2018-07-16 18:45:54 +02:00
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#pragma once
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#include "util_error.h"
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2018-07-21 12:43:33 +02:00
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#include <functional>
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#include "./com/com_include.h"
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2018-07-16 18:45:54 +02:00
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/*
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* This is needed mostly for winelib builds. Wine needs to setup each thread that
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* calls Windows APIs. It means that in winelib builds, we can't let standard C++
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* library create threads and need to use Wine for that instead. We use a thin wrapper
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* around Windows thread functions so that the rest of code just has to use
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* dxvk::thread class instead of std::thread.
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*/
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namespace dxvk {
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class thread {
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private:
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HANDLE m_handle;
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2018-07-21 12:43:33 +02:00
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std::function<void()> proc;
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2018-07-16 18:45:54 +02:00
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2018-07-21 12:43:33 +02:00
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static DWORD WINAPI nativeProc(void *arg) {
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auto* proc = reinterpret_cast<thread*>(arg);
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proc->proc();
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return 0;
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}
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2018-07-16 18:45:54 +02:00
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public:
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2018-07-21 12:43:33 +02:00
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explicit thread(std::function<void()> func) : proc(func) {
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m_handle = ::CreateThread(nullptr, 0, thread::nativeProc, this, 0, nullptr);
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2018-07-16 18:45:54 +02:00
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if (!m_handle) {
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throw DxvkError("Failed to create thread");
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}
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}
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thread() : m_handle(nullptr) {}
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~thread() {
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if (m_handle)
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::CloseHandle(m_handle);
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}
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void join() {
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::WaitForSingleObject(m_handle, INFINITE);
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}
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};
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namespace this_thread {
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inline void yield() {
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Sleep(0);
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}
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}
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}
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