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https://github.com/doitsujin/dxvk.git
synced 2024-11-30 22:24:15 +01:00
[dxbc] Implemented Hull Shader fork/join phase invocations
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868e55ede7
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0916115086
@ -88,6 +88,9 @@ namespace dxvk {
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case DxbcInstClass::HullShaderPhase:
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return this->emitHullShaderPhase(ins);
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case DxbcInstClass::HullShaderInstCnt:
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return this->emitHullShaderInstCnt(ins);
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case DxbcInstClass::Interpolate:
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return this->emitInterpolate(ins);
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@ -482,8 +485,18 @@ namespace dxvk {
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case DxbcOperandType::InputForkInstanceId:
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case DxbcOperandType::InputJoinInstanceId: {
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// Nothing to do here, as these are part of the
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// function signature for the fork and join phases.
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auto phase = this->getCurrentHsForkJoinPhase();
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phase->instanceIdPtr = m_module.newVar(
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m_module.defPointerType(
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m_module.defIntType(32, 0),
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spv::StorageClassFunction),
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spv::StorageClassFunction);
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m_module.opStore(phase->instanceIdPtr, phase->instanceId);
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m_module.setDebugName(phase->instanceIdPtr,
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ins.dst[0].type == DxbcOperandType::InputForkInstanceId
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? "vForkInstanceId" : "vJoinInstanceId");
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} break;
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default:
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@ -2267,6 +2280,11 @@ namespace dxvk {
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}
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void DxbcCompiler::emitHullShaderInstCnt(const DxbcShaderInstruction& ins) {
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this->getCurrentHsForkJoinPhase()->instanceCount = ins.imm[0].u32;
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}
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void DxbcCompiler::emitHullShaderPhase(const DxbcShaderInstruction& ins) {
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switch (ins.op) {
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case DxbcOpcode::HsDecls: {
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@ -3954,12 +3972,12 @@ namespace dxvk {
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case DxbcOperandType::InputForkInstanceId:
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return DxbcRegisterPointer {
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{ DxbcScalarType::Uint32, 1 },
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m_hs.forkPhases.at(m_hs.currPhaseId).builtinInstanceId };
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m_hs.forkPhases.at(m_hs.currPhaseId).instanceIdPtr };
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case DxbcOperandType::InputJoinInstanceId:
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return DxbcRegisterPointer {
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{ DxbcScalarType::Uint32, 1 },
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m_hs.joinPhases.at(m_hs.currPhaseId).builtinInstanceId };
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m_hs.joinPhases.at(m_hs.currPhaseId).instanceIdPtr };
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default:
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throw DxvkError(str::format(
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@ -5016,7 +5034,13 @@ namespace dxvk {
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void DxbcCompiler::emitHsFinalize() {
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// TODO implement
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this->emitHsControlPointPhase(m_hs.cpPhase);
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for (const auto& phase : m_hs.forkPhases)
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this->emitHsForkJoinPhase(phase);
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for (const auto& phase : m_hs.joinPhases)
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this->emitHsForkJoinPhase(phase);
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}
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@ -5052,6 +5076,22 @@ namespace dxvk {
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}
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void DxbcCompiler::emitHsControlPointPhase(
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const DxbcCompilerHsControlPointPhase& phase) {
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}
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void DxbcCompiler::emitHsForkJoinPhase(
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const DxbcCompilerHsForkJoinPhase& phase) {
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for (uint32_t i = 0; i < phase.instanceCount; i++) {
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const uint32_t counterId = m_module.constu32(i);
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m_module.opFunctionCall(m_module.defVoidType(),
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phase.functionId, 1, &counterId);
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}
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}
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void DxbcCompiler::emitDclInputArray(uint32_t vertexCount) {
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DxbcArrayType info;
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info.ctype = DxbcScalarType::Float32;
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@ -5102,9 +5142,7 @@ namespace dxvk {
