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dxvk/src/vulkan/vulkan_loader.h

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#pragma once
#include "../util/rc/util_rc.h"
#include "../util/rc/util_rc_ptr.h"
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#define VK_USE_PLATFORM_WIN32_KHR 1
#include <vulkan/vulkan.h>
#define VULKAN_FN(name) \
::PFN_ ## name name = reinterpret_cast<::PFN_ ## name>(sym(#name))
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using PFN_wine_vkAcquireKeyedMutex = VkResult (VKAPI_PTR *)(VkDevice device, VkDeviceMemory memory, uint64_t key, uint32_t timeout_ms);
using PFN_wine_vkReleaseKeyedMutex = VkResult (VKAPI_PTR *)(VkDevice device, VkDeviceMemory memory, uint64_t key);
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namespace dxvk::vk {
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/**
* \brief Vulkan library loader
*
* Dynamically loads the vulkan-1 library and
* provides methods to load Vulkan functions that
* can be called before creating a instance.
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*/
struct LibraryLoader : public RcObject {
LibraryLoader();
LibraryLoader(PFN_vkGetInstanceProcAddr loaderProc);
~LibraryLoader();
PFN_vkVoidFunction sym(VkInstance instance, const char* name) const;
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PFN_vkVoidFunction sym(const char* name) const;
PFN_vkGetInstanceProcAddr getLoaderProc() const { return m_getInstanceProcAddr; }
bool valid() const;
protected:
HMODULE m_library = nullptr;
PFN_vkGetInstanceProcAddr m_getInstanceProcAddr = nullptr;
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};
/**
* \brief Vulkan instance loader
*
* Loads Vulkan functions that can be
* called for a specific instance.
*/
struct InstanceLoader : public RcObject {
InstanceLoader(const Rc<LibraryLoader>& library, bool owned, VkInstance instance);
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PFN_vkVoidFunction sym(const char* name) const;
PFN_vkGetInstanceProcAddr getLoaderProc() const { return m_library->getLoaderProc(); }
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VkInstance instance() const { return m_instance; }
protected:
Rc<LibraryLoader> m_library;
const VkInstance m_instance;
const bool m_owned;
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};
/**
* \brief Vulkan device loader
*
* Loads Vulkan functions for a
* specific device.
*/
struct DeviceLoader : public RcObject {
DeviceLoader(const Rc<InstanceLoader>& library, bool owned, VkDevice device);
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PFN_vkVoidFunction sym(const char* name) const;
VkDevice device() const { return m_device; }
protected:
Rc<InstanceLoader> m_library;
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const PFN_vkGetDeviceProcAddr m_getDeviceProcAddr;
const VkDevice m_device;
const bool m_owned;
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};
/**
* \brief Vulkan library functions
*
* Vulkan functions that are called before
* creating an actual Vulkan instance.
*/
struct LibraryFn : LibraryLoader {
LibraryFn();
LibraryFn(PFN_vkGetInstanceProcAddr loaderProc);
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~LibraryFn();
VULKAN_FN(vkCreateInstance);
VULKAN_FN(vkEnumerateInstanceLayerProperties);
VULKAN_FN(vkEnumerateInstanceExtensionProperties);
};
/**
* \brief Vulkan instance functions
*
* Vulkan functions for a given instance that
* are independent of any Vulkan devices.
