From fb3734ce498f39d03a619151876702a5e13ff944 Mon Sep 17 00:00:00 2001 From: pchome Date: Wed, 14 Feb 2018 07:35:39 +0200 Subject: [PATCH] [d3d11] Fix unhandled exception With this patch The Witcher 3 can successfully load saved game. --- src/d3d11/d3d11_buffer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/d3d11/d3d11_buffer.cpp b/src/d3d11/d3d11_buffer.cpp index a8ade5e43..50c628ebe 100644 --- a/src/d3d11/d3d11_buffer.cpp +++ b/src/d3d11/d3d11_buffer.cpp @@ -93,8 +93,9 @@ namespace dxvk { info.access |= VK_ACCESS_SHADER_READ_BIT; } - if (pDesc->BindFlags & D3D11_BIND_STREAM_OUTPUT) - throw DxvkError("D3D11Device::CreateBuffer: D3D11_BIND_STREAM_OUTPUT not supported"); + if (pDesc->BindFlags & D3D11_BIND_STREAM_OUTPUT) { + Logger::err("D3D11Device::CreateBuffer: D3D11_BIND_STREAM_OUTPUT not supported"); + } if (pDesc->BindFlags & D3D11_BIND_UNORDERED_ACCESS) { info.usage |= VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;