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DxbcCompilerHsForkJoinPhase DxbcCompiler::emitNewHullShaderForkJoinPhase() {
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uint32_t argTypeId = m_module.defPointerType(
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m_module.defIntType(32, 0),
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spv::StorageClassFunction);
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uint32_t argTypeId = m_module.defIntType(32, 0);
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uint32_t funTypeId = m_module.defFunctionType(
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m_module.defVoidType(), 1, &argTypeId);
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@ -5117,8 +5155,8 @@ namespace dxvk {
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m_module.opLabel(m_module.allocateId());
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DxbcCompilerHsForkJoinPhase result;
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result.functionId = funId;
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result.builtinInstanceId = argId;
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result.functionId = funId;
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result.instanceId = argId;
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return result;
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}
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@ -5334,4 +5372,13 @@ namespace dxvk {
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return typeId;
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}
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DxbcCompilerHsForkJoinPhase* DxbcCompiler::getCurrentHsForkJoinPhase() {
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switch (m_hs.currPhaseType) {
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case DxbcCompilerHsPhase::Fork: return &m_hs.forkPhases.at(m_hs.currPhaseId);
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case DxbcCompilerHsPhase::Join: return &m_hs.joinPhases.at(m_hs.currPhaseId);
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default: return nullptr;
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}
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}
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}
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@ -160,8 +160,9 @@ namespace dxvk {
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*/
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struct DxbcCompilerHsForkJoinPhase {
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uint32_t functionId = 0;
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uint32_t instanceCount = 0;
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uint32_t builtinInstanceId = 0;
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uint32_t instanceCount = 1;
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uint32_t instanceId = 0;
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uint32_t instanceIdPtr = 0;
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};
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@ -530,6 +531,9 @@ namespace dxvk {
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void emitHullShaderPhase(
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const DxbcShaderInstruction& ins);
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void emitHullShaderInstCnt(
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const DxbcShaderInstruction& ins);
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void emitInterpolate(
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const DxbcShaderInstruction& ins);
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@ -831,6 +835,14 @@ namespace dxvk {
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void emitPsFinalize();
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void emitCsFinalize();
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///////////////////////////////
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// Hull shader phase methods
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void emitHsControlPointPhase(
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const DxbcCompilerHsControlPointPhase& phase);
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void emitHsForkJoinPhase(
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const DxbcCompilerHsForkJoinPhase& phase);
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//////////////
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// Misc stuff
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void emitDclInputArray(
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@ -891,7 +903,7 @@ namespace dxvk {
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uint32_t getPerVertexBlockId();
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uint32_t getPushConstantBlockId();
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DxbcCompilerHsForkJoinPhase* getCurrentHsForkJoinPhase();
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};
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@ -728,9 +728,13 @@ namespace dxvk {
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/* DclHsMaxTessFactor */
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{ },
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/* DclHsForkPhaseInstanceCount */
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{ },
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{ 1, DxbcInstClass::HullShaderInstCnt, {
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{ DxbcOperandKind::Imm32, DxbcScalarType::Uint32 },
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} },
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/* DclHsJoinPhaseInstanceCount */
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{ },
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{ 1, DxbcInstClass::HullShaderInstCnt, {
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{ DxbcOperandKind::Imm32, DxbcScalarType::Uint32 },
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} },
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/* DclThreadGroup */
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{ 3, DxbcInstClass::Declaration, {
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{ DxbcOperandKind::Imm32, DxbcScalarType::Uint32 },
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@ -28,39 +28,40 @@ namespace dxvk {
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* new instructions easier.