*/
struct InstanceFn : InstanceLoader {
InstanceFn(const Rc<LibraryLoader>& library, bool owned, VkInstance instance);
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~InstanceFn();
VULKAN_FN(vkCreateDevice);
VULKAN_FN(vkDestroyInstance);
VULKAN_FN(vkEnumerateDeviceExtensionProperties);
VULKAN_FN(vkEnumeratePhysicalDevices);
VULKAN_FN(vkGetPhysicalDeviceExternalSemaphoreProperties);
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VULKAN_FN(vkGetPhysicalDeviceFeatures);
VULKAN_FN(vkGetPhysicalDeviceFeatures2);
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VULKAN_FN(vkGetPhysicalDeviceFormatProperties);
VULKAN_FN(vkGetPhysicalDeviceFormatProperties2);
VULKAN_FN(vkGetPhysicalDeviceProperties2);
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VULKAN_FN(vkGetPhysicalDeviceImageFormatProperties);
VULKAN_FN(vkGetPhysicalDeviceImageFormatProperties2);
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VULKAN_FN(vkGetPhysicalDeviceMemoryProperties);
VULKAN_FN(vkGetPhysicalDeviceMemoryProperties2);
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VULKAN_FN(vkGetPhysicalDeviceProperties);
VULKAN_FN(vkGetPhysicalDeviceQueueFamilyProperties);
VULKAN_FN(vkGetPhysicalDeviceQueueFamilyProperties2);
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VULKAN_FN(vkGetPhysicalDeviceSparseImageFormatProperties);
VULKAN_FN(vkGetPhysicalDeviceSparseImageFormatProperties2);
#ifdef VK_KHR_get_surface_capabilities2
VULKAN_FN(vkGetPhysicalDeviceSurfaceCapabilities2KHR);
VULKAN_FN(vkGetPhysicalDeviceSurfaceFormats2KHR);
#endif
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#ifdef VK_KHR_surface
#ifdef VK_USE_PLATFORM_XCB_KHR
VULKAN_FN(vkCreateXcbSurfaceKHR);
VULKAN_FN(vkGetPhysicalDeviceXcbPresentationSupportKHR);
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
VULKAN_FN(vkCreateXlibSurfaceKHR);
VULKAN_FN(vkGetPhysicalDeviceXlibPresentationSupportKHR);
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
VULKAN_FN(vkCreateWaylandSurfaceKHR);
VULKAN_FN(vkGetPhysicalDeviceWaylandPresentationSupportKHR);
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
VULKAN_FN(vkCreateWin32SurfaceKHR);
VULKAN_FN(vkGetPhysicalDeviceWin32PresentationSupportKHR);
#endif
VULKAN_FN(vkDestroySurfaceKHR);
VULKAN_FN(vkGetPhysicalDeviceSurfaceSupportKHR);
VULKAN_FN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
VULKAN_FN(vkGetPhysicalDeviceSurfaceFormatsKHR);
VULKAN_FN(vkGetPhysicalDeviceSurfacePresentModesKHR);
#endif
#ifdef VK_EXT_debug_utils
VULKAN_FN(vkCmdBeginDebugUtilsLabelEXT);
VULKAN_FN(vkCmdEndDebugUtilsLabelEXT);
VULKAN_FN(vkCmdInsertDebugUtilsLabelEXT);
VULKAN_FN(vkCreateDebugUtilsMessengerEXT);
VULKAN_FN(vkDestroyDebugUtilsMessengerEXT);
VULKAN_FN(vkSubmitDebugUtilsMessageEXT);
#endif
#ifdef VK_EXT_full_screen_exclusive
VULKAN_FN(vkGetPhysicalDeviceSurfacePresentModes2EXT);
#endif
#ifdef VK_EXT_swapchain_maintenance1
VULKAN_FN(vkReleaseSwapchainImagesEXT);
#endif
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};
/**
* \brief Vulkan device functions
*
* Vulkan functions for a specific Vulkan device.
* This ensures that no slow dispatch code is executed.
*/
struct DeviceFn : DeviceLoader {
DeviceFn(const Rc<InstanceLoader>& library, bool owned, VkDevice device);
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~DeviceFn();
VULKAN_FN(vkDestroyDevice);
