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[util] Set textureMemory to 0 for Dark Sector

Works around some crashes
This commit is contained in:
Blisto91 2024-12-12 10:11:33 +01:00 committed by Philip Rebohle
parent 5868b067e4
commit 0997719a73

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@ -1010,6 +1010,10 @@ namespace dxvk {
{ R"(\\APGame\.exe$)", {{ { R"(\\APGame\.exe$)", {{
{ "d3d9.forceSamplerTypeSpecConstants", "True" }, { "d3d9.forceSamplerTypeSpecConstants", "True" },
}} }, }} },
/* Dark Sector - Crashes in places */
{ R"(\\DS\.exe$)", {{
{ "d3d9.textureMemory", "0" },
}} },
/**********************************************/ /**********************************************/
/* D3D8 GAMES */ /* D3D8 GAMES */