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[hud] Fix up nonsensical scaling factors
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@ -10,6 +10,10 @@ namespace dxvk::hud {
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m_renderer (device),
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m_hudItems (device),
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m_scale (m_hudItems.getOption<float>("scale", 1.0f)) {
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// Sanitize scaling factor
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if (m_scale < 0.01f)
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m_scale = 1.0f;
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// Set up constant state
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m_rsState.polygonMode = VK_POLYGON_MODE_FILL;
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m_rsState.cullMode = VK_CULL_MODE_BACK_BIT;
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