VULKAN_FN(vkGetDeviceQueue);
VULKAN_FN(vkQueueSubmit);
VULKAN_FN(vkQueueSubmit2);
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VULKAN_FN(vkQueueWaitIdle);
VULKAN_FN(vkDeviceWaitIdle);
VULKAN_FN(vkAllocateMemory);
VULKAN_FN(vkFreeMemory);
VULKAN_FN(vkMapMemory);
VULKAN_FN(vkUnmapMemory);
VULKAN_FN(vkFlushMappedMemoryRanges);
VULKAN_FN(vkInvalidateMappedMemoryRanges);
VULKAN_FN(vkGetDeviceMemoryCommitment);
VULKAN_FN(vkBindBufferMemory);
VULKAN_FN(vkBindImageMemory);
VULKAN_FN(vkGetBufferMemoryRequirements);
VULKAN_FN(vkGetBufferMemoryRequirements2);
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VULKAN_FN(vkGetImageMemoryRequirements);
VULKAN_FN(vkGetImageMemoryRequirements2);
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VULKAN_FN(vkGetImageSparseMemoryRequirements);
VULKAN_FN(vkGetImageSparseMemoryRequirements2);
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VULKAN_FN(vkQueueBindSparse);
VULKAN_FN(vkCreateFence);
VULKAN_FN(vkDestroyFence);
VULKAN_FN(vkResetFences);
VULKAN_FN(vkGetFenceStatus);
VULKAN_FN(vkWaitForFences);
VULKAN_FN(vkCreateSemaphore);
VULKAN_FN(vkDestroySemaphore);
VULKAN_FN(vkCreateEvent);
VULKAN_FN(vkDestroyEvent);
VULKAN_FN(vkGetEventStatus);
VULKAN_FN(vkSetEvent);
VULKAN_FN(vkResetEvent);
VULKAN_FN(vkCreateQueryPool);
VULKAN_FN(vkDestroyQueryPool);
VULKAN_FN(vkGetQueryPoolResults);
VULKAN_FN(vkCreateBuffer);
VULKAN_FN(vkDestroyBuffer);
VULKAN_FN(vkCreateBufferView);
VULKAN_FN(vkDestroyBufferView);
VULKAN_FN(vkCreateImage);
VULKAN_FN(vkDestroyImage);
VULKAN_FN(vkGetImageSubresourceLayout);
VULKAN_FN(vkCreateImageView);
VULKAN_FN(vkDestroyImageView);
VULKAN_FN(vkCreateShaderModule);
VULKAN_FN(vkDestroyShaderModule);
VULKAN_FN(vkCreatePipelineCache);
VULKAN_FN(vkDestroyPipelineCache);
VULKAN_FN(vkGetPipelineCacheData);
VULKAN_FN(vkMergePipelineCaches);
VULKAN_FN(vkCreateGraphicsPipelines);
VULKAN_FN(vkCreateComputePipelines);
VULKAN_FN(vkDestroyPipeline);
VULKAN_FN(vkCreatePipelineLayout);
VULKAN_FN(vkDestroyPipelineLayout);
VULKAN_FN(vkCreateSampler);
VULKAN_FN(vkDestroySampler);
VULKAN_FN(vkCreateDescriptorSetLayout);
VULKAN_FN(vkDestroyDescriptorSetLayout);
VULKAN_FN(vkCreateDescriptorPool);
VULKAN_FN(vkDestroyDescriptorPool);
VULKAN_FN(vkResetDescriptorPool);
VULKAN_FN(vkAllocateDescriptorSets);
VULKAN_FN(vkFreeDescriptorSets);
VULKAN_FN(vkUpdateDescriptorSets);
VULKAN_FN(vkCreateFramebuffer);
VULKAN_FN(vkDestroyFramebuffer);
VULKAN_FN(vkCreateRenderPass);
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VULKAN_FN(vkCreateRenderPass2);
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VULKAN_FN(vkDestroyRenderPass);
VULKAN_FN(vkGetRenderAreaGranularity);
VULKAN_FN(vkCreateCommandPool);
VULKAN_FN(vkDestroyCommandPool);
VULKAN_FN(vkResetCommandPool);
VULKAN_FN(vkAllocateCommandBuffers);
VULKAN_FN(vkFreeCommandBuffers);
VULKAN_FN(vkBeginCommandBuffer);
VULKAN_FN(vkEndCommandBuffer);
VULKAN_FN(vkResetCommandBuffer);
VULKAN_FN(vkCreateDescriptorUpdateTemplate);
VULKAN_FN(vkDestroyDescriptorUpdateTemplate);
VULKAN_FN(vkUpdateDescriptorSetWithTemplate);
VULKAN_FN(vkResetQueryPool);
VULKAN_FN(vkGetBufferDeviceAddress);
VULKAN_FN(vkGetSemaphoreCounterValue);
VULKAN_FN(vkSignalSemaphore);
VULKAN_FN(vkWaitSemaphores);
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VULKAN_FN(vkCmdBindPipeline);
