the image and, if necessary, the image buffer
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m_texInfo.formatMode = formatMode;
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m_texInfo.image = pDevice->GetDXVKDevice()->createImage(
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2018-03-10 23:32:15 +01:00
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info, GetImageMemoryFlags(m_desc.CPUAccessFlags));
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2018-01-06 02:09:07 +01:00
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m_texInfo.imageBuffer = m_desc.CPUAccessFlags != 0
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2018-01-05 03:01:19 +01:00
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? CreateImageBuffer(pDevice->GetDXVKDevice(), info.format, info.extent)
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: nullptr;
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2018-02-22 21:38:45 +01:00
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m_texInfo.usage = m_desc.Usage;
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m_texInfo.bindFlags = m_desc.BindFlags;
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2017-12-23 17:05:07 +01:00
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}
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///////////////////////////////////////////
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// D 3 D 1 1 T E X T U R E 1 D
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D3D11Texture1D::~D3D11Texture1D() {
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2017-12-19 16:01:50 +01:00
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2017-12-23 17:05:07 +01:00
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}
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HRESULT STDMETHODCALLTYPE D3D11Texture1D::QueryInterface(REFIID riid, void** ppvObject) {
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COM_QUERY_IFACE(riid, ppvObject, IUnknown);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource);
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COM_QUERY_IFACE(riid, ppvObject, ID3D11Texture1D);
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2017-12-19 16:01:50 +01:00
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2017-12-23 17:05:07 +01:00
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Logger::warn("D3D11Texture1D::QueryInterface: Unknown interface query");
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2018-03-12 12:05:43 +01:00
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Logger::warn(str::format(riid));
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2017-12-23 17:05:07 +01:00
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return E_NOINTERFACE;
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}
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2017-11-27 15:52:24 +01:00
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2017-12-23 17:05:07 +01:00
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void STDMETHODCALLTYPE D3D11Texture1D::GetDevice(ID3D11Device** ppDevice) {
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*ppDevice = m_device.ref();
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}
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void STDMETHODCALLTYPE D3D11Texture1D::GetType(D3D11_RESOURCE_DIMENSION *pResourceDimension) {
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*pResourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE1D;
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}
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UINT STDMETHODCALLTYPE D3D11Texture1D::GetEvictionPriority() {
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Logger::warn("D3D11Texture1D::GetEvictionPriority: Stub");
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return DXGI_RESOURCE_PRIORITY_NORMAL;
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}
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void STDMETHODCALLTYPE D3D11Texture1D::SetEvictionPriority(UINT EvictionPriority) {