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*/
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enum class DxbcInstClass {
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Declaration, ///< Interface or resource declaration
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CustomData, ///< Immediate constant buffer
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ControlFlow, ///< Control flow instructions
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GeometryEmit, ///< Special geometry shader instructions
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Atomic, ///< Atomic operations
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AtomicCounter, ///< Atomic counter operations
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Barrier, ///< Execution or memory barrier
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BitExtract, ///< Bit field extract operations
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BitInsert, ///< Bit field insert operations
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BufferQuery, ///< Buffer query instruction
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BufferLoad, ///< Structured or raw buffer load
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BufferStore, ///< Structured or raw buffer store
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ConvertFloat16, ///< 16-bit float packing/unpacking
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HullShaderPhase, ///< Hull shader phase declaration
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Interpolate, ///< Input attribute interpolation
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TextureQuery, ///< Texture query instruction
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TextureQueryLod, ///< Texture LOD query instruction
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TextureQueryMs, ///< Multisample texture query
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TextureFetch, ///< Texture fetch instruction
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TextureGather, ///< Texture gather instruction
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TextureSample, ///< Texture sampling instruction
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TypedUavLoad, ///< Typed UAV load
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TypedUavStore, ///< Typed UAV store
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VectorAlu, ///< Component-wise vector instructions
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VectorCmov, ///< Component-wise conditional move
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VectorCmp, ///< Component-wise vector comparison
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VectorDeriv, ///< Vector derivatives
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VectorDot, ///< Dot product instruction
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VectorIdiv, ///< Component-wise integer division
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VectorImul, ///< Component-wise integer multiplication
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VectorShift, ///< Bit shift operations on vectors
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VectorSinCos, ///< Sine and Cosine instruction
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Undefined, ///< Instruction code not defined
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Declaration, ///< Interface or resource declaration
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CustomData, ///< Immediate constant buffer
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ControlFlow, ///< Control flow instructions
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GeometryEmit, ///< Special geometry shader instructions
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Atomic, ///< Atomic operations
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AtomicCounter, ///< Atomic counter operations
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Barrier, ///< Execution or memory barrier
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BitExtract, ///< Bit field extract operations
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BitInsert, ///< Bit field insert operations
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BufferQuery, ///< Buffer query instruction
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BufferLoad, ///< Structured or raw buffer load
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BufferStore, ///< Structured or raw buffer store
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ConvertFloat16, ///< 16-bit float packing/unpacking
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HullShaderPhase, ///< Hull shader phase declaration
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HullShaderInstCnt, ///< Hull shader phase instance count
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Interpolate, ///< Input attribute interpolation
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TextureQuery, ///< Texture query instruction
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TextureQueryLod, ///< Texture LOD query instruction
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TextureQueryMs, ///< Multisample texture query
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TextureFetch, ///< Texture fetch instruction
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TextureGather, ///< Texture gather instruction
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TextureSample, ///< Texture sampling instruction
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TypedUavLoad, ///< Typed UAV load
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TypedUavStore, ///< Typed UAV store
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VectorAlu, ///< Component-wise vector instructions
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VectorCmov, ///< Component-wise conditional move
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VectorCmp, ///< Component-wise vector comparison
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VectorDeriv, ///< Vector derivatives
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VectorDot, ///< Dot product instruction
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VectorIdiv, ///< Component-wise integer division
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VectorImul, ///< Component-wise integer multiplication
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VectorShift, ///< Bit shift operations on vectors
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VectorSinCos, ///< Sine and Cosine instruction
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Undefined, ///< Instruction code not defined
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};
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/**
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@ -547,10 +547,13 @@ namespace dxvk {
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spv::StorageClass storageClass) {
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uint32_t resultId = this->allocateId();
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m_variables.putIns (spv::OpVariable, 4);
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m_variables.putWord (pointerType);
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m_variables.putWord (resultId);
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m_variables.putWord (storageClass);
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auto& code = storageClass != spv::StorageClassFunction
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? m_variables : m_code;
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code.putIns (spv::OpVariable, 4);
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code.putWord (pointerType);
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code.putWord (resultId);
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code.putWord (storageClass);
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return resultId;
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}
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@ -561,11 +564,14 @@ namespace dxvk {
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uint32_t initialValue) {
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uint32_t resultId = this->allocateId();
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m_variables.putIns (spv::OpVariable, 5);
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m_variables.putWord (pointerType);
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m_variables.putWord (resultId);
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m_variables.putWord (storageClass);
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m_variables.putWord (initialValue);
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auto& code = storageClass != spv::StorageClassFunction
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? m_variables : m_code;
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code.putIns (spv::OpVariable, 5);
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code.putWord (pointerType);
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code.putWord (resultId);
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code.putWord (storageClass);
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code.putWord (initialValue);
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return resultId;
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}
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