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dxvk/src/d3d11/d3d11_state.h

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#pragma once
#include <dxvk_device.h>
#include "d3d11_device_child.h"
namespace dxvk {
class D3D11Device;
class D3D11RasterizerState : public D3D11DeviceChild<ID3D11RasterizerState> {
public:
D3D11RasterizerState(
D3D11Device* device,
const D3D11_RASTERIZER_DESC& desc);
~D3D11RasterizerState();
HRESULT QueryInterface(
REFIID riid,
void** ppvObject) final;
void GetDevice(
ID3D11Device **ppDevice) final;
void GetDesc(
D3D11_RASTERIZER_DESC* pDesc) final;
Rc<DxvkRasterizerState> GetDXVKStateObject() {
return m_state;
}
private:
Com<D3D11Device> m_device;
D3D11_RASTERIZER_DESC m_desc;
Rc<DxvkRasterizerState> m_state;
};
}