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Logger::warn("D3D11Texture1D::SetEvictionPriority: Stub");
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}
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void STDMETHODCALLTYPE D3D11Texture1D::GetDesc(D3D11_TEXTURE1D_DESC *pDesc) {
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*pDesc = m_desc;
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}
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///////////////////////////////////////////
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// D 3 D 1 1 T E X T U R E 2 D
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D3D11Texture2D::D3D11Texture2D(
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D3D11Device* pDevice,
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const D3D11_TEXTURE2D_DESC* pDesc)
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: m_device (pDevice),
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m_desc (*pDesc) {
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2017-12-19 16:01:50 +01:00
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2018-01-05 01:15:56 +01:00
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const DxgiFormatMode formatMode
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2018-01-06 02:09:07 +01:00
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= GetFormatModeFromBindFlags(m_desc.BindFlags);
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if (m_desc.MipLevels == 0) {
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2018-03-13 11:29:25 +01:00
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m_desc.MipLevels = m_desc.SampleDesc.Count <= 1
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? util::computeMipLevelCount({ m_desc.Width, m_desc.Height, 1u })
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: 1;
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2018-01-06 02:09:07 +01:00
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}
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2018-01-05 01:15:56 +01:00
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2017-12-23 17:05:07 +01:00
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DxvkImageCreateInfo info;
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info.type = VK_IMAGE_TYPE_2D;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.format = pDevice->LookupFormat(m_desc.Format, formatMode).format;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
|
|
|
info.sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.extent.width = m_desc.Width;
|
|
|
|
info.extent.height = m_desc.Height;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.extent.depth = 1;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.numLayers = m_desc.ArraySize;
|
|
|
|
info.mipLevels = m_desc.MipLevels;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
|
|
|
|
| VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
|
|
info.stages = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
|
|
info.access = VK_ACCESS_TRANSFER_READ_BIT
|
|
|
|
| VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
|
|
info.layout = VK_IMAGE_LAYOUT_GENERAL;
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2018-01-06 02:09:07 +01:00
|
|
|
if (FAILED(GetSampleCount(m_desc.SampleDesc.Count, &info.sampleCount)))
|
|
|
|
throw DxvkError(str::format("D3D11: Invalid sample count: ", m_desc.SampleDesc.Count));
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2017-12-23 17:05:07 +01:00
|
|
|
GetImageStagesAndAccessFlags(
|
|
|
|
pDevice,
|
2018-01-06 02:09:07 +01:00
|
|
|
m_desc.BindFlags,
|
|
|
|
m_desc.CPUAccessFlags,
|
|
|
|
m_desc.MiscFlags,
|
2017-12-23 17:05:07 +01:00
|
|
|
&info);
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2018-01-05 01:15:56 +01:00
|
|
|
// Create the image and, if necessary, the image buffer
|
|
|
|
m_texInfo.formatMode = formatMode;
|
|
|
|
m_texInfo.image = pDevice->GetDXVKDevice()->createImage(
|
2018-03-10 23:32:15 +01:00
|
|
|
info, GetImageMemoryFlags(m_desc.CPUAccessFlags));
|
2018-01-06 02:09:07 +01:00
