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[util] Set textureMemory to 0 for Dark Sector
Works around some crashes
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@ -1010,6 +1010,10 @@ namespace dxvk {
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{ R"(\\APGame\.exe$)", {{
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{ "d3d9.forceSamplerTypeSpecConstants", "True" },
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}} },
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/* Dark Sector - Crashes in places */
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{ R"(\\DS\.exe$)", {{
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{ "d3d9.textureMemory", "0" },
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}} },
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/**********************************************/
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/* D3D8 GAMES */
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