VULKAN_FN(vkCmdSetViewport);
VULKAN_FN(vkCmdSetScissor);
VULKAN_FN(vkCmdSetLineWidth);
VULKAN_FN(vkCmdSetDepthBias);
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VULKAN_FN(vkCmdSetDepthBias2EXT);
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VULKAN_FN(vkCmdSetBlendConstants);
VULKAN_FN(vkCmdSetDepthBounds);
VULKAN_FN(vkCmdSetStencilCompareMask);
VULKAN_FN(vkCmdSetStencilWriteMask);
VULKAN_FN(vkCmdSetStencilReference);
VULKAN_FN(vkCmdBindVertexBuffers2);
VULKAN_FN(vkCmdSetCullMode);
VULKAN_FN(vkCmdSetDepthBoundsTestEnable);
VULKAN_FN(vkCmdSetDepthCompareOp);
VULKAN_FN(vkCmdSetDepthTestEnable);
VULKAN_FN(vkCmdSetDepthWriteEnable);
VULKAN_FN(vkCmdSetFrontFace);
VULKAN_FN(vkCmdSetPrimitiveTopology);
VULKAN_FN(vkCmdSetScissorWithCount);
VULKAN_FN(vkCmdSetStencilOp);
VULKAN_FN(vkCmdSetStencilTestEnable);
VULKAN_FN(vkCmdSetViewportWithCount);
VULKAN_FN(vkCmdSetRasterizerDiscardEnable);
VULKAN_FN(vkCmdSetDepthBiasEnable);
VULKAN_FN(vkCmdSetPrimitiveRestartEnable);
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VULKAN_FN(vkCmdBindDescriptorSets);
VULKAN_FN(vkCmdBindIndexBuffer);
VULKAN_FN(vkCmdBindVertexBuffers);
VULKAN_FN(vkCmdDraw);
VULKAN_FN(vkCmdDrawIndexed);
VULKAN_FN(vkCmdDrawIndirect);
VULKAN_FN(vkCmdDrawIndirectCount);
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VULKAN_FN(vkCmdDrawIndexedIndirect);
VULKAN_FN(vkCmdDrawIndexedIndirectCount);
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VULKAN_FN(vkCmdDispatch);
VULKAN_FN(vkCmdDispatchIndirect);
VULKAN_FN(vkCmdCopyBuffer);
VULKAN_FN(vkCmdCopyBuffer2);
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VULKAN_FN(vkCmdCopyImage);
VULKAN_FN(vkCmdCopyImage2);
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VULKAN_FN(vkCmdBlitImage);
VULKAN_FN(vkCmdBlitImage2);
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VULKAN_FN(vkCmdCopyBufferToImage);
VULKAN_FN(vkCmdCopyBufferToImage2);
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VULKAN_FN(vkCmdCopyImageToBuffer);
VULKAN_FN(vkCmdCopyImageToBuffer2);
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VULKAN_FN(vkCmdUpdateBuffer);
VULKAN_FN(vkCmdFillBuffer);
VULKAN_FN(vkCmdClearColorImage);
VULKAN_FN(vkCmdClearDepthStencilImage);
VULKAN_FN(vkCmdClearAttachments);
VULKAN_FN(vkCmdResolveImage);
VULKAN_FN(vkCmdResolveImage2);
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VULKAN_FN(vkCmdSetEvent);
VULKAN_FN(vkCmdSetEvent2);
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VULKAN_FN(vkCmdResetEvent);
VULKAN_FN(vkCmdResetEvent2);
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VULKAN_FN(vkCmdWaitEvents);
VULKAN_FN(vkCmdWaitEvents2);
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VULKAN_FN(vkCmdPipelineBarrier);
VULKAN_FN(vkCmdPipelineBarrier2);
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VULKAN_FN(vkCmdBeginQuery);
VULKAN_FN(vkCmdEndQuery);
VULKAN_FN(vkCmdResetQueryPool);
VULKAN_FN(vkCmdWriteTimestamp);
VULKAN_FN(vkCmdWriteTimestamp2);
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VULKAN_FN(vkCmdCopyQueryPoolResults);
VULKAN_FN(vkCmdPushConstants);
VULKAN_FN(vkCmdBeginRenderPass);
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VULKAN_FN(vkCmdBeginRenderPass2);
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VULKAN_FN(vkCmdNextSubpass);
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VULKAN_FN(vkCmdNextSubpass2);