|
|
|
m_texInfo.imageBuffer = m_desc.CPUAccessFlags != 0
|
2018-01-05 03:01:19 +01:00
|
|
|
? CreateImageBuffer(pDevice->GetDXVKDevice(), info.format, info.extent)
|
|
|
|
: nullptr;
|
2018-02-22 21:38:45 +01:00
|
|
|
|
|
|
|
m_texInfo.usage = m_desc.Usage;
|
|
|
|
m_texInfo.bindFlags = m_desc.BindFlags;
|
2017-11-27 15:52:24 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
D3D11Texture2D::~D3D11Texture2D() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
HRESULT STDMETHODCALLTYPE D3D11Texture2D::QueryInterface(REFIID riid, void** ppvObject) {
|
2017-11-27 15:52:24 +01:00
|
|
|
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
2017-11-29 16:23:33 +01:00
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
2017-11-27 15:52:24 +01:00
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource);
|
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11Texture2D);
|
|
|
|
|
|
|
|
Logger::warn("D3D11Texture2D::QueryInterface: Unknown interface query");
|
2018-03-12 12:05:43 +01:00
|
|
|
Logger::warn(str::format(riid));
|
2017-11-27 15:52:24 +01:00
|
|
|
return E_NOINTERFACE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
void STDMETHODCALLTYPE D3D11Texture2D::GetDevice(ID3D11Device** ppDevice) {
|
2017-12-09 15:57:05 +01:00
|
|
|
*ppDevice = m_device.ref();
|
2017-11-27 15:52:24 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
void STDMETHODCALLTYPE D3D11Texture2D::GetType(D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
2017-11-27 15:52:24 +01:00
|
|
|
*pResourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
|
|
|
|
}
|
|
|
|
|
2017-11-29 07:55:44 +01:00
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
UINT STDMETHODCALLTYPE D3D11Texture2D::GetEvictionPriority() {
|
2017-12-19 16:01:50 +01:00
|
|
|
Logger::warn("D3D11Texture2D::GetEvictionPriority: Stub");
|
|
|
|
return DXGI_RESOURCE_PRIORITY_NORMAL;
|
2017-11-29 15:16:07 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
void STDMETHODCALLTYPE D3D11Texture2D::SetEvictionPriority(UINT EvictionPriority) {
|
2017-12-19 16:01:50 +01:00
|
|
|
Logger::warn("D3D11Texture2D::SetEvictionPriority: Stub");
|
2017-11-29 15:16:07 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-12 12:50:52 +01:00
|
|
|
void STDMETHODCALLTYPE D3D11Texture2D::GetDesc(D3D11_TEXTURE2D_DESC *pDesc) {
|
2017-11-27 15:52:24 +01:00
|
|
|
*pDesc = m_desc;
|
|
|
|
}
|
|
|
|
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2017-12-23 17:05:07 +01:00
|
|
|
///////////////////////////////////////////
|
2018-03-10 23:32:15 +01:00
|
|
|
// D 3 D 1 1 T E X T U R E 3 D
|
2017-12-23 17:05:07 +01:00
|
|
|
D3D11Texture3D::D3D11Texture3D(
|
|
|
|
D3D11Device* pDevice,
|
|
|
|
const D3D11_TEXTURE3D_DESC* pDesc)
|
|
|
|
: m_device (pDevice),
|
|
|
|
m_desc (*pDesc) {
|
|
|
|
|
2018-01-05 01:15:56 +01:00
|
|
|
const DxgiFormatMode formatMode
|
2018-01-06 02:09:07 +01:00
|
|
|
= GetFormatModeFromBindFlags(m_desc.BindFlags);
|
|
|
|
|
|
|
|
if (m_desc.MipLevels == 0) {
|
|
|
|
m_desc.MipLevels = util::computeMipLevelCount(
|
|
|
|
{ m_desc.Width, m_desc.Height, m_desc.Depth });
|
|
|
|
}
|
2018-01-05 01:15:56 +01:00
|
|
|
|
2017-12-23 17:05:07 +01:00
|
|
|
DxvkImageCreateInfo info;
|
|
|
|
info.type = VK_IMAGE_TYPE_3D;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.format = pDevice->LookupFormat(m_desc.Format, formatMode).format;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT
|
|
|
|
| VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR;
|
|
|
|
info.sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.extent.width = m_desc.Width;
|
|
|
|
info.extent.height = m_desc.Height;
|
|
|
|
info.extent.depth = m_desc.Depth;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.numLayers = 1;
|
2018-01-06 02:09:07 +01:00
|
|
|
info.mipLevels = m_desc.MipLevels;
|
2017-12-23 17:05:07 +01:00
|
|
|
info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT
|
|
|
|
| VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
|
|
info.stages = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
|
|
info.access = VK_ACCESS_TRANSFER_READ_BIT
|
|
|
|
| VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
|
|
info.layout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
|
|
|
|
GetImageStagesAndAccessFlags(
|
|
|
|
pDevice,
|
2018-01-06 02:09:07 +01:00
|
|
|
m_desc.BindFlags,
|
|
|
|
m_desc.CPUAccessFlags,
|
|
|
|
m_desc.MiscFlags,
|
2017-12-23 17:05:07 +01:00
|
|
|
&info);
|
|
|
|
|
2018-01-05 01:15:56 +01:00
|
|
|
// Create the image and, if necessary, the image buffer
|
|
|
|
m_texInfo.formatMode = formatMode;
|
|
|
|
m_texInfo.image = pDevice->GetDXVKDevice()->createImage(
|
2018-03-10 23:32:15 +01:00
|
|
|
info, GetImageMemoryFlags(m_desc.CPUAccessFlags));
|
2018-01-06 02:09:07 +01:00
|
|
|
m_texInfo.imageBuffer = m_desc.CPUAccessFlags != 0
|
2018-01-05 03:01:19 +01:00
|
|
|
? CreateImageBuffer(pDevice->GetDXVKDevice(), info.format, info.extent)
|
|
|
|
: nullptr;
|
2018-02-22 21:38:45 +01:00
|
|
|
|
|
|
|
m_texInfo.usage = m_desc.Usage;
|
|
|
|
m_texInfo.bindFlags = m_desc.BindFlags;
|
2017-12-23 17:05:07 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
D3D11Texture3D::~D3D11Texture3D() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE D3D11Texture3D::QueryInterface(REFIID riid, void** ppvObject) {
|
|
|
|
COM_QUERY_IFACE(riid, ppvObject, IUnknown);
|
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11DeviceChild);
|
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11Resource);
|
|
|
|
COM_QUERY_IFACE(riid, ppvObject, ID3D11Texture3D);
|
|
|
|
|
|
|
|
Logger::warn("D3D11Texture3D::QueryInterface: Unknown interface query");
|
2018-03-12 12:05:43 +01:00
|
|
|
Logger::warn(str::format(riid));
|
2017-12-23 17:05:07 +01:00
|
|
|
return E_NOINTERFACE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D11Texture3D::GetDevice(ID3D11Device** ppDevice) {
|
|
|
|
*ppDevice = m_device.ref();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D11Texture3D::GetType(D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
|
|
*pResourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE3D;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
UINT STDMETHODCALLTYPE D3D11Texture3D::GetEvictionPriority() {
|
|
|
|
Logger::warn("D3D11Texture3D::GetEvictionPriority: Stub");
|
|
|
|
return DXGI_RESOURCE_PRIORITY_NORMAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D11Texture3D::SetEvictionPriority(UINT EvictionPriority) {
|
|
|
|
Logger::warn("D3D11Texture3D::SetEvictionPriority: Stub");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void STDMETHODCALLTYPE D3D11Texture3D::GetDesc(D3D11_TEXTURE3D_DESC *pDesc) {
|
|
|
|
*pDesc = m_desc;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2018-01-05 03:01:19 +01:00
|
|
|
D3D11TextureInfo* GetCommonTextureInfo(ID3D11Resource* pResource) {
|
2017-12-19 16:01:50 +01:00
|
|
|
D3D11_RESOURCE_DIMENSION dimension = D3D11_RESOURCE_DIMENSION_UNKNOWN;
|
|
|
|
pResource->GetType(&dimension);
|
|
|
|
|
|
|
|
switch (dimension) {
|
2018-01-05 01:15:56 +01:00
|
|
|
case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
|
|
|
|
return static_cast<D3D11Texture1D*>(pResource)->GetTextureInfo();
|
2017-12-23 17:05:07 +01:00
|
|
|
|
2018-01-05 01:15:56 +01:00
|
|
|
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
|
|
|
|
return static_cast<D3D11Texture2D*>(pResource)->GetTextureInfo();
|
2017-12-19 16:01:50 +01:00
|
|
|
|
2018-01-05 01:15:56 +01:00
|
|
|
case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
|
|
|
|
return static_cast<D3D11Texture3D*>(pResource)->GetTextureInfo();
|
2017-12-23 17:05:07 +01:00
|
|
|
|
2017-12-19 16:01:50 +01:00
|
|
|
default:
|
2018-01-05 01:15:56 +01:00
|
|
|
return nullptr;
|
2017-12-19 16:01:50 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-12-25 20:40:48 +01:00
|
|
|
|
|
|
|
VkImageSubresource GetSubresourceFromIndex(
|
|
|
|
VkImageAspectFlags Aspect,
|
|
|
|
UINT MipLevels,
|
|
|
|
UINT Subresource) {
|
|
|
|
VkImageSubresource result;
|
|
|
|
result.aspectMask = Aspect;
|
|
|
|
result.mipLevel = Subresource % MipLevels;
|
|
|
|
result.arrayLayer = Subresource / MipLevels;
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2017-11-27 15:52:24 +01:00
|
|
|
}
|