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VULKAN_FN(vkCmdEndRenderPass);
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VULKAN_FN(vkCmdEndRenderPass2);
VULKAN_FN(vkCmdBeginRendering);
VULKAN_FN(vkCmdEndRendering);
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VULKAN_FN(vkCmdExecuteCommands);
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#ifdef VK_KHR_swapchain
VULKAN_FN(vkCreateSwapchainKHR);
VULKAN_FN(vkDestroySwapchainKHR);
VULKAN_FN(vkGetSwapchainImagesKHR);
VULKAN_FN(vkAcquireNextImageKHR);
VULKAN_FN(vkQueuePresentKHR);
#endif
#ifdef VK_EXT_conditional_rendering
VULKAN_FN(vkCmdBeginConditionalRenderingEXT);
VULKAN_FN(vkCmdEndConditionalRenderingEXT);
#endif
#ifdef VK_EXT_debug_utils
VULKAN_FN(vkQueueBeginDebugUtilsLabelEXT);
VULKAN_FN(vkQueueEndDebugUtilsLabelEXT);
VULKAN_FN(vkQueueInsertDebugUtilsLabelEXT);
VULKAN_FN(vkSetDebugUtilsObjectNameEXT);
VULKAN_FN(vkSetDebugUtilsObjectTagEXT);
#endif
#ifdef VK_EXT_extended_dynamic_state3
VULKAN_FN(vkCmdSetTessellationDomainOriginEXT);
VULKAN_FN(vkCmdSetDepthClampEnableEXT);
VULKAN_FN(vkCmdSetPolygonModeEXT);
VULKAN_FN(vkCmdSetRasterizationSamplesEXT);
VULKAN_FN(vkCmdSetSampleMaskEXT);
VULKAN_FN(vkCmdSetAlphaToCoverageEnableEXT);
VULKAN_FN(vkCmdSetAlphaToOneEnableEXT);
VULKAN_FN(vkCmdSetLogicOpEnableEXT);
VULKAN_FN(vkCmdSetColorBlendEnableEXT);
VULKAN_FN(vkCmdSetColorBlendEquationEXT);
VULKAN_FN(vkCmdSetColorWriteMaskEXT);
VULKAN_FN(vkCmdSetRasterizationStreamEXT);
VULKAN_FN(vkCmdSetConservativeRasterizationModeEXT);
VULKAN_FN(vkCmdSetExtraPrimitiveOverestimationSizeEXT);
VULKAN_FN(vkCmdSetDepthClipEnableEXT);
VULKAN_FN(vkCmdSetLineRasterizationModeEXT);
#endif
#ifdef VK_EXT_full_screen_exclusive
VULKAN_FN(vkAcquireFullScreenExclusiveModeEXT);
VULKAN_FN(vkReleaseFullScreenExclusiveModeEXT);
VULKAN_FN(vkGetDeviceGroupSurfacePresentModes2EXT);
#endif
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#ifdef VK_EXT_hdr_metadata
VULKAN_FN(vkSetHdrMetadataEXT);
#endif
#ifdef VK_EXT_shader_module_identifier
VULKAN_FN(vkGetShaderModuleCreateInfoIdentifierEXT);
VULKAN_FN(vkGetShaderModuleIdentifierEXT);
#endif
#ifdef VK_EXT_transform_feedback
VULKAN_FN(vkCmdBindTransformFeedbackBuffersEXT);
VULKAN_FN(vkCmdBeginTransformFeedbackEXT);
VULKAN_FN(vkCmdEndTransformFeedbackEXT);
VULKAN_FN(vkCmdDrawIndirectByteCountEXT);
VULKAN_FN(vkCmdBeginQueryIndexedEXT);
VULKAN_FN(vkCmdEndQueryIndexedEXT);
#endif
#ifdef VK_NVX_image_view_handle
VULKAN_FN(vkGetImageViewHandleNVX);
VULKAN_FN(vkGetImageViewAddressNVX);
#endif
#ifdef VK_NVX_binary_import
VULKAN_FN(vkCreateCuModuleNVX);
VULKAN_FN(vkCreateCuFunctionNVX);
VULKAN_FN(vkDestroyCuModuleNVX);
VULKAN_FN(vkDestroyCuFunctionNVX);
VULKAN_FN(vkCmdCuLaunchKernelNVX);
#endif
#ifdef VK_KHR_external_memory_win32
VULKAN_FN(vkGetMemoryWin32HandleKHR);
VULKAN_FN(vkGetMemoryWin32HandlePropertiesKHR);
#endif
#ifdef VK_KHR_external_semaphore_win32
VULKAN_FN(vkGetSemaphoreWin32HandleKHR);
VULKAN_FN(vkImportSemaphoreWin32HandleKHR);
#endif
#ifdef VK_KHR_PRESENT_WAIT_EXTENSION_NAME
VULKAN_FN(vkWaitForPresentKHR);
#endif
#ifdef VK_KHR_win32_keyed_mutex
// Wine additions to actually use this extension.
VULKAN_FN(wine_vkAcquireKeyedMutex);
VULKAN_FN(wine_vkReleaseKeyedMutex);
#endif
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};
}